Template:Weapon stats range: Difference between revisions
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Strawdonkey (talk | contribs) (Undo revision 20947 by Strawdonkey (talk)) Tag: Undo |
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| style="background:#E0FFFF;color:#000000" | '''PP''' || {{#switch: {{{Category|}}} | | style="background:#E0FFFF;color:#000000" | '''PP''' || {{#switch: {{{Category|}}} | ||
|RCSM= -- | |RCSM= -- | ||
|#default= {{#if: {{{PP|}}}|{{{PP}}}|?}}}} || style="background:#E0FFFF;color:#000000" | | |#default= {{#if: {{{PP|}}}|{{{PP}}}|?}}}} || style="background:#E0FFFF;color:#000000" | '''Att.''' || {{#switch: {{{Category|}}} | ||
|RCSM|Rod|Wand|TCSM= -- | |RCSM|Rod|Wand|TCSM= -- | ||
|#default= {{#if: {{{Att.|}}}|{{{Att.}}}|?}}}} || style="background:#E0FFFF;color:#000000" | '''Tech.''' || {{#switch: {{{Category|}}} | |#default= {{#if: {{{Att.|}}}|{{{Att.}}}|?}}}} || style="background:#E0FFFF;color:#000000" | '''Tech.''' || {{#switch: {{{Category|}}} |
Revision as of 01:03, 16 June 2021
Template parameters
This template should only be used for striking weapons, as it includes a specific Range field. For other types of weapons, use Template:Weapon stats test instead. The template will still broadly function for non-striking weapons, but will show an erroneous Range value.
- Category: Identify the weapon's category (of the 27) in this field.
- Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
- Rarity: Identify the weapon's numeric rarity in this field.
- Range: Identify the striking weapon's range. This will default to 1 if left blank or omitted.
- PP: List the weapon's base PP here.
- Att.: List the weapon's base attack power here.
- Acc.: List the weapon's accuracy here.
- Req.: List the weapon's requirement here.
- Variance: List the weapon's variance here. If unknown, leave this field blank.
- Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
- Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
- Effect LV: If the weapon has a status effect, list the level of the effect here.
- If any values are unknown, leave the field blank! There is no need to enter question marks!
Blank template
{{Weapon stats test |Category= |Mfr.= |Rarity= |Ver.= |PP= |Att.= |Acc.= |Req.= |Variance= |Status effect= |Effect LV= |Range= }}