Template:Weapon stats test: Difference between revisions
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<includeonly>{| class="wikitable" style="text-align:center" | <includeonly><templatestyles src="Article/styles.css" /> | ||
! colspan="8 | {| class="wikitable" style="text-align:center" | ||
! colspan="8" | Weapon Stats | |||
|- | |- | ||
| | | '''Cat.''' || {{#if: {{{Category|}}}|{{{{{Category}}} icon}}|?}} || '''Mfr.''' || {{#if: {{{Mfr.|}}}|{{Logo-{{{Mfr.}}}}}|?}} || '''Rarity''' || {{#if: {{{Rarity|}}}|{{Color-{{#switch: {{{Rarity|}}} | ||
|1|2|3= C | |1|2|3= C | ||
|4|5|6= B | |4|5|6= B | ||
|7|8|9= A | |7|8|9= A | ||
|10|11|12= S | |10|11|12= S | ||
|13|14|15= S2}}}} {{!}} |}} {{#if: {{{Rarity|}}}|{{{Rarity}}}|?}}★ || | |13|14|15= S2}}}} {{!}} |}} {{#if: {{{Rarity|}}}|{{{Rarity}}}|?}}★ || '''Ver.''' || {{#if: {{{Ver.|}}}|{{{{{Ver.}}} version}}|?}} | ||
|- | |- | ||
| | | '''PP''' || {{#switch: {{{Category|}}} | ||
|RCSM= -- | |RCSM= -- | ||
|#default= {{#if: {{{PP|}}}|{{{PP}}}|?}}}} || | |#default= {{#if: {{{PP|}}}|{{{PP}}}|?}}}} || {{#switch: {{{Category|}}} | ||
|RCSM|Rod|Wand|TCSM= '''Tech.''' | |RCSM|Rod|Wand|TCSM= '''Tech.''' | ||
|#default= '''Att.'''}} || {{#switch: {{{Category|}}} | |#default= '''Att.'''}} || {{#switch: {{{Category|}}} | ||
|RCSM|Rod|Wand|TCSM= {{#if: {{{Tech.|}}}|{{{Tech.}}}}} | |RCSM|Rod|Wand|TCSM= {{#if: {{{Tech.|}}}|{{{Tech.}}}}} | ||
|#default= {{#if: {{{Att.|}}}|{{{Att.}}}|?}}}} || | |#default= {{#if: {{{Att.|}}}|{{{Att.}}}|?}}}} || '''PP regen''' || {{#switch: {{{Category|}}} | ||
|RCSM= -- | |RCSM= -- | ||
|#default= {{#if: {{{Tick|}}}|{{{Tick}}}|?}}}} || | |#default= {{#if: {{{Tick|}}}|{{{Tick}}}|?}}}} || '''Acc.''' || {{#switch: {{{Category|}}} | ||
|Rod|Wand|TCSM= -- | |Rod|Wand|TCSM= -- | ||
|#default= {{#if: {{{Acc.|}}}|{{{Acc.}}}|?}}}} | |#default= {{#if: {{{Acc.|}}}|{{{Acc.}}}|?}}}} | ||
|- | |- | ||
| rowspan="2 | | rowspan="2" | '''{{#switch: {{{Category|}}} | ||
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Laser Cannon|Twin handgun|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA | |Rifle|Shotgun|Longbow|Grenade|Laser cannon|Laser Cannon|Twin handgun|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA | ||
|Rod|Wand|TCSM= TP | |Rod|Wand|TCSM= TP | ||
|#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2 | |#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" | '''Status effect''' | ||
|- | |- | ||
| colspan="4" | {{#switch: {{{Category|}}} | | colspan="4" | {{#switch: {{{Category|}}} |
Latest revision as of 17:18, 21 March 2024
Template parameters
- Category: Identify the weapon's category (of the 27) in this field.
- Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
- Rarity: Identify the weapon's numeric rarity in this field.
- Ver.: Identify the version of the game this weapon is from using either PSU, AOTI or AOTI GAC.
- PP: List the weapon's base PP here.
- Att.: List the weapon's base attack power here.
- Tech.: List the weapon's base TECHNIC power here.
- Acc.: List the weapon's accuracy here.
- Req.: List the weapon's requirement here.
- Variance: List the weapon's variance here. If unknown, leave this field blank.
- Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
- Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
- Effect LV: If the weapon has a status effect, list the level of the effect here.
- If any values are unknown, leave the field blank! There is no need to enter question marks!
Blank template
{{Weapon stats test |Category= |Mfr.= |Rarity= |Ver.= |PP= |Att.= |Tech.= |Acc.= |Req.= |Variance= |Status effect= |Effect LV= }}