SE Override: Difference between revisions
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SE Override | SE Override replaces the normal process that takes place during STA calculation when applying status effects. | ||
It replaces the normal STA value for the status with the override %. | |||
The above is applied on every hit when using a weapon/PA that has SE Override. The following PAs have SE Override: | The above is applied on every hit when using a weapon/PA that has SE Override. The following PAs have SE Override: |
Revision as of 16:29, 22 January 2021
SE Override replaces the normal process that takes place during STA calculation when applying status effects. It replaces the normal STA value for the status with the override %.
The above is applied on every hit when using a weapon/PA that has SE Override. The following PAs have SE Override:
Photon Art | Weapon | SE Override |
---|---|---|
Elemental bullets | Handgun | 40% (lv11-20) 50% (lv21-50) |
Elemental bullets | Rifle | 40% (lv11-20) 50% (lv21-50) |
Killer Shot | Rifle | 30% (lv11-30) 40% (lv31-50) |
Mayalee Shot | Rifle | 40% (lv11-30) 50% (lv31-50) |
Megid | TECHNIC | 30% (lv11-30) 40% (lv31-50) |
SE override does not allow you to apply an SE to an enemy which is resistant to that SE.