Updates/April 2022: Difference between revisions
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==Update 32== | |||
'''April 4, 2022''' | |||
===Missions=== | |||
*The following [[GUARDIANS Advanced Missions|GUARDIANS Advanced Mission]] is now available to play at [[Resident Security Department]]: | |||
**[[Ohtori Encampment]] | |||
*'''NOTE''': This mission rewards currency used to create items that are unique to this mission. All items synthesized from this mission's currency are account-bound. | |||
*The following [[Party Mission|Party Missions]] is now available to play at [[Moatoob]] GUARDIANS Branch. | |||
**[[Airboard Rally]] | |||
*'''NOTE''':This party mission must be played with at least 2 people. | |||
===Items=== | |||
*The following items are now available to synthesis from [[Rogue Siblings]]: | |||
**[[Ryukoh]] | |||
**[[Red Scorpio]] | |||
**[[World of Guardians]] | |||
*[[Burst Impact]] attack range has been increased. | |||
*[[Starlight Cluster]] damage modifier has been increased. | |||
*The following items are available to synthesis from the [[Resident Security Department]] AMP Shop: | |||
**[[From the Depths]] | |||
**[[Celestial Espada]] | |||
**[[Angelic Cataract]] | |||
**[[Roaring Faust]] | |||
**[[Fanatic Faust]] | |||
**[[Photon Fluge]] | |||
**[[Photon Booster]] | |||
**[[Iritista Spellstone]] | |||
**[[Chevalier Edge]] | |||
**[[Demonheart]] | |||
**[[Demonblade]] | |||
**[[Zero Photon]] | |||
**[[Heart Key Spellstone]] | |||
**[[BT Fragment]] | |||
**[[EXP +100%]] | |||
**[[EXP +50%]] | |||
**[[Drop Rate +50%]] | |||
**[[MP +50%]] | |||
**[[G. Colony Collectible]] | |||
**[[Parum Collectible]] | |||
**[[Neudaiz Collectible]] | |||
**[[Moatoob Collectible]] | |||
===Nanoblast=== | |||
*Decreased defense modifier of the Defense Nanoblast from 220% to 200%, and reduced active timer from 75 seconds to 50 seconds. | |||
===Photon Arts=== | |||
*[[Grand Crusher]] power modifier increased from 190% to 220%. | |||
*[[Bogga Zubba]] power modifier increased from 350% to 450%. Target count increased from 4 to 5. | |||
*[[Bogga Danga]] power modifier for the first combo increased from 280% to 360%. Power modifier for the second combo increased from 320% to 440%. Power modifier for the third combo increased from 460% to 550%. Target count increased by 1 on the first and second combo. | |||
*[[Ikk Hikk]] power modifier for the first combo increased from 462% to 550%. Power modifier for the second combo increased from 330% to 600%. Target count increased by 1 on the first combo. Hitbox radius increase for all combos. | |||
*[[Bogga Robado]] power modifier for the first combo increased from 230% to 330%, second combo from 270% to 420%, and third combo 300% to 430%. | |||
*[[Bogga Ranpa]] power modifier for the first combo increased from 330% to 400%, second combo from 255% to 280%, third combo to 600%. First combo hitbox radius increased. | |||
*[[Anga Jabroga]] power modifier increased from 410% to 550%. | |||
*[[Anga Grudda]] power modifier for the first combo increased from 170% to 200%, second combo from 290% to 320%. | |||
*[[Anga Redda]] power modifier for the third combo increased from 800% to 1010%. | |||
*[[Dus Robado]] power modifier for the second combo increased by 50% at all levels, and the second combo increased by 100% at all levels. | |||
*[[Dus Daggas]] power modifier for the third combo increased by 20% at all levels. | |||
*[[Dus Majarra]] power modifier for the second combo increased by 40% at all levels. | |||
*[[Cross Hurricane]] power modifier for the first combo increased from 230% to 450%, second combo from 300% to 400%, and third combo from 450% to 500%. Hitbox radius increased on all combos. | |||
*All elemental handgun bullets have received a 45% increase to their power modifier. The element % has been adjusted to be 13/21/30/40/50. Ranged increased by 400 at LV31+. | |||
*[[Mayalee Hit]] power modifier increased by 125%. | |||
*All Twin Handgun elemental bullets now hit 2 targets, and bullet size has been slightly increased. | |||
===System=== | |||
*The following changes have been made to '''Hardcore Mode''': | |||
**Leaving a party will cause the player to be unable to re-join that mission until it has been cleared or abandoned. | |||
**Players can no longer leave parties during boss fights. | |||
**Players can no longer be revived by Giresta or any Resurrection items. | |||
*Fixed an issue where Body Units that provided SE resistances would not be removed upon removing the unit. | |||
*Fixed an issue where Boss AI would cease to function if a player was waiting in the boss portal while the rest of the party was fighting it. |
Revision as of 17:53, 4 April 2022
Update 32
April 4, 2022
Missions
- The following GUARDIANS Advanced Mission is now available to play at Resident Security Department:
- NOTE: This mission rewards currency used to create items that are unique to this mission. All items synthesized from this mission's currency are account-bound.
- The following Party Missions is now available to play at Moatoob GUARDIANS Branch.
- NOTE:This party mission must be played with at least 2 people.
Items
- The following items are now available to synthesis from Rogue Siblings:
- Burst Impact attack range has been increased.
- Starlight Cluster damage modifier has been increased.
- The following items are available to synthesis from the Resident Security Department AMP Shop:
- From the Depths
- Celestial Espada
- Angelic Cataract
- Roaring Faust
- Fanatic Faust
- Photon Fluge
- Photon Booster
- Iritista Spellstone
- Chevalier Edge
- Demonheart
- Demonblade
- Zero Photon
- Heart Key Spellstone
- BT Fragment
- EXP +100%
- EXP +50%
- Drop Rate +50%
- MP +50%
- G. Colony Collectible
- Parum Collectible
- Neudaiz Collectible
- Moatoob Collectible
Nanoblast
- Decreased defense modifier of the Defense Nanoblast from 220% to 200%, and reduced active timer from 75 seconds to 50 seconds.
Photon Arts
- Grand Crusher power modifier increased from 190% to 220%.
- Bogga Zubba power modifier increased from 350% to 450%. Target count increased from 4 to 5.
- Bogga Danga power modifier for the first combo increased from 280% to 360%. Power modifier for the second combo increased from 320% to 440%. Power modifier for the third combo increased from 460% to 550%. Target count increased by 1 on the first and second combo.
- Ikk Hikk power modifier for the first combo increased from 462% to 550%. Power modifier for the second combo increased from 330% to 600%. Target count increased by 1 on the first combo. Hitbox radius increase for all combos.
- Bogga Robado power modifier for the first combo increased from 230% to 330%, second combo from 270% to 420%, and third combo 300% to 430%.
- Bogga Ranpa power modifier for the first combo increased from 330% to 400%, second combo from 255% to 280%, third combo to 600%. First combo hitbox radius increased.
- Anga Jabroga power modifier increased from 410% to 550%.
- Anga Grudda power modifier for the first combo increased from 170% to 200%, second combo from 290% to 320%.
- Anga Redda power modifier for the third combo increased from 800% to 1010%.
- Dus Robado power modifier for the second combo increased by 50% at all levels, and the second combo increased by 100% at all levels.
- Dus Daggas power modifier for the third combo increased by 20% at all levels.
- Dus Majarra power modifier for the second combo increased by 40% at all levels.
- Cross Hurricane power modifier for the first combo increased from 230% to 450%, second combo from 300% to 400%, and third combo from 450% to 500%. Hitbox radius increased on all combos.
- All elemental handgun bullets have received a 45% increase to their power modifier. The element % has been adjusted to be 13/21/30/40/50. Ranged increased by 400 at LV31+.
- Mayalee Hit power modifier increased by 125%.
- All Twin Handgun elemental bullets now hit 2 targets, and bullet size has been slightly increased.
System
- The following changes have been made to Hardcore Mode:
- Leaving a party will cause the player to be unable to re-join that mission until it has been cleared or abandoned.
- Players can no longer leave parties during boss fights.
- Players can no longer be revived by Giresta or any Resurrection items.
- Fixed an issue where Body Units that provided SE resistances would not be removed upon removing the unit.
- Fixed an issue where Boss AI would cease to function if a player was waiting in the boss portal while the rest of the party was fighting it.