SEED-Argine: Difference between revisions
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* They can charge up to players, knocking them up while punching. Capable of hitting a single player who is being dragged along multiple times. | * They can charge up to players, knocking them up while punching. Capable of hitting a single player who is being dragged along multiple times. | ||
* They can cast [[Resta]], healing themselves and other enemies nearby. They will only do this when they're at low HP. | * They can cast [[Resta]], healing themselves and other enemies nearby. They will only do this when they're at low HP. | ||
* They can put a shield over themselves, nullifying any melee damage for a set amount of time. | * They can put a shield over themselves, nullifying any melee damage for a set amount of time or until a percent of their max HP is dealt as damage by ranged or TECHNIC attacks. | ||
== Stats == | == Stats == |
Revision as of 15:57, 7 January 2021
SEED-Argine | |
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Version | Ambition of the Illuminus |
Enemy Size | Extra Large |
Classification | Normal Enemy |
Elements | ![]() |
SEED-Argines are large SEED-forms following the steed-and-rider enemy design, making them similar to the Carriguine. Presently, they only seem to appear in places linked to Parum.
Abilities
- SEED-Argines are capable of casting Megistar on themselves.
- They have a simple punch and another punch that does more damage, knocks players back and inflict Lower ATA/EVP on them
- They can cast Barta in two ways:
- They can charge up to players, knocking them up while punching. Capable of hitting a single player who is being dragged along multiple times.
- They can cast Resta, healing themselves and other enemies nearby. They will only do this when they're at low HP.
- They can put a shield over themselves, nullifying any melee damage for a set amount of time or until a percent of their max HP is dealt as damage by ranged or TECHNIC attacks.
Stats
Drops and Locations
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