Template:Weapon/Article: Difference between revisions

From Phantasy Star Universe Clementine
(chance -> SEO)
(weapon status effect template change)
Line 348: Line 348:
|neutral={{{neutral status id}}}
|neutral={{{neutral status id}}}
|neutral level={{{neutral status level}}}
|neutral level={{{neutral status level}}}
|neutral chance={{{neutral status chance}}}
|neutral override={{{neutral status chance}}}
|fire={{{fire status id}}}
|fire={{{fire status id}}}
|fire level={{{fire status level}}}
|fire level={{{fire status level}}}
|fire chance={{{fire status chance}}}
|fire override={{{fire status chance}}}
|ice={{{ice status id}}}
|ice={{{ice status id}}}
|ice level={{{ice status level}}}
|ice level={{{ice status level}}}
|ice chance={{{ice status chance}}}
|ice override={{{ice status chance}}}
|ground={{{ground status id}}}
|ground={{{ground status id}}}
|ground level={{{ground status level}}}
|ground level={{{ground status level}}}
|ground chance={{{ground status chance}}}
|ground override={{{ground status chance}}}
|lightning={{{lightning status id}}}
|lightning={{{lightning status id}}}
|lightning level={{{lightning status level}}}
|lightning level={{{lightning status level}}}
|lightning chance={{{lightning status chance}}}
|lightning override={{{lightning status chance}}}
|dark={{{dark status id}}}
|dark={{{dark status id}}}
|dark level={{{dark status level}}}
|dark level={{{dark status level}}}
|dark chance={{{dark status chance}}}
|dark override={{{dark status chance}}}
|light={{{light status id}}}
|light={{{light status id}}}
|light level={{{light status level}}}
|light level={{{light status level}}}
|light chance={{{light status chance}}}
|light override={{{light status chance}}}
}}}} |
}}}} |
{{Weapon Status Effect
{{Weapon Status Effect
|neutral={{{neutral status id}}}
|neutral={{{neutral status id}}}
|neutral level={{{neutral status level}}}
|neutral level={{{neutral status level}}}
|neutral chance={{{neutral status chance}}}
|neutral override={{{neutral status chance}}}
|fire={{{fire status id}}}
|fire={{{fire status id}}}
|fire level={{{fire status level}}}
|fire level={{{fire status level}}}
|fire chance={{{fire status chance}}}
|fire override={{{fire status chance}}}
|ice={{{ice status id}}}
|ice={{{ice status id}}}
|ice level={{{ice status level}}}
|ice level={{{ice status level}}}
|ice chance={{{ice status chance}}}
|ice override={{{ice status chance}}}
|ground={{{ground status id}}}
|ground={{{ground status id}}}
|ground level={{{ground status level}}}
|ground level={{{ground status level}}}
|ground chance={{{ground status chance}}}
|ground override={{{ground status chance}}}
|lightning={{{lightning status id}}}
|lightning={{{lightning status id}}}
|lightning level={{{lightning status level}}}
|lightning level={{{lightning status level}}}
|lightning chance={{{lightning status chance}}}
|lightning override={{{lightning status chance}}}
|dark={{{dark status id}}}
|dark={{{dark status id}}}
|dark level={{{dark status level}}}
|dark level={{{dark status level}}}
|dark chance={{{dark status chance}}}
|dark override={{{dark status chance}}}
|light={{{light status id}}}
|light={{{light status id}}}
|light level={{{light status level}}}
|light level={{{light status level}}}
|light chance={{{light status chance}}}
|light override={{{light status chance}}}
}}}}<!--
}}}}<!--
RCSM Table
RCSM Table

Revision as of 14:53, 6 June 2024

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