Template:Weapon/Article: Difference between revisions
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(weapon status effect template change) |
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|neutral={{{neutral status id}}} | |neutral={{{neutral status id}}} | ||
|neutral level={{{neutral status level}}} | |neutral level={{{neutral status level}}} | ||
|neutral | |neutral override={{{neutral status chance}}} | ||
|fire={{{fire status id}}} | |fire={{{fire status id}}} | ||
|fire level={{{fire status level}}} | |fire level={{{fire status level}}} | ||
|fire | |fire override={{{fire status chance}}} | ||
|ice={{{ice status id}}} | |ice={{{ice status id}}} | ||
|ice level={{{ice status level}}} | |ice level={{{ice status level}}} | ||
|ice | |ice override={{{ice status chance}}} | ||
|ground={{{ground status id}}} | |ground={{{ground status id}}} | ||
|ground level={{{ground status level}}} | |ground level={{{ground status level}}} | ||
|ground | |ground override={{{ground status chance}}} | ||
|lightning={{{lightning status id}}} | |lightning={{{lightning status id}}} | ||
|lightning level={{{lightning status level}}} | |lightning level={{{lightning status level}}} | ||
|lightning | |lightning override={{{lightning status chance}}} | ||
|dark={{{dark status id}}} | |dark={{{dark status id}}} | ||
|dark level={{{dark status level}}} | |dark level={{{dark status level}}} | ||
|dark | |dark override={{{dark status chance}}} | ||
|light={{{light status id}}} | |light={{{light status id}}} | ||
|light level={{{light status level}}} | |light level={{{light status level}}} | ||
|light | |light override={{{light status chance}}} | ||
}}}} | | }}}} | | ||
{{Weapon Status Effect | {{Weapon Status Effect | ||
|neutral={{{neutral status id}}} | |neutral={{{neutral status id}}} | ||
|neutral level={{{neutral status level}}} | |neutral level={{{neutral status level}}} | ||
|neutral | |neutral override={{{neutral status chance}}} | ||
|fire={{{fire status id}}} | |fire={{{fire status id}}} | ||
|fire level={{{fire status level}}} | |fire level={{{fire status level}}} | ||
|fire | |fire override={{{fire status chance}}} | ||
|ice={{{ice status id}}} | |ice={{{ice status id}}} | ||
|ice level={{{ice status level}}} | |ice level={{{ice status level}}} | ||
|ice | |ice override={{{ice status chance}}} | ||
|ground={{{ground status id}}} | |ground={{{ground status id}}} | ||
|ground level={{{ground status level}}} | |ground level={{{ground status level}}} | ||
|ground | |ground override={{{ground status chance}}} | ||
|lightning={{{lightning status id}}} | |lightning={{{lightning status id}}} | ||
|lightning level={{{lightning status level}}} | |lightning level={{{lightning status level}}} | ||
|lightning | |lightning override={{{lightning status chance}}} | ||
|dark={{{dark status id}}} | |dark={{{dark status id}}} | ||
|dark level={{{dark status level}}} | |dark level={{{dark status level}}} | ||
|dark | |dark override={{{dark status chance}}} | ||
|light={{{light status id}}} | |light={{{light status id}}} | ||
|light level={{{light status level}}} | |light level={{{light status level}}} | ||
|light | |light override={{{light status chance}}} | ||
}}}}<!-- | }}}}<!-- | ||
RCSM Table | RCSM Table |
Revision as of 14:53, 6 June 2024
Automatically generates a weapon page.