Phantasy Star Universe Clementine:Wiki Roadmap: Difference between revisions

From Phantasy Star Universe Clementine
(remove plugins)
(removed completed items)
 
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* [[Foverse]] JC duration? It has different JC properties than other attacks as the JC damage doesn't linger forever, unlike other PAs
* [[Foverse]] JC duration? It has different JC properties than other attacks as the JC damage doesn't linger forever, unlike other PAs
=== [[Updates/October_2023#Update_66|Update 66]] ===
=== [[Updates/October_2023#Update_66|Update 66]] ===
* Range values require either manual verification or mass updating post-crunch
* Range values **on weapon pages** require either manual verification or mass updating post-crunch
=== [[Updates/December_2023#Update_69|Update 69]] ===
=== [[Updates/December_2023#Update_69|Update 69]] ===
* S4 scaling was implemented in u66, but will this apply to Ultimate content?
* S4 scaling was implemented in u66, but will this apply to Ultimate content?
=== [[Updates/January_2024#Update_70|Update 70]] ===
* All links to License missions need to be removed from PA pages, as they have been deprecated
* [[PA Trading Post]] information needs to be updated with the new pricing
=== [[Updates/February_2024#Update 71|Update 71]] ===
=== [[Updates/February_2024#Update 71|Update 71]] ===
==== Weapon Rarities ====
==== Weapon Rarities ====
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* 30% PA Boosts need to be added to:
* 30% PA Boosts need to be added to:
** [[Lavis Slicer]]
** [[Lavis Slicer]]
== Templating ==
All templates do not include implemented CSS (but will have the CSS class names implemented), and may or may not include self-categorization.
=== Article Generator Templates ===
All of these templates should generate the full article per page.
* [[Template:Mission]]
* [[Template:Equipment]]
* [[Template:Item]]
* [[Template:Photon Art]]
* [[Template:Enemy]]
=== Article Generator Components ===
All of these templates should be used to compartmentalize the components in an article generator.
* [[Template:Infobox Mission]]
* [[Template:Infobox Mission Variant]]
* [[Template:Mission Enemy Head]]
* [[Template:Mission Enemy Row]]
* [[Template:Mission Drop Head]]
* [[Template:Mission Drop Row]]
* [[Template:Infobox Equipment]]
* [[Template:Weapon Status Effect]]
* [[Template:Weapon Grinding]]
* [[Template:Equipment Stats]]
* [[Template:Equipment Purchase Info]] (should this be split into head/row structure?)
* [[Template:Equipment Drop Info Head]]
* [[Template:Equipment Drop Info Row]]
* [[Template:Infobox Item]]
* [[Template:Infobox Photon Art]]
* [[Template:Photon Art Property Head]]
* [[Template:Photon Art Property Row]]
* [[Template:Photon Art Damage Head]]
* [[Template:Photon Art Damage Row]]
* [[Template:Infobox Enemy]]
* [[Template:Enemy Stats]] (should this be rolled into infobox enemy)?
* [[Template:Enemy Drop Head]]
* [[Template:Enemy Drop Row]]
* [[Template:Enemy Location Head]]
* [[Template:Enemy Location Row]]
=== Enum Subtemplates===
* [[Template:Item Category]]
* [[Template:Weapon Category]]
* [[Template:Unit Type]]
* [[Template:Mission Type]]
* [[Template:Field]]
* [[Template:Rank]]
* [[Template:Rarity]]
* [[Template:Element]]
* [[Template:Blast]]
* [[Template:Status Effect]]
* [[Template:Manufacturer]]
* [[Template:Drop Rate]]
* [[Template:Party Size]]
* [[Template:Term Dictionary]]
=== Miscellaneous Templates ===
* [[Template:EnumImage]]
* [[Template:Message Box]] (revisit after lua)
* [[Template:Quantity]]

Latest revision as of 14:51, 3 April 2024

Missing Information

Temporary category until mbox subtemplates are made.

  • GAS is missing data on proc rates for things like Over Swing GAS
  • Extra Units are missing SUV Weapon type information (does this influence the way SUVs work?) See: Template:Blast
  • Acromaster has incorrect weapon data, it can equip any rank of Handgun (or at least A-rank)

Update 69

  • Weapon boards need to be manually updated for each new weapon
  • Drop Rates are missing for Ultimate difficulties
  • Drop Rates are missing for Events
  • Candies are missing their pages
  • Heart of Dulk+, Gerard Sojo and Rabol Rappy+ have two set bonuses and not one - requires some kind of section redesign because listing multi-item and single-item together is very gross

Update 71

  • Start drafting (or speedrun the mission template)

Verification / Maintenance

Unknown Date

  • SE Override seems incorrect or incomplete based off of this screenshot. RCSMs have SEO, allegedly, and it's not on the page. Can probably populate it with Cargo?
  • Foverse JC duration? It has different JC properties than other attacks as the JC damage doesn't linger forever, unlike other PAs

Update 66

  • Range values **on weapon pages** require either manual verification or mass updating post-crunch

Update 69

  • S4 scaling was implemented in u66, but will this apply to Ultimate content?

Update 71

Weapon Rarities

  • All Core Weapons need their rarity reduced from 15★ to 14★
  • All S-rank weapons not listed on Bob's sheet need to be reduced from whatever their current rarity is to 12★. In essence, almost everything that isn't listed below or isn't a weapon that's part of some stat/property archetype is going to have its rarity moved.

Weapon PA Boosts