Template:Weapon/Article: Difference between revisions
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== Status Information == | == Status Information == | ||
{{#ifeq: {{{rcsm number of shot}}} | 0 | * This RCSM cannot inflict statuses.|{{Weapon Status Effect | {{#ifeq:{{{weapon type}}} | RCSM | | ||
{{#ifeq: {{{rcsm number of shot|-1}}} | 0 | * This RCSM cannot inflict statuses.|{{Weapon Status Effect | |||
|neutral={{{neutral status id}}} | |||
|neutral level={{{neutral status level}}} | |||
|neutral chance={{{neutral status chance}}} | |||
|fire={{{fire status id}}} | |||
|fire level={{{fire status level}}} | |||
|fire chance={{{fire status chance}}} | |||
|ice={{{ice status id}}} | |||
|ice level={{{ice status level}}} | |||
|ice chance={{{ice status chance}}} | |||
|ground={{{ground status id}}} | |||
|ground level={{{ground status level}}} | |||
|ground chance={{{ground status chance}}} | |||
|lightning={{{lightning status id}}} | |||
|lightning level={{{lightning status level}}} | |||
|lightning chance={{{lightning status chance}}} | |||
|dark={{{dark status id}}} | |||
|dark level={{{dark status level}}} | |||
|dark chance={{{dark status chance}}} | |||
|light={{{light status id}}} | |||
|light level={{{light status level}}} | |||
|light chance={{{light status chance}}} | |||
}}}} | | |||
{{Weapon Status Effect | |||
|neutral={{{neutral status id}}} | |neutral={{{neutral status id}}} | ||
|neutral level={{{neutral status level}}} | |neutral level={{{neutral status level}}} | ||
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|light chance={{{light status chance}}} | |light chance={{{light status chance}}} | ||
}}}} | }}}} | ||
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RCSM Table | RCSM Table |
Revision as of 15:43, 1 June 2024
Automatically generates a weapon page.