Aggregated Properties
- test
- Has a 0x damage multiplier on all Photon Arts used with this weapon.
- Has a 0x critical damage boost as opposed to the standard 1.5x.
- Has a 0x Status Effect infliction rate boost as opposed to the standard 1.0x.
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|remarks= | |remarks=# test | ||
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Stats | |
Manufacturer | |
ATP Required | 0 |
Acc. | 0 |
Base PP | 1 |
Base ATP | 1 |
Max ATP | 1 |
Variance | 0 |
{{{description}}}
Item ID: | {{{id}}} |
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Name: | {{{name}}} |
Description: | {{{description}}} |
Rarity: | Expression error: Unrecognised punctuation character "{".★ |
Rank: | Error 1064: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near '{{rank}}} ORDER BY `mwhd_cargo__Ranks`.`_pageID`,`name` LIMIT 100' at line 1
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Weapon Type: | Error: The SQL function "ARGUMENT()" is not allowed.
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Manufacturer: | Error: The SQL function "ARGUMENT()" is not allowed.
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Stat Requirement To Equip: | 0 |
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Implicitly Usable on Sexes: | Male, Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
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Attack Grinds: | -1 |
PP Grinds: | -1 |
Hit Rate: | 0 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 0 |
PP Recovery Per Tick: | 0 |
PP Recovery Per Normal Attack: | 0 |
Legal Elements: |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 0 |
Critical Attack Modifier: | 0 |
PA Modifier: | 0 |
PP Modifier: | 0 |
SE Modifier: | 0 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 0 |
Visual Effect ID: | |
Sound Bank ID: | |
Sound Effect ID: |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | |
Normal Attack Width: | |
Normal Attack Angle: | |
Normal Attack Height: |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | |||||||||||
Att. |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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