Bil De Head/U+: Difference between revisions

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(Created page with "{{Weapon |id=01114C03 |name=Bil De Head/U+ |description=A visually arresting grenade with the likeness of a Bil De Golus head. Some monsters mistake it to be real and flee in fear. |rarity=8 |rank=3 |buy price=1000000 |sell price=50000 |stat required=600 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster...")
 
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|equip hand=0
|equip hand=0
|weapon type flag=1
|weapon type flag=1
|set bonus=0,0,0,0
|set bonus=102,0,0,0
|model id=13
|model id=13
|visual effect id=69
|visual effect id=69
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|rcsm bullet size=0
|rcsm bullet size=0
|rcsm bullet range=0
|rcsm bullet range=0
|coreable=No
|generate=Yes
|generate=Yes
}}
}}

Latest revision as of 16:50, 9 September 2024

A Rank Grenade Bil De Head/U+
Item image is missing.
9★
Stats
Manufacturer Kubara product
ATA Required 600
Acc. 480
Base PP 1500
Base ATP 200
Max ATP 1600
Variance 70
Attack Range 350

A visually arresting grenade with the likeness of a Bil De Golus head. Some monsters mistake it to be real and flee in fear.

Item Properties

Aggregated Properties

  • Bullets fired from this weapon explode at point-blank range.
  • Has a 1.35x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01114C03
Name: Bil De Head/U+
Description: A visually arresting

grenade with the likeness of a Bil De Golus head. Some monsters mistake it to be real and flee in fear.

Rarity: 9★
Rank: A
Weapon Type: Grenade
Grenade ID: 4C
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 600
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 70
Attack Grinds: 200,400,600,800,1000,1100,1200,1300,1400,1500,1600
PP Grinds: 1500,1550,1600,1650,1700,1750,1800,1850,1900,1950,2000
Hit Rate: 480
Maximum Grind: 10
Max Targets Per Normal Attack: 5
PP Recovery Per Tick: 11
PP Recovery Per Normal Attack: 2
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1.35
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 1
Set Bonus IDs: 102,0,0,0
Model ID: 13
Visual Effect ID: 69
Sound Bank ID: 0
Sound Effect ID: 11689
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 350
Normal Attack Width: 13000
Normal Attack Angle: 27307
Normal Attack Height: 9102
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1500 1550 1600 1650 1700 1750 1800 1850 1900 1950 2000
Att. 200 400 600 800 1000 1100 1200 1300 1400 1500 1600

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain

Drops

Source Drop Table Drop Rate
Lonely Laboratory (Ultimate) Clear Box 1/1,250