Enemies: Difference between revisions
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| 140 || 12230 || | | 140 || 12230 || 2255 || 379 || 1659 || 350 || 957 || 350 || 20 || 414 | ||
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| 145 || 12580 || | | 145 || 12580 || 2330 || 394 || 1769 || 350 || 987 || 350 || 20 || 434 | ||
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| 155 || 16400 || | | 155 || 16400 || 2856 || 434 || 1989 || 350 || 1147 || 350 || 20 || 474 | ||
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| 160 || 16800 || | | 160 || 16800 || 2946 || 449 || 2049 || 350 || 1177 || 350 || 20 || 494 | ||
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| 175 || | | 175 || 19480 || 3216 || 494 || 2229 || 350 || 1267 || 350 || 20 || 579 | ||
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Revision as of 19:42, 12 September 2021
Base Stats
The following charts display the base stats for enemies at varying levels. Bosses use these stats in conjunction with their own modifiers.
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Enemy Variations
Variations are similar to Status Effects. They are static rather than temporary and benefit one or many enemies in a group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the Shield may actually be carrying a shield-like item.
Icon | Name | Effect |
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Crown | Signifies enemy leader; Guard on all damage; Vanda, Gohmon, etc. may rally around leader for support spells. |
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Sword | Increased ATP, ATA, and TP. |
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Shield | Increased DFP and EVP. Increased STA. |
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Staff | Increased MST. |
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Boot | Increased EVP and movement speed. |
Guard is a mechanic that some enemies have that reduces damage from a specific weapon type by a percentage. When an enemy is listed as having Damage Reduction for a weapon type, it will reduce damage from that weapon type by 50%.
Variations will alter enemy experience payout. The following table identifies the multiplier that is applied to each.
Enemy Buff | Multiplier |
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120% |
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120% |
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120% |
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144% |
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144% |
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144% |
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150% |
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180% |
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180% |
![]() ![]() ![]() ![]() |
180% |
![]() ![]() ![]() |
216% |
![]() ![]() ![]() ![]() |
216% |
![]() ![]() ![]() ![]() ![]() |
216% |
Native Creatures (Parum)
- Badira
- Bal Soza
- Distova
- Gainozeros
- Go Bajilla
- Go Vahra
- Gol Dolva
- Golmoro
- Grass Assassin
- Jarba
- Koltova
- Mizura
- Polavohra
- Polty
- Shagreece
- Vahra
- Volfu
Native Creatures (Neudaiz)
- Ageeta
- Booma
- Go Booma
- Gohmon
- Goshin
- Jigo Booma
- Kagajibari
- Kakwane
- Kamatoze
- Komazli
- Kudetob
- Olgohmon
- Ollaka
- Rappy Gugg
- Rappy Igg
- Rappy Polec
- Sageeta
- Tengohg
- Ubakrada
Native Creatures (Moatoob)
- Bafal Bragga
- Bil De Melan
- Bil De Vear
- Bul Buna
- Drua Gohra
- Jishagara
- Kog Nadd
- Lapucha
- Nava Ludda
- Naval
- Vanda
- Vanda Merha
- Vanda Orga
- Zoona
Humanoids
- AMF Heavy Infantry
- Armed Servant (Basta)
- Armed Servant (Obme)
- Armed Servant (Ozuna)
- Armed Servant (Taguba)
- Renvolt Magashi
- Rogue (Jasse)
- Rogue (Ogg)
- Rogue Mazz
- Rogue Wikko
- SEED-Guardian (Kn)
- SEED-Guardian (Sa)
- SEED-Guardian (Sh)
- SEED-Guardian (Tw)
- SEED-Lab Staff
- Special Ops (Assault)
- Special Ops (Kanohne)
- Special Ops (Solda)
- Special Ops (Vobis)
Machinery
- Bead Groode
- Bysha type-Koh21
- Bysha type-Otsu32
- Dilla Griena
- Gohma Dilla
- Gohma Methna
- Grinna Bete C
- Grinna Bete S
- GSM-05 Seeker
- GSM-05B Bomalta
- GSM-05M Tirentos
- Shinowa Hidoki
- YG-01K BUGGE
- YG01U BUGGES
- YG-01Z BUG
SEED-Forms
- Bel Pannon
- Carriguine
- Darbelan
- Deljaban
- Delnadian
- Delp Slami
- Delsaban
- Dilnazen
- Galdeen
- Gaozoran
- Jusnagun
- Orcdillan
- Pannon
- SEED-Ardite
- SEED-Argine
- SEED-Magashi
- SEED-Vance
- SEED-Venas
- SEED-Vitace
- Sendillan
- Zasharogan