Dilnazen: Difference between revisions
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|Defense boost= 120% DFP, 130% EVP, 150% MST | |Defense boost= 120% DFP, 130% EVP, 150% MST | ||
|Burn= o | |Burn= o | ||
|Freeze= | |Freeze= o | ||
|Shock= x | |Shock= x | ||
|Silence= x | |Silence= x | ||
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|Virus= o | |Virus= o | ||
|Poison= o | |Poison= o | ||
|Stun= | |Stun= o | ||
|Sleep= o | |Sleep= o | ||
|Incapacitate= x | |Incapacitate= x |
Revision as of 20:14, 28 December 2020
Dilnazen | |
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Version | Phantasy Star Universe |
Enemy Size | Large |
Classification | Normal Enemy |
Elements | ![]() |
Dilnazen are insect-like bipedal forms with grey armor, luminous blue highlights, and praying mantis claws. It shares animation characteristics with Jarba, Bil De Vear and Kagajibari. It cannot be knocked prone, instead it flinches. Dilnazen can use a long-range jump that damages anyone near the landing site, fling a mass of dark matter, or punch. Its attacks generally knock players over. Dilnazen take half damage from ranged attacks making it hard for ranged types to kill.
Abilities
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Stats
Drops and Locations
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