Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|id=01180803 | |id=01180803 | ||
|name=Roc | |name=Roc | ||
|description=A rod developed by GRM.Designed for ease of | |description=A rod developed by GRM. Designed for ease of use even by CASTs, supplementing the user's mental energy. Tuned for beginners. Allegedly. | ||
日本語の説明文は不明。 | |||
|rarity=5 | |rarity=5 | ||
|rank=2 | |rank=2 | ||
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|generate=Yes | |generate=Yes | ||
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== Methods to Obtain == | |||
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{{ | || | ||
| | {{Pricing info test | ||
|Type= Weapon | |||
|Rank= 2 | |||
| | |||
|Rarity= 6 | |Rarity= 6 | ||
| | |Sell= | ||
|Shop= | |||
|[B] buy= 11700 | |||
|[B] sell= | |||
|[B] shop= [[KUBARA SPREAD]]}} | |||
|| | || | ||
{{Weapon synth board (Kubara) | {{Weapon synth board (Kubara) | ||
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|Rate= | |Rate= | ||
|Time= }} | |Time= }} | ||
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{{New drop test | {{New drop test | ||
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| Stats | |
|---|---|
| Manufacturer | |
| TP Required | 204 |
| Acc. | 9999 |
| Base PP | 848 |
| Base TP | 444 |
| Max TP | 620 |
| Variance | 53 |
| Attack Range | 0 |
A rod developed by GRM. Designed for ease of use even by CASTs, supplementing the user's mental energy. Tuned for beginners. Allegedly.
日本語の説明文は不明。
| Item ID: | 01180803 |
|---|---|
| Name: | Roc |
| Description: | A rod developed by GRM. Designed for ease of use even by CASTs, supplementing the user's mental energy. Tuned for beginners. Allegedly.
日本語の説明文は不明。 |
| Rarity: | 6★ |
| Rank: | B |
| Weapon Type: | Rod |
| Rod ID: | 08 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 204 |
|---|---|
| Implicitly Usable on Sexes: | Female, Male |
| Implicitly Usable on Races: | Beast, CAST, Human, Newman |
| Implicitly Usable on Types: | Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher |
| Attack Variance: | 53 |
|---|---|
| Attack Grinds: | 444,456,474,490,509,534,555,572,588,602,620 |
| PP Grinds: | 848,887,914,933,952,971,990,1009,1028,1079,1157 |
| Hit Rate: | 9999 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 5 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1.2 |
| Critical Attack Modifier: | 1.4 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 3 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 8 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 0 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 848 | 887 | 914 | 933 | 952 | 971 | 990 | 1009 | 1028 | 1079 | 1157 |
| Tech. | 444 | 456 | 474 | 490 | 509 | 534 | 555 | 572 | 588 | 602 | 620 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
See also: Prototype Weapons System
| No Variance | R-NV0906 |
|---|---|
| Status Effect Amplification | R-SE0906 |
| Damage Amplification | R-DA0906 |
| Fire Damage Amplification | R-AMP-F0906 |
| Ice Damage Amplification | R-AMP-I0906 |
| Lightning Damage Amplification | R-AMP-E0906 |
| Ground Damage Amplification | R-AMP-G0906 |
| Light Damage Amplification | R-AMP-L0906 |
| Dark Damage Amplification | R-AMP-D0906 |
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