Template:Cargo Rows/Weapon Lists/Start: Difference between revisions

From Phantasy Star Universe Clementine
(Remove quotes for Cargo template parse change)
Tag: Reverted
(cargo 3.6.1 test)
Tag: Manual revert
 
Line 1: Line 1:
<includeonly>{{{!}}class=wikitable sortable fullwidth altcolors center
<templatestyles src="Cargo Rows/styles.css" />
! rowspan=2 {{!}} Rarity
<includeonly>{{{!}}class="wikitable sortable fullwidth altcolors center"
! rowspan=2 {{!}} Name
! rowspan="2" {{!}} Rarity
! rowspan=2 {{!}} Mfr.<!--
! rowspan="2" {{!}} Name
! rowspan="2" {{!}} Mfr.<!--
-->{{#ifeq: {{{weapon type|}}}|RCSM||
-->{{#ifeq: {{{weapon type|}}}|RCSM||
!! colspan=2 {{!}} PP
!! colspan="2" {{!}} PP
}}<!--
}}<!--
-->!! colspan=2 {{!}} {{#switch: {{{weapon type|}}}
-->!! colspan="2" {{!}} {{#switch: {{{weapon type|}}}
|Rod|Wand|TCSM|RCSM=Tech.
|Rod|Wand|TCSM|RCSM=Tech.
|#default=Att.}}
|#default=Att.}}
! rowspan=2 {{!}} Variance<!--
! rowspan="2" {{!}} Variance<!--
-->{{#switch: {{{weapon type|}}}
-->{{#switch: {{{weapon type|}}}
|Rod|Wand|TCSM=
|Rod|Wand|TCSM=
|#default=!! rowspan=2 {{!}} Acc.}}
|#default=!! rowspan="2" {{!}} Acc.}}
{{#ifeq: {{{weapon type|}}} | RCSM | |  
{{#ifeq: {{{weapon type|}}} | RCSM | |  
! rowspan=2 {{!}} Crit Mod }}
! rowspan="2" {{!}} Crit Mod }}
! rowspan=2 {{!}} PA Mod
! rowspan="2" {{!}} PA Mod
{{#ifeq: {{{weapon type|}}} | RCSM | |  
{{#ifeq: {{{weapon type|}}} | RCSM | |  
! rowspan=2 {{!}} SE Mod }}<!--
! rowspan="2" {{!}} SE Mod }}<!--
-->{{#switch: {{{weapon type|}}}
-->{{#switch: {{{weapon type|}}}
|Rifle|Shotgun|Longbow|Laser Cannon|Twin Handgun|Handgun|Grenade|Crossbow|Card|Machinegun|RCSM|Rod|Wand|TCSM|Slicer=
|Rifle|Shotgun|Longbow|Laser Cannon|Twin Handgun|Handgun|Grenade|Crossbow|Card|Machinegun|RCSM|Rod|Wand|TCSM|Slicer=
|#default=!! rowspan=2 {{!}} Range}}<!--
|#default=!! rowspan="2" {{!}} Range}}<!--
-->{{#ifeq: {{{weapon type|}}} | Shotgun | !! rowspan=2 {{!}} Penetration }}<!--
-->{{#ifeq: {{{weapon type|}}} | Shotgun | !! rowspan="2" {{!}} Penetration }}<!--
-->{{#ifeq: {{{weapon type|}}}|RCSM
-->{{#ifeq: {{{weapon type|}}}|RCSM
| !! rowspan=2 {{!}} Shot Type !! rowspan=2 {{!}} Shot Delay}}<!--
| !! rowspan="2" {{!}} Shot Type !! rowspan="2" {{!}} Shot Delay}}<!--
-->!! rowspan=2 {{!}} {{#switch: {{{weapon type|}}}
-->!! rowspan="2" {{!}} {{#switch: {{{weapon type|}}}
|Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA
|Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA
|Rod|Wand|TCSM=TP
|Rod|Wand|TCSM=TP
|#default=ATP}} Required<!--
|#default=ATP}} Required<!--
-->{{#ifeq:{{{weapon type|}}}|Grenade|!! rowspan=2 {{!}} Shot Type}}<!--
-->{{#ifeq:{{{weapon type|}}}|Grenade|!! rowspan="2" {{!}} Shot Type}}<!--
-->{{#ifeq: {{{weapon type|}}}|RCSM
-->{{#ifeq: {{{weapon type|}}}|RCSM
| !! colspan=7 {{!}} Status Effects
| !! colspan="7" {{!}} Status Effects
| !! rowspan=2 {{!}} Status Effects}}
| !! rowspan="2" {{!}} Status Effects}}
{{!}}-
{{!}}-
{{#ifeq: {{{weapon type|}}}|RCSM||
{{#ifeq: {{{weapon type|}}}|RCSM||

Latest revision as of 17:36, 17 December 2024

Template intended to be called through the weapon list pages. Standardizes the headers for the tables.