User:Mika/sandbox/weapon: Difference between revisions

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{{Weapon
<noinclude>{{{{FULLPAGENAME}}/doc}}
|id=01066803
</noinclude><!--{{#if:{{NAMESPACE}}|| UNCOMMENT THIS OUT WHEN DEPLOYING-->__NOEDITSECTION__ 
|name=Ken'ei+
{{Infobox Equipment
|description=This weapon has photons
|image={{{name|{{FULLPAGENAME}}}}}.png
applied to the sheath as
|type=01
well. Its wielder will be
|subtype={{{weapon type}}}
granted the speed, power,
|id={{{id}}}
and overflowing bloodlust
|mfr={{{manufacturer}}}
of a demon.
|name={{{name}}}
|rarity=8
|rarity={{{rarity}}}
|rank=3
|rank={{{rank}}}
|buy price=800000
|stat requirement={{{stat required}}}
|sell price=40000
|acc={{{accuracy}}}
|stat required=1000
|account bound={{{account bound}}}
|sex=Male,Female
|min attack={{#invoke:String|match|s={{{attack grinds}}}|pattern=%d+|start=1|match=1|plain=true|nomatch=0}}
|race=Human,Newman,CAST,Beast
|max attack={{#invoke:String|match|s={{{attack grinds}}}|pattern=%d+|start=1|match=-1|plain=true|nomatch=0}}
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|min pp={{#invoke:String|match|s={{{pp grinds}}}|pattern=%d+|start=1|match=1|plain=true|nomatch=0}}
|variance=50
|status={{{neutral status id}}}
|attack grinds=600,610,620,630,640,650,660,670,680,690,700
|status level={{{neutral status level}}}
|pp grinds=600,610,620,630,640,650,660,670,680,690,700
|status chance={{{neutral status chance}}}
|accuracy=500
|var={{{variance}}}
|max grind=10
|weapon range={{{weapon range}}}
|max target=2
|pp tick=6
|pp normal=3
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|atp=0
|ata=0
|dfp=0
|tp=0
|evp=0
|mst=0
|sta=0
|normal attack mod=0.85
|critical attack mod=1.5
|pa mod=1
|pp mod=1
|se mod=1
|striking range=0
|striking speed=0
|bullet range=0
|bullet speed=0
|technic range=0
|technic speed=0
|miss=Yes
|back attack=Yes
|hitflag=0
|weapon range=439
|normal attack width=64686
|normal attack angle=9201
|normal attack height=8738
|self status id=0
|self status level=0
|self status chance=0
|neutral status id=14
|neutral status level=4
|neutral status chance=100
|fire status id=14
|fire status level=4
|fire status chance=100
|ice status id=14
|ice status level=4
|ice status chance=100
|lightning status id=14
|lightning status level=4
|lightning status chance=100
|ground status id=14
|ground status level=4
|ground status chance=100
|light status id=14
|light status level=4
|light status chance=100
|dark status id=14
|dark status level=4
|dark status chance=100
|equip hand=0
|weapon type flag=0
|set bonus=0,0,0,0
|model id=41
|visual effect id=83
|sound bank id=8
|sound effect id=76
}}
}}
<i>{{{description|No description provided.[[Category: Items with missing descriptions]]}}}</i>
== Item Properties ==
<tabber>
|-|Summary=
{{#ifexpr: {{{accuracy}}} > 9998 | * Cannot miss.}}<!-- HIDDEN STANDARDIZATION LOGIC
Rods: Standard ATTACK MOD is 1.2. Standard CRITICAL MOD is 1.4.
Wands: Standard ATTACK MOD is 1.1. Standard CRITICAL MOD is 1.3.
TCSMs: Standard SE MOD is 1.4. Standard CRITICAL MOD is 1.3.
-->{{#ifexpr: {{{normal attack mod}}} <> {{#switch:{{{weapon type}}}|Rod=1.2|Wand=1.1|default=1}}| * Has a non-standard {{{normal attack mod}}}x damage multiplier on all attacks from this weapon.}}{{#ifexpr: {{{pa mod}}} <> 1 | * Has a {{{pa mod}}}x damage multiplier on all Photon Arts used with this weapon.}}{{#ifexpr: {{{critical attack mod}}} <> {{#switch:{{{weapon type}}}|Rod=1.4|Wand=1.3|TCSM=1.3|default=1.5}}| * Has a {{{critical attack mod}}}x critical damage boost as opposed to the standard {{#switch:{{{weapon type}}}|Rod=1.4|Wand=1.3|TCSM=1.3|default=1.5}}x.}}{{#ifeq: {{{coreable}}} | Yes | * This weapon can be exchanged for a [[Ultimate Weapons|{{{weapon type}}} Core ({{{rank}}})]].}}
|-|All Properties=
{| class="wikitable"
|+ General Properties
! Item ID:
| {{{id}}}
|-
! Name:
| {{{name}}}
|-
! Description:
| {{{description}}}
|-
! Rarity:
| {{{rarity}}}★ [[Category:{{{rarity}}}★ Weapons]]
|-
! Rank:
| {{{rank}}} [[Category: {{{rank}}}-rank Weapons]]
|-
! Weapon Type:
| {{{weapon type}}} [[Category: {{{weapon type|}}}s]]
|-
! {{{weapon type}}} ID:
| {{{category id}}}
|-
! Manufacturer:
| {{{manufacturer}}} [[Category:Items manufactured by {{{manufacturer}}}]]
|}
{| class="wikitable"
|+ Restrictions
|-
! Stat Requirement To Equip:
| {{{stat required}}}
|-
! Implicitly Usable on Sexes:
| {{{sex|}}}
|-
! Implicitly Usable on Races:
| {{{race|}}}
|-
! Implicitly Usable on Types:
| {{{class|}}}
|}
{| class="wikitable"
|+ Stats
! Attack Variance:
| {{{variance|0}}}
|-
! Attack Grinds:
| {{{attack grinds}}}
|-
! PP Grinds:
| {{{pp grinds}}}
|-
! Hit Rate:
| {{{accuracy|}}}
|-
! Maximum Grind:
| {{{max grind|10}}}
|-
! Max Targets Per Normal Attack:
| {{{max target|Unknown}}}
|-
! PP Recovery Per Tick:
| {{{pp tick|0}}}
|-
! PP Recovery Per Normal Attack:
| {{{pp normal|0}}}
|-
! Legal Elements:
| {{{elements|}}}
|}
{| class="wikitable"
|+ Modifiers
! ATP Boost:
| {{{atp|0}}} {{#ifexpr: {{{atp|}}} <> 0 | [[Category: Weapons that alter ATP]]}}
|-
! ATA Boost:
| {{{ata|0}}} {{#ifexpr: {{{ata|}}} <> 0 | [[Category: Weapons that alter ATA]]}}
|-
! DFP Boost:
| {{{dfp|0}}} {{#ifexpr: {{{dfp|}}} <> 0 | [[Category: Weapons that alter DFP]]}}
|-
! TP Boost:
| {{{tp|0}}} {{#ifexpr: {{{tp|}}} <> 0 | [[Category: Weapons that alter TP]]}}
|-
! EVP Boost:
| {{{evp|0}}} {{#ifexpr: {{{evp|}}} <> 0 | [[Category: Weapons that alter EVP]]}}
|-
! MST Boost:
| {{{mst|0}}} {{#ifexpr: {{{mst|}}} <> 0 | [[Category: Weapons that alter MST]]}}
|-
! STA Boost:
| {{{sta|0}}} {{#ifexpr: {{{sta|}}} <> 0 | [[Category: Weapons that alter STA]]}}
|-
! Attack Modifier:
| {{{normal attack mod|1}}} {{#ifexpr: {{{normal attack mod|}}} <> 1 | [[Category: Weapons that have an altered Attack Modifier]]}}
|-
! Critical Attack Modifier:
| {{{critical attack mod|1}}} {{#ifexpr: {{{critical attack mod|}}} <> 1 | [[Category: Weapons that have an altered Critical Attack Modifier]]}}
|-
! PA Modifier:
| {{{pa mod|1}}} {{#ifexpr: {{{pa mod|}}} <> 1 | [[Category: Weapons that have an altered PA Modifier]]}}
|-
! PP Modifier:
| {{{pp mod|1}}} {{#ifexpr: {{{pp mod|}}} <> 1 | [[Category: Weapons that have an altered PP Modifier]]}}
|-
! SE Modifier:
| {{{se mod|1}}} {{#ifexpr: {{{se mod|}}} <> 1 | [[Category: Weapons that have an altered SE Modifier]]}}
|-
! Striking Range:
| {{{striking range|0}}} {{#ifexpr: {{{striking range|}}} <> 0 | [[Category: Weapons that have altered striking range]]}}
|-
! Striking Speed:
| {{{striking speed|0}}} {{#ifexpr: {{{striking speed|}}} <> 0 | [[Category: Weapons that have altered striking speed]]}}
|-
! Bullet Range:
| {{{bullet range|0}}} {{#ifexpr: {{{bullet range|}}} <> 0 | [[Category: Weapons that have altered bullet range]]}}
|-
! Bullet Speed:
| {{{bullet speed|0}}} {{#ifexpr: {{{bullet speed|}}} <> 0 | [[Category: Weapons that have altered bullet speed]]}}
|-
! TECHNIC Range:
| {{{technic range|0}}} {{#ifexpr: {{{technic range|}}} <> 0 | [[Category: Weapons that have altered TECHNIC range]]}}
|-
! TECHNIC Speed:
| {{{technic speed|0}}} {{#ifexpr: {{{technic speed|}}} <> 0 | [[Category: Weapons that have altered TECHNIC speed]]}}
|}
{| class="wikitable"
|+ Metadata
! Equip Hand:
| {{{equip hand|null}}}
|-
! Weapon Type Flag:
| {{{weapon type flag|null}}}
|-
! Set Bonus IDs:
| {{{set bonus|None}}}
|-
! Model ID:
| {{{model id|null}}}
|-
! Visual Effect ID:
| {{{visual effect id|}}}
|-
! Sound Bank ID:
| {{{sound bank id}}}
|-
! Sound Effect ID:
| {{{sound effect id}}}
|}
{| class="wikitable"
|+ Attack Data
! Can Miss:
| {{{miss|Yes}}}
|-
! Can Back Attack:
| {{{back attack|Yes}}}
|-
! Hitflag ID:
| {{{hitflag|null}}}
|-
! Weapon Range:
| {{{weapon range}}}
|-
! Normal Attack Width:
| {{{normal attack width}}}
|-
! Normal Attack Angle:
| {{{normal attack angle}}}
|-
! Normal Attack Height:
| {{{normal attack height}}}
|}
{| class="wikitable"
|+ Status Information
! colspan="2" | Status to Self On Hit:
|-
! ID:
| {{{self status id|0}}} {{#ifexpr: {{{self status id|}}} > 0 | [[Category: Weapons that inflict status to self]]}}
|-
! Level:
| {{{self status level|0}}}
|-
! Chance:
| {{{self status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Neutral:
|-
!ID:
|{{{neutral status id|0}}} {{#ifexpr: {{{neutral status id|}}} > 0 | [[Category: Weapons that inflict status while Neutral Element]]}}
|-
!Level:
|{{{neutral status level|0}}}
|-
!Chance:
|{{{neutral status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Fire:
|-
!ID:
|{{{fire status id|0}}} {{#ifexpr: {{{fire status id|}}} > 0 | [[Category: Weapons that inflict status while Fire Element]]}}
|-
!Level:
|{{{fire status level|0}}}
|-
!Chance:
|{{{fire status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Ice:
|-
!ID:
|{{{ice status id|0}}} {{#ifexpr: {{{ice status id|}}} > 0 | [[Category: Weapons that inflict status while Ice Element]]}}
|-
!Level:
|{{{ice status level|0}}}
|-
!Chance:
|{{{ice status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Lightning:
|-
!ID:
|{{{lightning status id|0}}} {{#ifexpr: {{{lightning status id|}}} > 0 | [[Category: Weapons that inflict status while Lightning Element]]}}
|-
!Level:
|{{{lightning status level|0}}}
|-
!Chance:
|{{{lightning status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Ground:
|-
!ID:
|{{{ground status id|0}}} {{#ifexpr: {{{ground status id|}}} > 0 | [[Category: Weapons that inflict status while Ground Element]]}}
|-
!Level:
|{{{ground status level|0}}}
|-
!Chance:
|{{{ground status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Light:
|-
!ID:
|{{{light status id|0}}} {{#ifexpr: {{{light status id|}}} > 0 | [[Category: Weapons that inflict status while Light Element]]}}
|-
!Level:
|{{{light status level|0}}}
|-
!Chance:
|{{{light status chance|0}}}
|-
! colspan="2" | Status When Weapon Is Dark:
|-
!ID:
|{{{dark status id|0}}} {{#ifexpr: {{{light status id|}}} > 0 | [[Category: Weapons that inflict status while Dark Element]]}}
|-
!Level:
|{{{dark status level|0}}}
|-
!Chance:
|{{{dark status chance|0}}}
|}
{|class="wikitable"
|+Meta Properties
!Exchangeable for a Core
|{{{coreable|No}}} {{#ifeq: {{{coreable|}}} | Yes | [[Category: Weapons exchangeable for Weapon Cores]]}}
|}</tabber>
== Grinding Information ==
{{{!}}class="wikitable"
!Stat
{{!}}{{#arraymap:0,1,2,3,4,5,6,7,8,9,10|,|x|x/10|{{!}}{{!}}}} <!-- hack: this should look at max grind and count upwards from 0 -->
{{!}}-
!PP
{{!}}{{#arraymap:{{{pp grinds}}}|,|x|x|{{!}}{{!}}}}
{{!}}-
!{{#switch: {{{weapon type|}}}
|Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA
|Rod|Wand|TCSM=TP
|#default=ATP}}
{{!}}{{#arraymap:{{{attack grinds}}}|,|x|x|{{!}}{{!}}}}
{{!}}}<!--
Set bonus lookup (reserving space)
{{#cargo_query:tables=Boards, Shops
|fields=Boards.name, Shops.id
|where=make_id = "{{{id}}}"
|join on=Boards.make_id = Shops.id
|named args=yes
|format=template
|template=Cargo Rows/Purchase
|intro= === Purchase ===
{{{!}}class="wikitable sortable"
! MAKE HEADERS
|outro= {{!}}}
|default=
}}-->
== Methods to Obtain ==
<!--
Shop query for both weapon and all boards that produce the weapon
-->{{#cargo_query:tables=Boards, Shops
|fields=Boards.name, Shops.id
|where=make_id = "{{{id}}}"
|join on=Boards.make_id = Shops.id
|named args=yes
|format=template
|template=Cargo Rows/Purchase
|intro= === Purchase ===
{{{!}}class="wikitable sortable"
! MAKE HEADERS
|outro= {{!}}}
|default=
}}<!--
Board query
-->{{#cargo_query:tables=Boards, Board_Materials
|fields=Boards.name
|join on= Boards.id = Board_Materials.id
|where=make_id = "{{{id}}}"
|named args=yes
|format=template
|template=Cargo Rows/Synthesis
|intro= === Synthesis ===
{{{!}}class="wikitable sortable"
! MAKE HEADER
|outro= {{!}}}
|default=
}}<!--
Drop query
-->{{#cargo_query:tables=Drops
|fields=_pageName, source, table_label, tickets
|where=item_id = "{{{id}}}"
|named args=yes
|format=template
|template=Cargo Rows/Drops
|intro= ===Drops===
{{{!}}class="wikitable sortable"
! Source
! Drop Table
! Drop Rate
|outro= {{!}}}
|default=
}}{{#if:{{{da|}}}|==Possible Prototypes==
{{See also|Prototype Weapons System}}
{{{!}}class="wikitable"
{{#if:{{{nv|}}}|!No Variance
{{!}}{{{nv}}}
{{!}}-}}
{{#if:{{{ee|}}}|!Enhanced Element
{{!}}{{{ee}}}
{{!}}-}}
{{#if:{{{ar|}}}|!Increased Attack Range
{{!}}{{{ar}}}
{{!}}-}}
{{#if:{{{se|}}}|!Status Effect Amplification
{{!}}{{{se}}}
{{!}}-}}
{{#if:{{{da|}}}|!Damage Amplification
{{!}}{{{da}}}
{{!}}-}}
{{#if:{{{ampf|}}}|!Fire Damage Amplification
{{!}}{{{ampf}}}
{{!}}-}}
{{#if:{{{ampi|}}}|!Ice Damage Amplification
{{!}}{{{ampi}}}
{{!}}-}}
{{#if:{{{ampe|}}}|!Lightning Damage Amplification
{{!}}{{{ampe}}}
{{!}}-}}
{{#if:{{{ampg|}}}|!Ground Damage Amplification
{{!}}{{{ampg}}}
{{!}}-}}
{{#if:{{{ampl|}}}|!Light Damage Amplification
{{!}}{{{ampl}}}
{{!}}-}}
{{#if:{{{ampd|}}}|!Dark Damage Amplification
{{!}}{{{ampd}}}
{{!}}-}}
}}
<!--}}-->

Revision as of 11:58, 16 May 2024

User:Mika/sandbox/weapon/doc

{{{name}}}
Item image is missing.
{{{rarity}}}
Stats
Manufacturer
ATP Required {{{stat required}}}
Acc. {{{accuracy}}}
Base PP 0
Base ATP 0
Max ATP 0
Variance {{{variance}}}
Attack Range {{{weapon range}}}

No description provided.

Item Properties

Expression error: Unrecognised punctuation character "{".Expression error: Unrecognised punctuation character "{".Expression error: Unrecognised punctuation character "{".Expression error: Unrecognised punctuation character "{".

General Properties
Item ID: {{{id}}}
Name: {{{name}}}
Description: {{{description}}}
Rarity: {{{rarity}}}★ [[Category:{{{rarity}}}★ Weapons]]
Rank: {{{rank}}} [[Category: {{{rank}}}-rank Weapons]]
Weapon Type: {{{weapon type}}}
{{{weapon type}}} ID: {{{category id}}}
Manufacturer: {{{manufacturer}}} [[Category:Items manufactured by {{{manufacturer}}}]]
Restrictions
Stat Requirement To Equip: {{{stat required}}}
Implicitly Usable on Sexes:
Implicitly Usable on Races:
Implicitly Usable on Types:
Stats
Attack Variance: 0
Attack Grinds: {{{attack grinds}}}
PP Grinds: {{{pp grinds}}}
Hit Rate:
Maximum Grind: 10
Max Targets Per Normal Attack: Unknown
PP Recovery Per Tick: 0
PP Recovery Per Normal Attack: 0
Legal Elements:
Modifiers
ATP Boost: 0 Expression error: Unexpected <> operator.
ATA Boost: 0 Expression error: Unexpected <> operator.
DFP Boost: 0 Expression error: Unexpected <> operator.
TP Boost: 0 Expression error: Unexpected <> operator.
EVP Boost: 0 Expression error: Unexpected <> operator.
MST Boost: 0 Expression error: Unexpected <> operator.
STA Boost: 0 Expression error: Unexpected <> operator.
Attack Modifier: 1 Expression error: Unexpected <> operator.
Critical Attack Modifier: 1 Expression error: Unexpected <> operator.
PA Modifier: 1 Expression error: Unexpected <> operator.
PP Modifier: 1 Expression error: Unexpected <> operator.
SE Modifier: 1 Expression error: Unexpected <> operator.
Striking Range: 0 Expression error: Unexpected <> operator.
Striking Speed: 0 Expression error: Unexpected <> operator.
Bullet Range: 0 Expression error: Unexpected <> operator.
Bullet Speed: 0 Expression error: Unexpected <> operator.
TECHNIC Range: 0 Expression error: Unexpected <> operator.
TECHNIC Speed: 0 Expression error: Unexpected <> operator.
Metadata
Equip Hand: null
Weapon Type Flag: null
Set Bonus IDs: None
Model ID: null
Visual Effect ID:
Sound Bank ID: {{{sound bank id}}}
Sound Effect ID: {{{sound effect id}}}
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: null
Weapon Range: {{{weapon range}}}
Normal Attack Width: {{{normal attack width}}}
Normal Attack Angle: {{{normal attack angle}}}
Normal Attack Height: {{{normal attack height}}}
Status Information
Status to Self On Hit:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Neutral:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Fire:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Ice:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Lightning:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Ground:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Light:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Status When Weapon Is Dark:
ID: 0 Expression error: Unexpected > operator.
Level: 0
Chance: 0
Meta Properties
Exchangeable for a Core No

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP {{{pp grinds}}}
ATP {{{attack grinds}}}

Methods to Obtain

Error 1054: Unknown column 'make_id' in 'WHERE'

Function: CargoSQLQuery::run Query: SELECT `mwhd_cargo__Shops`.`_pageID` AS `cargo_backlink_page_id_Shops`,`mwhd_cargo__Boards`.`_pageID` AS `cargo_backlink_page_id_Boards`,`mwhd_cargo__Boards`.`name` AS `name`,`mwhd_cargo__Shops`.`id` AS `id` FROM `mwhd_cargo__Boards` LEFT OUTER JOIN `mwhd_cargo__Shops` ON ((`mwhd_cargo__Boards`.`make_id`=`mwhd_cargo__Shops`.`id`)) WHERE make_id = "{{{id}}}" ORDER BY `mwhd_cargo__Shops`.`_pageID`,`mwhd_cargo__Boards`.`_pageID`,`mwhd_cargo__Boards`.`name`,`mwhd_cargo__Shops`.`id` LIMIT 100

Error: Table Board_Materials not found.