Bullets: Difference between revisions

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<div style="float:right">__TOC__</div>
Bullets can be used to grant [[Elements|elements]] to ranged [[Weapons|weapons]], and to increase their [[Stats#ATP|Att.]], at the cost of both [[Stats#ATA|Acc.]] and [[Stats#PP|PP]] for each attack using that particular weapon. Bullets can be taught to characters using [[Photon Art Disks|bullet disks]], and can only be used by attaching them to a ranged weapon of the appropriate weapon type. Only one bullet can be attached to a weapon at once. A player can also purchase special Bullet disks using [[PA Fragment]] at [[Bullet License]] GUARDIANS Branch on Parum.<br/>
Bullets can be used to grant [[Elements|elements]] to ranged [[Weapons|weapons]], and to increase their [[Stats#ATP|Att.]], at the cost of both [[Stats#ATA|Acc.]] and [[Stats#PP|PP]] for each attack using that particular weapon. Bullets can be taught to characters using [[Photon Art Disks|bullet disks]], and can only be used by attaching them to a ranged weapon of the appropriate weapon type. Only one bullet can be attached to a weapon at once. A player can also purchase special Bullet disks using [[PA Fragment]] at [[Bullet License]] GUARDIANS Branch on Parum.<br/>


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* Rising Prism (light-element laser bullet PA) inflicts [[Sleep]], rather than [[Confuse]].
* Rising Prism (light-element laser bullet PA) inflicts [[Sleep]], rather than [[Confuse]].


== Elemental Bullet Statistics ==
== Rifle bullets ==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Rifle icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 141% - 150% || 152% - 170% || 172% - 190% || 193% - 220% || 223% - 250%
|-
! ATA
| 56% - 65% || 66% - 75% || 76% - 85% || 85% - 85% || 85% - 85%
|-
! PP Cost
| 5 || 8 || 11 || 14 || 16
|-
! Range<br><small>% of LV1 Handgun</small>
| 2520<br><small>158.49%</small> || 2590<br><small>162.89%</small> || 2660<br><small>167.3%</small> || 2730<br><small>171.7%</small> || 2800<br><small>176.1%</small>
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
! SE LV
| 2 || 3 || 4 || 4 || 5
|-
! Ele%
| 20% || 26% || 32% || 40% || 48%
|-
|}
|
{|
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Burning Shot || [[Burn]]
! {{Ice}}
| Frozen Shot || [[Freeze]]
|-
!{{Lightning}}
| Plasma Shot || [[Shock]]
! {{Ground}}
| Grav Shot || [[Silence]]
|-
!{{Light}}
| Rising Shot || [[Confuse]]
! {{Dark}}
| Dark Shot || [[Infection]]
|}
|}
 
* Elemental rifle bullets have [[Blowdown]] at LV31+.
 
===Killer Shot===
 
{| class="wikitable" style="text-align:center"
!{{Rifle icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 111% - 120% || 121% - 130% || 131% - 140% || 141% - 150% || 151% - 160%
|-
! ATA
| 56% - 65% || 66% - 75% || 75% - 75% || 81% - 90% || 91% - 100%
|-
! PP Cost
| 32 || 40 || 48 || 38 || 28
|-
! Range<br><small>% of LV1 Handgun</small>
| 2520<br><small>158.49%</small> || 2590<br><small>162.89%</small> || 2660<br><small>167.3%</small> || 2730<br><small>171.7%</small> || 2800<br><small>176.1%</small>
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
! SE LV
| [[Incapacitate]] LV2 || [[Incapacitate]] LV3 || [[Incapacitate]] LV4 || [[Incapacitate]] LV4 || [[Incapacitate]] LV4
|-
|}
 
* Elemental Rifle Bullets have a 40% [[SE override]] at lv11-20, and 50% at lv21-50.
 
===Mayalee Shot===
 
{| class="wikitable" style="text-align:center"
!{{Rifle icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 201% - 210% || 212% - 230% || 233% - 260% || 262% - 280% || 286% - 340%
|-
! ATA
| 52% - 70% || 71% - 80% || 81% - 90% || 91% - 100% || 100% - 100%
|-
! PP Cost
| 13 || 16 || 19 || 22 || 25
|-
! Range<br><small>% of LV1 Handgun</small>
| 3200<br><small>201.26%</small> || 3500<br><small>220.13%</small> || 3800<br><small>238.99%</small> || 3900<br><small>245.28%</small> || 4000<br><small>251.57%</small>
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
! SE LV
| [[Sleep]] LV2 || [[Sleep]] LV3 || [[Sleep]] LV4 || [[Sleep]] LV4 || [[Sleep]] LV5
|-
|}
 
* Mayalee Shot has a 40% [[SE override]] at lv11-30, and 50% at lv31-50.
* Mayalee Shot has [[Blowdown]] at lv31+.
 
==Shotgun Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Shotgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 151% - 160% || 166% - 175% || 181% - 190% || 196% - 205% || 211% - 220%
|-
! ATA
| 42% - 60% || 61% - 70% || 70% - 70% || 70% - 70% || 120% - 120%
|-
! PP Cost
| 12 || 16 || 19 || 22 || 25
|-
! Range<br><small>% of LV1 Handgun</small>
| 1420<br><small>89.31%</small> || 1470<br><small>92.45%</small> || 1520<br><small>95.6%</small> || 1570<br><small>98.74%</small> || 1620<br><small>101.89%</small>
|-
! Bullets
| 3 || 4 || 5 || 5 || 5
|-
! SE LV
| 2 || 2 || 2 || 2 || 2
|-
! Ele%
| 23% || 28% || 33% || 38% || 43%
|-
|}
|
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Barada Banga || [[Burn]]
! {{Ice}}
| Barada Riga || [[Freeze]]
|-
!{{Lightning}}
| Barada Inga || [[Shock]]
! {{Ground}}
| Barada Diga || [[Silence]]
|-
!{{Light}}
| Barada Yoga || [[Confuse]]
! {{Dark}}
| Barada Megiga || [[Infection]]
|}
|}
 
===Barada Zagenga===
 
Gotta sort this one manually since it's tabbed different
 
===Barada Maga===
 
{| class="wikitable" style="text-align:center"
!{{Shotgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 51% - 60% || 61% - 70% || 71% - 80% || 81% - 90% || 91% - 100%
|-
! ATA
| 101% - 110% || 111% - 120% || 121% - 130% || 131% - 140% || 141% - 150%
|-
! PP Cost
| 18 || 36 || 54 || 72 || 90
|-
! Range<br><small>% of LV1 Handgun</small>
| 100<br><small>6.29%</small> || 100<br><small>6.29%</small> || 100<br><small>6.29%</small> || 100<br><small>6.29%</small> || 100<br><small>6.29%</small>
|-
! Bullets
| 3 || 4 || 5 || 5 || 5
|-
! SE LV
| [[Stun]] LV1<br><small>100% proc rate on hit</small> || [[Stun]] LV2<br><small>100% proc rate on hit</small> || [[Stun]] LV3<br><small>100% proc rate on hit</small> || [[Stun]] LV4<br><small>100% proc rate on hit</small> || [[Stun]] LV5<br><small>100% proc rate on hit</small>
|-
|}
 
==Longbow Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Longbow icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 172% - 190% || 192% - 210% || 212% - 230% || 232% - 250% || -
|-
! ATA
| 80% - 80% || 80% - 80% || 80% - 80% || 81% - 90% || -
|-
! PP Cost
| 8 || 10 || 12 || 14 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 2500<br><small>157.23%</small> || 2560<br><small>161.01%</small> || 2610<br><small>164.15%</small> || 2670<br><small>167.92%</small> || -
|-
! Bullets
| 1 || 1 || 1 || 1 || -
|-
! SE LV
| 2 || 3 || 4 || 4 || -
|-
! Ele%
| 30% || 35% || 40% || 43% || -
|-
|}
||
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Ensei-sou || [[Burn]]
! {{Ice}}
| Reisei-sou || [[Freeze]]
|-
!{{Lightning}}
| Raisei-sou || [[Shock]]
! {{Ground}}
| Jisei-sou || [[Silence]]
|-
!{{Light}}
| Yousei-sou || [[Confuse]]
! {{Dark}}
| Insei-sou || [[Infection]]
|}
|}
 
===Masei-sou===
 
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|- style="background-color:#ccffff;"
!{{Longbow icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
| rowspan=2 |<b>Weapon</b>  || colspan=4|LV1-10 || colspan=4|LV11-20 ||colspan=4|LV21-30 ||colspan=4|LV31-40 ||colspan=4|LV41-50
|- style="background-color:#ccffff;"
| Ele. || SE || NB || PP || Ele. || SE || NB || PP || Ele. || SE || NB || PP || Ele. || SE || NB || PP || Ele. || SE || NB || PP
|-
|-
| {{Rifle icon}} || 20% || 2 || 1 || 5 || 26% || 3 || 1 || 8 || 32% || 4 || 1 || 11 || 40% || 4 || 1 || 14 || 48% || 5 || 1 || 16
! ATP
|- style="background-color:#eeeeee;"
| 191% - 200% || 201% - 210% || 211% - 220% || 221% - 230% || -
| {{Shotgun icon}} || 23% || 2 || 3 || 12 || 28% || 2 || 4 || 16 || 33% || 2 || 5 || 19 || 38% || 2 || 5 || 22 || 43% || 2 || 5 || 25
|-
|-
| {{Longbow icon}} || 30% || 2 || 1 || 8 || 35% || 3 || 1 || 10 || 40% || 4 || 1 || 14 || 43% || 4 || 1 || 14 || ??? || ??? || ??? || ???
! ATA
|- style="background-color:#eeeeee;"
| 51% - 60% || 61% - 70% || 71% - 80% || 81% - 90% || -
| {{Grenade icon}} || 20% || 1 || 1 || 20 || 26% || 2 || 1 || 22 || 32% || 3 || 1 || 24 || 38% || 3 || 1 || 26 || ??? || ??? || ??? || ???
|-
|-
| {{Laser cannon icon}} || 30% || 2 || 1 || 12 || 35% || 2 || 1 || 15 || 40% || 2 || 1 || 18 || 45% || 3 || 1 || 21 || 50% || 3 || 1 || 24
! PP Cost
|- style="background-color:#eeeeee;"
| 8 || 10 || 12 || 14 || -
| {{Twin handgun icon}} || 24% || 2 || 2 || 8 || 30% || 2 || 2 || 10 || 36% || 2 || 2 || 12 || 42% || 2 || 2 || 14 || 48% || 2 || 2 || 16
|-
|-
| {{Handgun icon}} || 13% || 1 || 1 || 6 || 21% || 2 || 1 || 7 || 28% || 3 || 1 || 8 || 31% || 3 || 1 || 9 || ??? || ??? || ??? || ???
! Range<br><small>% of LV1 Handgun</small>
|- style="background-color:#eeeeee;"
| 2000<br><small>125.79%</small> || 2100<br><small>132.08%</small> || 2200<br><small>138.36%</small> || 2300<br><small>144.65%</small> || -
| {{Crossbow icon}} || 15% || 1 || 2 || 6 || 20% || 2 || 3 || 9 || 25% || 3 || 4 || 12 || 30% || 3 || 5 || 15 || ??? || ??? || ??? || ???
|-
! Bullets
| 1 || 1 || 1 || 1 || -
|-
! SE LV
| [[Stun]] LV2 || [[Stun]] LV3 || [[Stun]] LV4 || [[Stun]] LV4 || -
|-
|-
| {{Card icon}} || 23% || 2 || 2 || 7 || 27% || 3 || 3 || 10 || 31% || 3 || 4 || 12 || 35% || 3 || 4 || 14 || ??? || ??? || ??? || ???
|- style="background-color:#eeeeee;"
| {{Machinegun icon}} || 23% || 1 || 1 || 5 || 27% || 1 || 1 || 6 || 31% || 1 || 1 || 7 || 35% || 1 || 1 || 8 || ??? || ??? || ??? || ???
|}
|}
Notes:
 
* Ele. is the elemental attribute.
*Masei-sou staggers enemies on hit.
* SE is the [[Status Effects|status effect]] level.
 
* NB is the number of bullets per shot.
 
* PP gives the values for base consumption.
===Chousei-sou===
* [[Rifles]] also gain the [[Blowdown]] effect for elemental bullets at LV31+.
* Elemental [[Grenades]] hit 4 targets at levels 1-20, 5 targets at levels 21-30, and 6 targets at 31+.
* Elemental [[Handguns]] have a 40% [[SE Override]] at lv11-20, and 50% at lv21-50.
* Elemental [[Rifles]] have a 40% [[SE Override]] at lv11-20, and 50% at lv21-50.


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|- style="background-color:#ccffff;"
!{{Longbow icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
| rowspan=2|<b>Weapon</b> || colspan=2|LV1-10 || colspan=2|LV11-20 || colspan=2|LV21-30 || colspan=2|LV31-40 || colspan=2|LV41-50
|-
|-
| Att. || Acc. || Att. || Acc. || Att. || Acc. || Att. || Acc. || Att. || Acc.
! ATP
| 211% - 220% || 222% - 240% || 242% - 260% || 264% - 300% || -
|-
! ATA
| 81% - 90% || 91% - 100% || 101% - 110% || 111% - 120% || -
|-
! PP Cost
| 10 || 13 || 16 || 19 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 3200<br><small>201.26%</small> || 3500<br><small>220.13%</small> || 3800<br><small>238.99%</small> || 3900<br><small>245.28%</small> || -
|-
! Bullets
| 1 || 1 || 1 || 1 || -
|-
|-
| {{Rifle icon}} || 141-150 || 56-65 || 152-170 || 66-75 || 172-190 || 76-85 || 193-220 || 85 || 223-250 || 85
|- style="background-color:#eeeeee;"
| {{Shotgun icon}} || 151-160 || 42-60 || 166-175 || 61-70 || 181-190 || 70 || 196-205 || 70 || 211-220 || 120
|- style="background-color:#eeeeee;"
| {{Longbow icon}} || 172-190 || 80 || 192-210 || 80 || 212-230 || 80 || 232-250 || 81-90 || ??? || ???
|- style="background-color:#eeeeee;"
| {{Grenade icon}} || 241-250 || 61-70 || 253-280 || 71-80 || 282-300 || 80 || 303-330 || 80 || ??? || ???
|- style="background-color:#eeeeee;"
| {{Laser cannon icon}} || 152-170 || 54-63 || 172-190 || 64-73 || 192-210 || 73 || 213-240 || 73 || 246-300 || 73
|- style="background-color:#eeeeee;"
| {{Twin handgun icon}} || 151-160 || 56-65 || 162-180 || 66-75 || 182-200 || 75 || 201-210 || 76-85 || 211-220 || 86-95
|- style="background-color:#eeeeee;"
| {{Handgun icon}} || 156-165 || 76-85 || 166-175 || 86-95 || 178-205 || 95 || 206-215 || 95 || ??? || ???
|- style="background-color:#eeeeee;"
| {{Crossbow icon}} || 116-125 || 41-50 || 126-135 || 51-60 || 136-145 || 60 || 146-155 || 61-70 || ??? || ???
|- style="background-color:#eeeeee;"
| {{Card icon}} || 121-130 || 1-80 || 131-140 || 81-90 || 146-155 || 91-100 || 161-170 || 100 || ??? || ???
|- style="background-color:#eeeeee;"
| {{Machinegun icon}} || 186-195 || 58-67 || 196-205 || 68-77 || 206-215 || 78-87 || 216-225 || 87 || ??? || ???
|}
|}


== PA Fragment Bullet Statistics ==
==Grenade Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|- style="background-color:#ccffff;"
!{{Grenade icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
| rowspan=2|<b>Weapon</b> || rowspan=2|<b>Bullet</b> || rowspan=2|[[PA Fragment|PAFs]] || colspan=2|LV1-10 || colspan=2|LV11-20 || colspan=2|LV21-30 || colspan=2|LV31-40 || colspan=2|LV41-50 || rowspan=2| <b>Status effect</b> || rowspan=2| <b>Comments</b>
|-
! ATP
| 241% - 250% || 253% - 280% || 282% - 300% || 303% - 330% || -
|-
! ATA
| 61% - 70% || 71% - 80% || 80% - 80% || 80% - 80% || -
|-
|-
| SE || PP || SE || PP || SE || PP || SE || PP || SE || PP
! PP Cost
| 20 || 22 || 24 || 26 || -
|-
|-
| rowspan=2| {{Rifle icon}} || Killer Shot || 90 || 2 || 32 || 3 || 40 || 4 || 48 || 4 || 38 || 4 || 28 || [[Incapacitate]] || --
! Range<br><small>% of LV1 Handgun</small>
|- style="background-color:#eeeeee;"
| 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || -
| Mayalee Shot || 50 || 2 || 13 || 3 || 16 || 4 || 19 || 4 || 22 || 5 || 25 || [[Sleep]] || --
|-
|-
| rowspan=2| {{Shotgun icon}} || Barada Zagenga || 25 || 1 || 18 || 2 || 24 || 3 || 29 || 4 || 33 || 5 || 38 || [[HP affects pwr]] || Hits 3 targets
! Bullets
|- style="background-color:#eeeeee;"
| 1 || 1 || 1 || 1 || -
| Barada Maga || 60 || 1 || 18 || 2 || 24 || 3 || 54 || 4 || 72 || 5 || 90 || [[Stun]] (100%) || Point-blank range
|-
|-
| rowspan=2| {{Longbow icon}} || Chousei-sou || 75 || 1 || 10 || 2 || 13 || 3 || 16 || 4 || 19 || ??? || ??? || -- || Long range, high power, high accuracy
! Splash targets
|- style="background-color:#eeeeee;"
| 4 || 4 || 5 || 6 || -
| Masei-sou || 75 || 2 || 8 || 3 || 10 || 4 || 12 || 4 || 14 || ??? || ??? || [[Stun]] || [[Blowdown]]
|-
|-
| rowspan=2| {{Grenade icon}} || Boma Duranga || 50 || 1 || 20/16 || 1 || 22/17 || 1 || 24/19 || 1 || 26/20 || ??? || ??? || [[Damage reflection]] || High power
! SE LV
|- style="background-color:#eeeeee;"
| 1 || 2 || 3 || 3 || -
| Boma Maga || 90 || 1 || 30 || 1 || 35 || 1 || 40 || 1 || 45 || ??? || ??? || [[Freeze]] (100% chance) || 1-4 targets, short range, low power, low accuracy
|-
|-
| rowspan=2| {{Laser cannon icon}} || Binding Prism || 25 || 2 || 12 || 2 || 15 || 2 || 18 || 3 || 21 || 3 || 24 || [[Stun]] || -
! Ele%
|- style="background-color:#eeeeee;"
| 20% || 26% || 32% || 38% || -
| Mayalee Prism || 90 || -- || 24 || -- || 27 || -- || 30 || -- || 33 || -- || 36 || -- || [[Blowaway]]
|-
|-
| rowspan=2| {{Twin handgun icon}} || Twin Penetration || 90 || -- || 12 || -- || 16 || -- || 20 || -- || 24 || -- || 28 || -- || Penetrate, short range
|}
|- style="background-color:#eeeeee;"
||
| Twin Mayalee || 60 || 1 || 12 || 2 || 16 || 3 || 20 || 4 || 24 || 5 || 28 || [[Lower DFP]] || --
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
|-
| rowspan=2| {{Handgun icon}} || Penetrating Hit || 90 || -- || 10 || -- || 12 || -- || 14 || -- || 16 || -- || ??? || ??? || Penetrate, short range
! !! Name !! SE !! !! Name !! SE
|- style="background-color:#eeeeee;"
| Mayalee Hit || 60 || 1 || 6 || 2 || 7 || 3 || 8 || 3 || 9 || ??? || ??? || [[HP steal]] || Two targets
|-
|-
| rowspan=2| {{Crossbow icon}} || Yak Zagenga || 75 || 1 || 12 || 2 || 16 || 3 || 20 || 3 || 20 || ??? || ??? || [[HP affects pwr]] || Short range
!{{Fire}}
|- style="background-color:#eeeeee;"
| Boma Banga || [[Burn]]  
| Yak Maga || 60 || 2 || 12/9 || 2 || 16 || 2 || 20 || 2 || 24 || ??? || ??? || [[Damage reflection]] || Short range, high power
! {{Ice}}
| Boma Riga || [[Freeze]]
|-
|-
| rowspan=2| {{Card icon}} || Kyumeisei-shiki || 60 || 1 || 10 || 2 || 12 || 3 || 14 || 4 || 16 || ??? || ??? || [[Lower TP/MST]] || --
!{{Lightning}}
|- style="background-color:#eeeeee;"
| Boma Inga || [[Shock]]  
| Masei-shiki || 60 || 1 || 10 || 2 || 12 || 3 || 14 || 4 || 16 || ??? || ??? || [[Lower DFP]] || --
! {{Ground}}
| Boma Diga || [[Silence]]
|-
|-
| rowspan=2| {{Machinegun icon}} || Mayalee Fury || 75 || -- || 5 || -- || 6 || -- || 7 || -- || 8 || -- || ??? || ??? || [[Launch]], short range, very low accuracy
!{{Light}}
| Boma Yoga || [[Confuse]]
! {{Dark}}
| Boma Megiga || [[Infection]]
|}
|}
|}
===Boma Maga===


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
!{{Grenade icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
|-
| rowspan=2|<b>Weapon</b> || rowspan=2|<b>Bullet</b> || colspan=2|LV1-10 || colspan=2|LV11-20 || colspan=2|LV21-30 || colspan=2|LV31-40 || colspan=2|LV41-50
! ATP
| 122% - 140% || 142% - 160% || 162% - 180% || 182% - 200% || -
|-
|-
| Att. || Acc. || Att. || Acc. || Att. || Acc. || Att. || Acc. || Att. || Acc.
! ATA
| 25% - 25% || 25% - 25% || 25% - 25% || 25% - 25% || -
|-
|-
| rowspan=2| {{Rifle icon}} || Killer Shot || 111-120% || 56-65% || 121-130% || 66-75% || 131-140% || 75% || 141-150% || 81-90 || 151-160% || 91-100%
! PP Cost
| 30 || 35 || 40 || 45 || -
|-
|-
| Mayalee Shot || 201-210% || 52-70% || 212-230 || 71-80% || 233-260% || 81-90% || 262-280% || 91-100% || 286-340% || 100%
! Range<br><small>% of LV1 Handgun</small>
| 700<br><small>44.03%</small> || 700<br><small>44.03%</small> || 700<br><small>44.03%</small> || 700<br><small>44.03%</small> || -
|-
|-
| rowspan=2| {{Shotgun icon}} || Barada Zagenga || 101-110% || 41-59% || 112-130% || 60-69% || 132-150% || 70-79% || 151-160% || 80% || 161-170% || 80%
! Bullets
| 1 || 1 || 1 || 1 || -
|-
|-
| Barada Maga || 51-60% || 101-110% || 61-70% || 111-120% || 71-80% || 121-130% || 81%-90% || 131-140% || 91-100% || 141-150%
! Splash targets
| 1 || 2 || 3 || 4 || -
|-
|-
| rowspan=2| {{Longbow icon}} || Chousei-sou || 211-220% || 81-90% || 222-240% || 91-100% || 242-260% || 101-110% || 264-300% || 111-120% || ??? || ???
! SE LV
| [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV1<br><small>100% proc rate on hit</small> || -
|-
|-
| Masei-sou || 191-200 || 51-60% || 201-210% || 61-70% || 211-220% || 71-80% || 221-230% || 81-90% || ??? || ???
|}
 
===Boma Duranga===
 
{| class="wikitable" style="text-align:center"
!{{Grenade icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
|-
| rowspan=2| {{Grenade icon}} || Boma Duranga || 265-310% || 55-64% || 315-360% || 65-74% || 367-430% || 75-84% || 437-500% || 84% || ??? || ???
! ATP
| 265% - 310% || 315% - 360% || 367% - 430% || 437% - 500% || -
|-
|-
| Boma Maga || 122-140% || 25% || 142-160% || 25% || 162-180% || 25% || 182-200% || 25% || ??? || ???
! ATA
| 55% - 64% || 65% - 74% || 75% - 84% || 84% - 84% || -
|-
|-
| rowspan=2| {{Laser cannon icon}} || Binding Prism || 132-150% || 54-63% || 152-170% || 64-73% || 172-190% || 74-83% || 193-220% || 83% || 223-250% || 83%
! PP Cost
| 20 || 22 || 24 || 26 || -
|-
|-
| Mayalee Prism || 122-140% || 46-55% || 142-160% || 56-65% || 162-180% || 65% || 183-210% || 65% || 213-240% || 65%
! Range<br><small>% of LV1 Handgun</small>
| 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || -
|-
|-
| rowspan=2| {{Twin handgun icon}} || Twin Penetration || 131-140% || 56-65% || 141-150% || 66-75% || 151-160% || 75% || 161-170% || 75% || 171-180% || 75%
! Bullets
| 1 || 1 || 1 || 1 || -
|-
|-
| Twin Mayalee || 141-150% || 46-55% || 151-160% || 56-65% || 162-180% || 66-75% || 181-190% || 76-85% || 192-210% || 86-95%
! Splash targets
| 4 || 4 || 4 || 5 || -
|-
|-
| rowspan=2| {{Handgun icon}} || Penetrating Hit || 71-80% || 37-46% || 81-90% || 47-56% || 91-100% || 57-66% || 101-110% || 67-76% || ??? || ???
! SE LV
| [[Damage reflection]] LV1 || [[Damage reflection]] LV1 || [[Damage reflection]] LV1 || [[Damage reflection]] LV1 || -
|-
|-
| Mayalee Hit || 136-145% || 47-56% || 146-155% || 57-66% || 158-176% || 67-76% || 177-186% || 77-86% || ??? || ???
|}
 
==Laser Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Laser cannon icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 152% - 170% || 172% - 190% || 192% - 210% || 213% - 240% || 246% - 300%
|-
! ATA
| 54% - 63% || 64% - 73% || 73% - 73% || 73% - 73% || 73% - 73%
|-
|-
| rowspan=2| {{Crossbow icon}} || Yak Zagenga || 126-135% || 46-55% || 136-145% || 56-65% || 146-155% || 66-75% || 156-165% || 76-85% || ??? || ???
! PP Cost
| 12 || 15 || 18 || 21 || 24
|-
|-
| Yak Maga || 161-170% || 46-55% || 171-180% || 56-65% || 181-190% || 66-75% || 191-200% || 76-85% || ??? || ???
! Range<br><small>% of LV1 Handgun</small>
| 1870<br><small>117.61%</small> || 1920<br><small>120.75%</small> || 1970<br><small>123.9%</small> || 2020<br><small>127.04%</small> || 2070<br><small>130.19%</small>
|-
|-
| rowspan=2| {{Card icon}} || Kyumeisei-shiki || 151-160% || 71-80% || 161-170% || 81-90% || 171-180% || 91-100% || 181-190% || 100% || ??? || ???
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
|-
| Masei-shiki || 151-160% || 71-80% || 161-170% || 81-90% || 171-180% || 91-100% || 181-190% || 100% || ??? || ???
! SE LV
| 2 || 2 || 2 || 3 || 3
|-
! Ele%
| 30% || 35% || 40% || 45% || 50%
|-
|-
| rowspan=2| {{Machinegun icon}} || Mayalee Fury || 172-190% || 1% || 192-210% || 1% || 212-230% || 1% || 232-250% || 1% || ??? || ???
|}
|}
Notes:
||
* Killer Shot has a 30% [[SE override]] at lv11-30, and 40% at lv31-50.
{| class="wikitable" style="text-align:center"
* Mayalee Shot has a 40% [[SE override]] at lv11-30, and 50% at lv31-50.
! colspan="6"| Elemental bullet info
* Mayalee Shot has [[Blowdown]] at lv31+.
|-
* Boma Duranga hits 4 targets at lv1-30, and 5 targets at lv31-50.
! !! Name !! SE !! !! Name !! SE
* Boma Maga hits 1 target at lv1-10, 2 targets at lv11-20, 3 targets at lv21-40 and 4 targets at lv41-50.
|-
* Elemental bullet range values found [[Bullet Range|here]]. Bullets increase in range at levels 11, 21 and 31.
!{{Fire}}
* Barada Zagenga has 3 bullets at lv1-10, 4 at 11-30, and 5 at 31+.
| Burning Prism || [[Burn]]
* Masei-shiki has 1 bullet at 1-10, 2 bullets at 11-20, and 3 bullets from 21-50.
! {{Ice}}
| Frozen Prism || [[Freeze]]
|-
!{{Lightning}}
| Plasma Prism || [[Shock]]
! {{Ground}}
| Grav Prism|| [[Silence]]
|-
!{{Light}}
| Rising Prism || [[Sleep]]
! {{Dark}}
| Dark Prism || [[Infection]]
|}
|}
 
===Binding Prism===
 
{| class="wikitable" style="text-align:center"
!{{Laser cannon icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 132% - 150% || 152% - 170% || 172% - 190% || 193% - 220% || 223% - 250%
|-
! ATA
| 54% - 63% || 64% - 73% || 74% - 83% || 83% - 83% || 83% - 83%
|-
! PP Cost
| 12 || 15 || 18 || 21 || 24
|-
! Range<br><small>% of LV1 Handgun</small>
| 1870<br><small>117.61%</small> || 1920<br><small>120.75%</small> || 1970<br><small>123.9%</small> || 2020<br><small>127.04%</small> || 2070<br><small>130.19%</small>
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
! SE LV
| [[Stun]] LV2 || [[Stun]] LV2 || [[Stun]] LV2 || [[Stun]] LV3 || [[Stun]] LV3
|-
|}
 
 
===Mayalee Prism===
 
{| class="wikitable" style="text-align:center"
!{{Laser cannon icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 122% - 140% || 142% - 160% || 162% - 180% || 183% - 210% || 213% - 240%
|-
! ATA
| 46% - 55% || 56% - 65% || 65% - 65% || 65% - 65% || 65% - 65%
|-
! PP Cost
| 24 || 27 || 30 || 33 || 36
|-
! Range<br><small>% of LV1 Handgun</small>
| 1870<br><small>117.61%</small> || 1870<br><small>117.61%</small> || 1870<br><small>117.61%</small> || 1870<br><small>117.61%</small> || 1870<br><small>117.61%</small>
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
|}
 
* Mayalee Prism has [[Blowaway]] on hit.
 
==Twin Handgun Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Twin Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 151% - 160% || 162% - 180% || 182% - 200% || 201% - 210% || 211% - 220%
|-
! ATA
| 56% - 65% || 66% - 75% || 75% - 75% || 76% - 85% || 86% - 95%
|-
! PP Cost
| 8 || 10 || 12 || 14 || 16
|-
! Range<br><small>% of LV1 Handgun</small>
| 1590<br><small>100%</small> || 1630<br><small>102.52%</small> || 1670<br><small>105.03%</small> || 1710<br><small>107.55%</small> || 1750<br><small>110.06%</small>
|-
! Bullets
| 2 || 2 || 2 || 2 || 2
|-
! SE LV
| 2 || 2 || 2 || 2 || 2
|-
! Ele%
| 24% || 30% || 36% || 42% || 48%
|-
|}
||
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Twin Burning || [[Burn]]
! {{Ice}}
| Twin Freeze || [[Freeze]]
|-
!{{Lightning}}
| Twin Plasma || [[Shock]]
! {{Ground}}
| Twin Grav || [[Silence]]
|-
!{{Light}}
| Twin Rising || [[Confusion]]
! {{Dark}}
| Twin Dark || [[Infection]]
|}
|}
 
===Twin Mayalee===
 
{| class="wikitable" style="text-align:center"
!{{Twin Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 141% - 150% || 151% - 160% || 162% - 180% || 181% - 190% || 192% - 210%
|-
! ATA
| 46% - 55% || 56% - 65% || 66% - 75% || 76% - 85% || 86% - 95%
|-
! PP Cost
| 12 || 16 || 20 || 24 || 28
|-
! Range<br><small>% of LV1 Handgun</small>
| 1590<br><small>100%</small> || 1630<br><small>102.52%</small> || 1670<br><small>105.03%</small> || 1710<br><small>107.55%</small> || 1750<br><small>110.06%</small>
|-
! Bullets
| 2 || 2 || 2 || 2 || 2
|-
! SE LV
| [[Lower DFP]] LV1 || [[Lower DFP]] LV2 || [[Lower DFP]] LV3 || [[Lower DFP]] LV4 || [[Lower DFP]] LV5
|-
|}
 
===Twin Penetration===
 
{| class="wikitable" style="text-align:center"
!{{Twin Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 131% - 140% || 141% - 150% || 151% - 160% || 161% - 170% || 171% - 180%
|-
! ATA
| 56% - 65% || 66% - 75% || 75% - 75% || 75% - 75% || 75% - 75%
|-
! PP Cost
| 12 || 16 || 20 || 24 || 28
|-
! Range<br><small>% of LV1 Handgun</small>
| 1000<br><small>62.89%</small> || 1100<br><small>69.18%</small> || 1200<br><small>75.47%</small> || 1300<br><small>81.76%</small> || 1400<br><small>88.05%</small>
|-
! Bullets
| 2 || 2 || 2 || 2 || 2
|-
|}
 
* Twin Penetration bullets have penetration, so can hit multiple enemies. They cannot hit more than one hitbox on the same enemy.
 
==Handgun Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 156% - 165% || 166% - 175% || 178% - 205% || 206% - 215% || -
|-
! ATA
| 76% - 85% || 86% - 95% || 95% - 95% || 95% - 95% || -
|-
! PP Cost
| 6 || 7 || 8 || 9 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1590<br><small>100%</small> || 1630<br><small>102.52%</small> || 1670<br><small>105.03%</small> || 1710<br><small>107.55%</small> || -
|-
! Bullets
| 1 || 1 || 1 || 1 || -
|-
! SE LV
| 1 || 2 || 3 || 3 || -
|-
! Ele%
| 13% || 21% || 28% || 31% || -
|-
|}
||
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Burning Hit || [[Burn]]
! {{Ice}}
| Frozen Hit || [[Freeze]]
|-
!{{Lightning}}
| Plasma Hit || [[Shock]]
! {{Ground}}
| Grav Hit || [[Silence]]
|-
!{{Light}}
| Rising Hit || [[Confusion]]
! {{Dark}}
| Dark Hit || [[Infection]]
|}
|}
 
===Penetrating Hit===
 
{| class="wikitable" style="text-align:center"
!{{Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 71% - 80% || 81% - 90% || 91% - 100% || 101% - 110% || -
|-
! ATA
| 37% - 46% || 47% - 56% || 57% - 66% || 67% - 76% || -
|-
! PP Cost
| 10 || 12 || 14 || 16 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1000<br><small>62.89%</small> || 1100<br><small>69.18%</small> || 1200<br><small>75.47%</small> || 1300<br><small>81.76%</small> || -
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
|}
 
* Penetrating Hit bullets have penetration, so can hit multiple enemies. They cannot hit more than one hitbox on the same enemy.
 
===Mayalee Hit===
 
{| class="wikitable" style="text-align:center"
!{{Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 136% - 145% || 146% - 155% || 157% - 175% || 176% - 185% || -
|-
! ATA
| 47% - 56% || 57% - 66% || 67% - 76% || 77% - 86% || -
|-
! PP Cost
| 6 || 7 || 8 || 9 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1590<br><small>100%</small> || 1630<br><small>102.52%</small> || 1670<br><small>105.03%</small> || 1710<br><small>107.55%</small> || -
|-
! Bullets
| 1 || 1 || 1 || 1 || -
|-
! SE LV
| [[HP Steal]] LV1 || [[HP Steal]] LV2 || [[HP Steal]] LV3 || [[HP Steal]] LV3 || -
|-
|}
 
==Crossbow Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Crossbow icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 116% - 125% || 126% - 135% || 136% - 145% || 146% - 155% || -
|-
! ATA
| 41% - 50% || 51% - 60% || 60% - 60% || 61% - 70% || -
|-
! PP Cost
| 6 || 9 || 12 || 15 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1340<br><small>84.28%</small> || 1380<br><small>86.79%</small> || 1420<br><small>89.31%</small> || 1460<br><small>91.82%</small> || -
|-
! Bullets
| 2 || 3 || 4 || 5 || -
|-
! SE LV
| 1 || 2 || 3 || 3 || -
|-
! Ele%
| 15% || 20% || 25% || 30% || -
|-
|}
||
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Yak Banga || [[Burn]]
! {{Ice}}
| Yak Riga || [[Freeze]]
|-
!{{Lightning}}
| Yak Inga || [[Shock]]
! {{Ground}}
| Yak Diga || [[Silence]]
|-
!{{Light}}
| Yak Yoga || [[Confusion]]
! {{Dark}}
| Yak Megiga || [[Infection]]
|}
|}
 
===Yak Zagenga===
 
{| class="wikitable" style="text-align:center"
!{{Crossbow icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 126% - 135% || 136% - 145% || 146% - 155% || 156% - 165% || -
|-
! ATA
| 46% - 55% || 56% - 65% || 66% - 75% || 76% - 85% || -
|-
! PP Cost
| 12 || 16 || 20 || 20 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 850<br><small>53.46%</small> || 900<br><small>56.6%</small> || 950<br><small>59.75%</small> || 1000<br><small>62.89%</small> || -
|-
! Bullets
| 2 || 3 || 4 || 5 || -
|-
! SE LV
| [[HP Affects Power]] LV1 || [[HP Affects Power]] LV2 || [[HP Affects Power]] LV3 || [[HP Affects Power]] LV3 || -
|-
|}
 
 
===Yak Maga===
 
{| class="wikitable" style="text-align:center"
!{{Crossbow icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 161% - 170% || 171% - 180% || 181% - 190% || 191% - 200% || -
|-
! ATA
| 46% - 55% || 56% - 65% || 66% - 75% || 76% - 85% || -
|-
! PP Cost
| 12 || 16 || 20 || 24 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 700<br><small>44.03%</small> || 740<br><small>46.54%</small> || 780<br><small>49.06%</small> || 820<br><small>51.57%</small> || -
|-
! Bullets
| 2 || 3 || 4 || 5 || -
|-
! SE LV
| [[Damage reflection]] LV2 || [[Damage reflection]] LV2 || [[Damage reflection]] LV2 || [[Damage reflection]] LV2 || -
|-
|}
 
==Card Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Card icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 121% - 130% || 131% - 140% || 146% - 155% || 161% - 170% || -
|-
! ATA
| 71% - 80% || 81% - 90% || 91% - 100% || 100% - 100% || -
|-
! PP Cost
| 7 || 10 || 12 || 14 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1700<br><small>106.92%</small> || 1750<br><small>110.06%</small> || 1800<br><small>113.21%</small> || 1850<br><small>116.35%</small> || -
|-
! Bullets
| 2 || 3 || 4 || 4 || -
|-
! SE LV
| 2 || 3 || 3 || 3 || -
|-
! Ele%
| 23% || 27% || 31% || 35% || -
|-
|}
||
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Ensei-shiki || [[Burn]]
! {{Ice}}
| Reisei-shiki || [[Freeze]]
|-
!{{Lightning}}
| Raisei-shiki || [[Shock]]
! {{Ground}}
| Jisei-shiki || [[Silence]]
|-
!{{Light}}
| Yousei-shiki || [[Confuse]]
! {{Dark}}
| Insei-shiki || [[Infection]]
|}
|}
 
===Kyumeisei-shiki===
 
{| class="wikitable" style="text-align:center"
!{{Card icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 151% - 160% || 161% - 170% || 171% - 180% || 181% - 190% || -
|-
! ATA
| 71% - 80% || 81% - 90% || 91% - 100% || 100% - 100% || -
|-
! PP Cost
| 10 || 12 || 14 || 16 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1700<br><small>106.92%</small> || 1750<br><small>110.06%</small> || 1800<br><small>113.21%</small> || 1850<br><small>116.35%</small> || -
|-
! Bullets
| 2 || 3 || 4 || 4 || -
|-
! SE LV
| [[Lower TP/MST]] LV1 || [[Lower TP/MST]] LV2 || [[Lower TP/MST]] LV3 || [[Lower TP/MST]] LV4 || -
|-
|}
 
===Masei-shiki===
 
{| class="wikitable" style="text-align:center"
!{{Card icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 151% - 160% || 161% - 170% || 171% - 180% || 181% - 190% || -
|-
! ATA
| 71% - 80% || 81% - 90% || 91% - 100% || 100% - 100% || -
|-
! PP Cost
| 10 || 12 || 14 || 16 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1700<br><small>106.92%</small> || 1750<br><small>110.06%</small> || 1800<br><small>113.21%</small> || 1850<br><small>116.35%</small> || -
|-
! Bullets
| 1 || 2 || 3 || 3 || -
|-
! SE LV
| [[Lower DFP]] LV1 || [[Lower DFP]] LV2 || [[Lower DFP]] LV3 || [[Lower DFP]] LV4 || -
|-
|}
 
==Machinegun Bullets==
 
===Elemental Bullets===
 
{|
|
{| class="wikitable" style="text-align:center"
!{{Machinegun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 186% - 195% || 196% - 205% || 206% - 215% || 216% - 225% || -
|-
! ATA
| 58% - 67% || 68% - 77% || 78% - 87% || 87% - 87% || -
|-
! PP Cost
| 5 || 6 || 7 || 8 || -
|-
! Range<br><small>% of LV1 Handgun</small>
| 1019<br><small>64.09%</small> || 1070<br><small>67.3%</small> || 1120<br><small>70.44%</small> || 1170<br><small>73.58%</small> || -
|-
! Bullets
| 1 || 1 || 1 || 1 || -
|-
! SE LV
| 1 || 1 || 1 || 1 || -
|-
! Ele%
| 23% || 27% || 31% || 35% || -
|-
|}
||
{| class="wikitable" style="text-align:center"
! colspan="6"| Elemental bullet info
|-
! !! Name !! SE !! !! Name !! SE
|-
!{{Fire}}
| Burning Fury || [[Burn]]
! {{Ice}}
| Frozen Fury || [[Freeze]]
|-
!{{Lightning}}
| Plasma Fury || [[Shock]]
! {{Ground}}
| Grav Fury || [[Silence]]
|-
!{{Light}}
| Rising Fury || [[Confusion]]
! {{Dark}}
| Dark Fury || [[Infection]]
|}
|}
 
===Mayalee Fury===
 
{| class="wikitable" style="text-align:center"
!{{Machinegun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50
|-
! ATP
| 172% - 190% || 192% - 210% || 212% - 230% || 232% - 250% || 252% - 270%
|-
! ATA
| 1% - 1% || 1% - 1% || 1% - 1% || 1% - 1% || 1% - 1%
|-
! PP Cost
| 5 || 6 || 7 || 8 || 9
|-
! Range<br><small>% of LV1 Handgun</small>
| 320<br><small>20.13%</small> || 350<br><small>22.01%</small> || 409<br><small>25.72%</small> || 409<br><small>25.72%</small> || 440<br><small>27.67%</small>
|-
! Bullets
| 1 || 1 || 1 || 1 || 1
|-
|}
 
* Mayalee Fury inflicts [[Launch]] on hit. It has very low accuracy so usually requires attacking an enemy from behind.

Revision as of 01:14, 16 May 2021

Bullets can be used to grant elements to ranged weapons, and to increase their Att., at the cost of both Acc. and PP for each attack using that particular weapon. Bullets can be taught to characters using bullet disks, and can only be used by attaching them to a ranged weapon of the appropriate weapon type. Only one bullet can be attached to a weapon at once. A player can also purchase special Bullet disks using PA Fragment at Bullet License GUARDIANS Branch on Parum.

Bullets increase in level based on the number of successful hits per shot. Depending on the weapon, the rate at which bullets level can vary. At levels 11, 21, 31 or 41 bullets will sometimes improve their status effect level or number of bullets per shot. The elemental strength of bullets usually increases at levels 11, 21, 31, and 41. Bullets gain up to 10% more damage based on distance from enemies. Furthermore, while zoomed in, they gain 10% extra damage.

Type HU RA FO FI GT WT FF FG FT PT AF AT GM
Bullet Cap 10 20 10 30 40 20 30 40 30 40 30 30 50

The bullet names reflect the element of the bullet. The names are based on the exclusive manufacturer of the weapon (ex. Handguns have G.R.M. names, Shotguns have Tenora names, etc). The bullets are listed below:

Statistics

Element Status effect G.R.M. name Yohmei name TENORA name
Burn Burn/Burning Ensei- Banga
Freeze Freeze/Frozen Reisei- Riga
Shock Plasma Raisei- Inga
Silence Grav Jisei- Diga
Confuse Rising Yousei- Yoga
Infection Dark Insei- Megiga
  • Rising Prism (light-element laser bullet PA) inflicts Sleep, rather than Confuse.

Rifle bullets

Elemental Bullets

Rifle LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 141% - 150% 152% - 170% 172% - 190% 193% - 220% 223% - 250%
ATA 56% - 65% 66% - 75% 76% - 85% 85% - 85% 85% - 85%
PP Cost 5 8 11 14 16
Range
% of LV1 Handgun
2520
158.49%
2590
162.89%
2660
167.3%
2730
171.7%
2800
176.1%
Bullets 1 1 1 1 1
SE LV 2 3 4 4 5
Ele% 20% 26% 32% 40% 48%
Elemental bullet info
Name SE Name SE
Burning Shot Burn Frozen Shot Freeze
Plasma Shot Shock Grav Shot Silence
Rising Shot Confuse Dark Shot Infection
  • Elemental rifle bullets have Blowdown at LV31+.

Killer Shot

Rifle LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 111% - 120% 121% - 130% 131% - 140% 141% - 150% 151% - 160%
ATA 56% - 65% 66% - 75% 75% - 75% 81% - 90% 91% - 100%
PP Cost 32 40 48 38 28
Range
% of LV1 Handgun
2520
158.49%
2590
162.89%
2660
167.3%
2730
171.7%
2800
176.1%
Bullets 1 1 1 1 1
SE LV Incapacitate LV2 Incapacitate LV3 Incapacitate LV4 Incapacitate LV4 Incapacitate LV4
  • Elemental Rifle Bullets have a 40% SE override at lv11-20, and 50% at lv21-50.

Mayalee Shot

Rifle LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 201% - 210% 212% - 230% 233% - 260% 262% - 280% 286% - 340%
ATA 52% - 70% 71% - 80% 81% - 90% 91% - 100% 100% - 100%
PP Cost 13 16 19 22 25
Range
% of LV1 Handgun
3200
201.26%
3500
220.13%
3800
238.99%
3900
245.28%
4000
251.57%
Bullets 1 1 1 1 1
SE LV Sleep LV2 Sleep LV3 Sleep LV4 Sleep LV4 Sleep LV5
  • Mayalee Shot has a 40% SE override at lv11-30, and 50% at lv31-50.
  • Mayalee Shot has Blowdown at lv31+.

Shotgun Bullets

Elemental Bullets

Shotgun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 151% - 160% 166% - 175% 181% - 190% 196% - 205% 211% - 220%
ATA 42% - 60% 61% - 70% 70% - 70% 70% - 70% 120% - 120%
PP Cost 12 16 19 22 25
Range
% of LV1 Handgun
1420
89.31%
1470
92.45%
1520
95.6%
1570
98.74%
1620
101.89%
Bullets 3 4 5 5 5
SE LV 2 2 2 2 2
Ele% 23% 28% 33% 38% 43%
Elemental bullet info
Name SE Name SE
Barada Banga Burn Barada Riga Freeze
Barada Inga Shock Barada Diga Silence
Barada Yoga Confuse Barada Megiga Infection

Barada Zagenga

Gotta sort this one manually since it's tabbed different

Barada Maga

Shotgun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 51% - 60% 61% - 70% 71% - 80% 81% - 90% 91% - 100%
ATA 101% - 110% 111% - 120% 121% - 130% 131% - 140% 141% - 150%
PP Cost 18 36 54 72 90
Range
% of LV1 Handgun
100
6.29%
100
6.29%
100
6.29%
100
6.29%
100
6.29%
Bullets 3 4 5 5 5
SE LV Stun LV1
100% proc rate on hit
Stun LV2
100% proc rate on hit
Stun LV3
100% proc rate on hit
Stun LV4
100% proc rate on hit
Stun LV5
100% proc rate on hit

Longbow Bullets

Elemental Bullets

Longbow LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 172% - 190% 192% - 210% 212% - 230% 232% - 250% -
ATA 80% - 80% 80% - 80% 80% - 80% 81% - 90% -
PP Cost 8 10 12 14 -
Range
% of LV1 Handgun
2500
157.23%
2560
161.01%
2610
164.15%
2670
167.92%
-
Bullets 1 1 1 1 -
SE LV 2 3 4 4 -
Ele% 30% 35% 40% 43% -
Elemental bullet info
Name SE Name SE
Ensei-sou Burn Reisei-sou Freeze
Raisei-sou Shock Jisei-sou Silence
Yousei-sou Confuse Insei-sou Infection

Masei-sou

Longbow LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 191% - 200% 201% - 210% 211% - 220% 221% - 230% -
ATA 51% - 60% 61% - 70% 71% - 80% 81% - 90% -
PP Cost 8 10 12 14 -
Range
% of LV1 Handgun
2000
125.79%
2100
132.08%
2200
138.36%
2300
144.65%
-
Bullets 1 1 1 1 -
SE LV Stun LV2 Stun LV3 Stun LV4 Stun LV4 -
  • Masei-sou staggers enemies on hit.


Chousei-sou

Longbow LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 211% - 220% 222% - 240% 242% - 260% 264% - 300% -
ATA 81% - 90% 91% - 100% 101% - 110% 111% - 120% -
PP Cost 10 13 16 19 -
Range
% of LV1 Handgun
3200
201.26%
3500
220.13%
3800
238.99%
3900
245.28%
-
Bullets 1 1 1 1 -

Grenade Bullets

Elemental Bullets

Grenade LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 241% - 250% 253% - 280% 282% - 300% 303% - 330% -
ATA 61% - 70% 71% - 80% 80% - 80% 80% - 80% -
PP Cost 20 22 24 26 -
Range
% of LV1 Handgun
900
56.6%
900
56.6%
900
56.6%
900
56.6%
-
Bullets 1 1 1 1 -
Splash targets 4 4 5 6 -
SE LV 1 2 3 3 -
Ele% 20% 26% 32% 38% -
Elemental bullet info
Name SE Name SE
Boma Banga Burn Boma Riga Freeze
Boma Inga Shock Boma Diga Silence
Boma Yoga Confuse Boma Megiga Infection

Boma Maga

Grenade LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 122% - 140% 142% - 160% 162% - 180% 182% - 200% -
ATA 25% - 25% 25% - 25% 25% - 25% 25% - 25% -
PP Cost 30 35 40 45 -
Range
% of LV1 Handgun
700
44.03%
700
44.03%
700
44.03%
700
44.03%
-
Bullets 1 1 1 1 -
Splash targets 1 2 3 4 -
SE LV Freeze LV1
100% proc rate on hit
Freeze LV1
100% proc rate on hit
Freeze LV1
100% proc rate on hit
Freeze LV1
100% proc rate on hit
-

Boma Duranga

Grenade LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 265% - 310% 315% - 360% 367% - 430% 437% - 500% -
ATA 55% - 64% 65% - 74% 75% - 84% 84% - 84% -
PP Cost 20 22 24 26 -
Range
% of LV1 Handgun
900
56.6%
900
56.6%
900
56.6%
900
56.6%
-
Bullets 1 1 1 1 -
Splash targets 4 4 4 5 -
SE LV Damage reflection LV1 Damage reflection LV1 Damage reflection LV1 Damage reflection LV1 -

Laser Bullets

Elemental Bullets

Laser Cannon LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 152% - 170% 172% - 190% 192% - 210% 213% - 240% 246% - 300%
ATA 54% - 63% 64% - 73% 73% - 73% 73% - 73% 73% - 73%
PP Cost 12 15 18 21 24
Range
% of LV1 Handgun
1870
117.61%
1920
120.75%
1970
123.9%
2020
127.04%
2070
130.19%
Bullets 1 1 1 1 1
SE LV 2 2 2 3 3
Ele% 30% 35% 40% 45% 50%
Elemental bullet info
Name SE Name SE
Burning Prism Burn Frozen Prism Freeze
Plasma Prism Shock Grav Prism Silence
Rising Prism Sleep Dark Prism Infection

Binding Prism

Laser Cannon LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 132% - 150% 152% - 170% 172% - 190% 193% - 220% 223% - 250%
ATA 54% - 63% 64% - 73% 74% - 83% 83% - 83% 83% - 83%
PP Cost 12 15 18 21 24
Range
% of LV1 Handgun
1870
117.61%
1920
120.75%
1970
123.9%
2020
127.04%
2070
130.19%
Bullets 1 1 1 1 1
SE LV Stun LV2 Stun LV2 Stun LV2 Stun LV3 Stun LV3


Mayalee Prism

Laser Cannon LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 122% - 140% 142% - 160% 162% - 180% 183% - 210% 213% - 240%
ATA 46% - 55% 56% - 65% 65% - 65% 65% - 65% 65% - 65%
PP Cost 24 27 30 33 36
Range
% of LV1 Handgun
1870
117.61%
1870
117.61%
1870
117.61%
1870
117.61%
1870
117.61%
Bullets 1 1 1 1 1

Twin Handgun Bullets

Elemental Bullets

Twin Handgun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 151% - 160% 162% - 180% 182% - 200% 201% - 210% 211% - 220%
ATA 56% - 65% 66% - 75% 75% - 75% 76% - 85% 86% - 95%
PP Cost 8 10 12 14 16
Range
% of LV1 Handgun
1590
100%
1630
102.52%
1670
105.03%
1710
107.55%
1750
110.06%
Bullets 2 2 2 2 2
SE LV 2 2 2 2 2
Ele% 24% 30% 36% 42% 48%
Elemental bullet info
Name SE Name SE
Twin Burning Burn Twin Freeze Freeze
Twin Plasma Shock Twin Grav Silence
Twin Rising Confusion Twin Dark Infection

Twin Mayalee

Twin Handgun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 141% - 150% 151% - 160% 162% - 180% 181% - 190% 192% - 210%
ATA 46% - 55% 56% - 65% 66% - 75% 76% - 85% 86% - 95%
PP Cost 12 16 20 24 28
Range
% of LV1 Handgun
1590
100%
1630
102.52%
1670
105.03%
1710
107.55%
1750
110.06%
Bullets 2 2 2 2 2
SE LV Lower DFP LV1 Lower DFP LV2 Lower DFP LV3 Lower DFP LV4 Lower DFP LV5

Twin Penetration

Twin Handgun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 131% - 140% 141% - 150% 151% - 160% 161% - 170% 171% - 180%
ATA 56% - 65% 66% - 75% 75% - 75% 75% - 75% 75% - 75%
PP Cost 12 16 20 24 28
Range
% of LV1 Handgun
1000
62.89%
1100
69.18%
1200
75.47%
1300
81.76%
1400
88.05%
Bullets 2 2 2 2 2
  • Twin Penetration bullets have penetration, so can hit multiple enemies. They cannot hit more than one hitbox on the same enemy.

Handgun Bullets

Elemental Bullets

Handguns LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 156% - 165% 166% - 175% 178% - 205% 206% - 215% -
ATA 76% - 85% 86% - 95% 95% - 95% 95% - 95% -
PP Cost 6 7 8 9 -
Range
% of LV1 Handgun
1590
100%
1630
102.52%
1670
105.03%
1710
107.55%
-
Bullets 1 1 1 1 -
SE LV 1 2 3 3 -
Ele% 13% 21% 28% 31% -
Elemental bullet info
Name SE Name SE
Burning Hit Burn Frozen Hit Freeze
Plasma Hit Shock Grav Hit Silence
Rising Hit Confusion Dark Hit Infection

Penetrating Hit

Handguns LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 71% - 80% 81% - 90% 91% - 100% 101% - 110% -
ATA 37% - 46% 47% - 56% 57% - 66% 67% - 76% -
PP Cost 10 12 14 16 -
Range
% of LV1 Handgun
1000
62.89%
1100
69.18%
1200
75.47%
1300
81.76%
-
Bullets 1 1 1 1 1
  • Penetrating Hit bullets have penetration, so can hit multiple enemies. They cannot hit more than one hitbox on the same enemy.

Mayalee Hit

Handguns LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 136% - 145% 146% - 155% 157% - 175% 176% - 185% -
ATA 47% - 56% 57% - 66% 67% - 76% 77% - 86% -
PP Cost 6 7 8 9 -
Range
% of LV1 Handgun
1590
100%
1630
102.52%
1670
105.03%
1710
107.55%
-
Bullets 1 1 1 1 -
SE LV HP Steal LV1 HP Steal LV2 HP Steal LV3 HP Steal LV3 -

Crossbow Bullets

Elemental Bullets

Crossbow LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 116% - 125% 126% - 135% 136% - 145% 146% - 155% -
ATA 41% - 50% 51% - 60% 60% - 60% 61% - 70% -
PP Cost 6 9 12 15 -
Range
% of LV1 Handgun
1340
84.28%
1380
86.79%
1420
89.31%
1460
91.82%
-
Bullets 2 3 4 5 -
SE LV 1 2 3 3 -
Ele% 15% 20% 25% 30% -
Elemental bullet info
Name SE Name SE
Yak Banga Burn Yak Riga Freeze
Yak Inga Shock Yak Diga Silence
Yak Yoga Confusion Yak Megiga Infection

Yak Zagenga

Crossbow LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 126% - 135% 136% - 145% 146% - 155% 156% - 165% -
ATA 46% - 55% 56% - 65% 66% - 75% 76% - 85% -
PP Cost 12 16 20 20 -
Range
% of LV1 Handgun
850
53.46%
900
56.6%
950
59.75%
1000
62.89%
-
Bullets 2 3 4 5 -
SE LV HP Affects Power LV1 HP Affects Power LV2 HP Affects Power LV3 HP Affects Power LV3 -


Yak Maga

Crossbow LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 161% - 170% 171% - 180% 181% - 190% 191% - 200% -
ATA 46% - 55% 56% - 65% 66% - 75% 76% - 85% -
PP Cost 12 16 20 24 -
Range
% of LV1 Handgun
700
44.03%
740
46.54%
780
49.06%
820
51.57%
-
Bullets 2 3 4 5 -
SE LV Damage reflection LV2 Damage reflection LV2 Damage reflection LV2 Damage reflection LV2 -

Card Bullets

Elemental Bullets

Card LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 121% - 130% 131% - 140% 146% - 155% 161% - 170% -
ATA 71% - 80% 81% - 90% 91% - 100% 100% - 100% -
PP Cost 7 10 12 14 -
Range
% of LV1 Handgun
1700
106.92%
1750
110.06%
1800
113.21%
1850
116.35%
-
Bullets 2 3 4 4 -
SE LV 2 3 3 3 -
Ele% 23% 27% 31% 35% -
Elemental bullet info
Name SE Name SE
Ensei-shiki Burn Reisei-shiki Freeze
Raisei-shiki Shock Jisei-shiki Silence
Yousei-shiki Confuse Insei-shiki Infection

Kyumeisei-shiki

Card LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 151% - 160% 161% - 170% 171% - 180% 181% - 190% -
ATA 71% - 80% 81% - 90% 91% - 100% 100% - 100% -
PP Cost 10 12 14 16 -
Range
% of LV1 Handgun
1700
106.92%
1750
110.06%
1800
113.21%
1850
116.35%
-
Bullets 2 3 4 4 -
SE LV Lower TP/MST LV1 Lower TP/MST LV2 Lower TP/MST LV3 Lower TP/MST LV4 -

Masei-shiki

Card LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 151% - 160% 161% - 170% 171% - 180% 181% - 190% -
ATA 71% - 80% 81% - 90% 91% - 100% 100% - 100% -
PP Cost 10 12 14 16 -
Range
% of LV1 Handgun
1700
106.92%
1750
110.06%
1800
113.21%
1850
116.35%
-
Bullets 1 2 3 3 -
SE LV Lower DFP LV1 Lower DFP LV2 Lower DFP LV3 Lower DFP LV4 -

Machinegun Bullets

Elemental Bullets

Machinegun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 186% - 195% 196% - 205% 206% - 215% 216% - 225% -
ATA 58% - 67% 68% - 77% 78% - 87% 87% - 87% -
PP Cost 5 6 7 8 -
Range
% of LV1 Handgun
1019
64.09%
1070
67.3%
1120
70.44%
1170
73.58%
-
Bullets 1 1 1 1 -
SE LV 1 1 1 1 -
Ele% 23% 27% 31% 35% -
Elemental bullet info
Name SE Name SE
Burning Fury Burn Frozen Fury Freeze
Plasma Fury Shock Grav Fury Silence
Rising Fury Confusion Dark Fury Infection

Mayalee Fury

Machinegun LV1-10 LV11-20 LV21-30 LV31-40 LV41-50
ATP 172% - 190% 192% - 210% 212% - 230% 232% - 250% 252% - 270%
ATA 1% - 1% 1% - 1% 1% - 1% 1% - 1% 1% - 1%
PP Cost 5 6 7 8 9
Range
% of LV1 Handgun
320
20.13%
350
22.01%
409
25.72%
409
25.72%
440
27.67%
Bullets 1 1 1 1 1
  • Mayalee Fury inflicts Launch on hit. It has very low accuracy so usually requires attacking an enemy from behind.