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User:Mika/sandbox/weapon: Difference between revisions
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{{ | <noinclude>{{{{FULLPAGENAME}}/doc}} | ||
| | </noinclude><!--{{#if:{{NAMESPACE}}|| UNCOMMENT THIS OUT WHEN DEPLOYING-->__NOEDITSECTION__ | ||
{{Infobox Equipment | |||
| | |image={{{name|{{FULLPAGENAME}}}}}.png | ||
|type=01 | |||
|subtype={{{weapon type}}} | |||
|id={{{id}}} | |||
|mfr={{{manufacturer}}} | |||
|name={{{name}}} | |||
| | |rarity={{{rarity}}} | ||
| | |rank={{{rank}}} | ||
| | |stat requirement={{{stat required}}} | ||
| | |acc={{{accuracy}}} | ||
| | |account bound={{{account bound}}} | ||
| | |min attack={{#invoke:String|match|s={{{attack grinds}}}|pattern=%d+|start=1|match=1|plain=true|nomatch=0}} | ||
| | |max attack={{#invoke:String|match|s={{{attack grinds}}}|pattern=%d+|start=1|match=-1|plain=true|nomatch=0}} | ||
| | |min pp={{#invoke:String|match|s={{{pp grinds}}}|pattern=%d+|start=1|match=1|plain=true|nomatch=0}} | ||
| | |status={{{neutral status id}}} | ||
| | |status level={{{neutral status level}}} | ||
| | |status chance={{{neutral status chance}}} | ||
|var={{{variance}}} | |||
| | |weapon range={{{weapon range}}} | ||
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}} | }} | ||
<i>{{{description|No description provided.[[Category: Items with missing descriptions]]}}}</i> | |||
== Item Properties == | |||
<tabber> | |||
|-|Summary= | |||
{{#ifexpr: {{{accuracy}}} > 9998 | * Cannot miss.}}<!-- HIDDEN STANDARDIZATION LOGIC | |||
Rods: Standard ATTACK MOD is 1.2. Standard CRITICAL MOD is 1.4. | |||
Wands: Standard ATTACK MOD is 1.1. Standard CRITICAL MOD is 1.3. | |||
TCSMs: Standard SE MOD is 1.4. Standard CRITICAL MOD is 1.3. | |||
-->{{#ifexpr: {{{normal attack mod}}} <> {{#switch:{{{weapon type}}}|Rod=1.2|Wand=1.1|default=1}}| * Has a non-standard {{{normal attack mod}}}x damage multiplier on all attacks from this weapon.}}{{#ifexpr: {{{pa mod}}} <> 1 | * Has a {{{pa mod}}}x damage multiplier on all Photon Arts used with this weapon.}}{{#ifexpr: {{{critical attack mod}}} <> {{#switch:{{{weapon type}}}|Rod=1.4|Wand=1.3|TCSM=1.3|default=1.5}}| * Has a {{{critical attack mod}}}x critical damage boost as opposed to the standard {{#switch:{{{weapon type}}}|Rod=1.4|Wand=1.3|TCSM=1.3|default=1.5}}x.}}{{#ifeq: {{{coreable}}} | Yes | * This weapon can be exchanged for a [[Ultimate Weapons|{{{weapon type}}} Core ({{{rank}}})]].}} | |||
|-|All Properties= | |||
{| class="wikitable" | |||
|+ General Properties | |||
! Item ID: | |||
| {{{id}}} | |||
|- | |||
! Name: | |||
| {{{name}}} | |||
|- | |||
! Description: | |||
| {{{description}}} | |||
|- | |||
! Rarity: | |||
| {{{rarity}}}★ [[Category:{{{rarity}}}★ Weapons]] | |||
|- | |||
! Rank: | |||
| {{{rank}}} [[Category: {{{rank}}}-rank Weapons]] | |||
|- | |||
! Weapon Type: | |||
| {{{weapon type}}} [[Category: {{{weapon type|}}}s]] | |||
|- | |||
! {{{weapon type}}} ID: | |||
| {{{category id}}} | |||
|- | |||
! Manufacturer: | |||
| {{{manufacturer}}} [[Category:Items manufactured by {{{manufacturer}}}]] | |||
|} | |||
{| class="wikitable" | |||
|+ Restrictions | |||
|- | |||
! Stat Requirement To Equip: | |||
| {{{stat required}}} | |||
|- | |||
! Implicitly Usable on Sexes: | |||
| {{{sex|}}} | |||
|- | |||
! Implicitly Usable on Races: | |||
| {{{race|}}} | |||
|- | |||
! Implicitly Usable on Types: | |||
| {{{class|}}} | |||
|} | |||
{| class="wikitable" | |||
|+ Stats | |||
! Attack Variance: | |||
| {{{variance|0}}} | |||
|- | |||
! Attack Grinds: | |||
| {{{attack grinds}}} | |||
|- | |||
! PP Grinds: | |||
| {{{pp grinds}}} | |||
|- | |||
! Hit Rate: | |||
| {{{accuracy|}}} | |||
|- | |||
! Maximum Grind: | |||
| {{{max grind|10}}} | |||
|- | |||
! Max Targets Per Normal Attack: | |||
| {{{max target|Unknown}}} | |||
|- | |||
! PP Recovery Per Tick: | |||
| {{{pp tick|0}}} | |||
|- | |||
! PP Recovery Per Normal Attack: | |||
| {{{pp normal|0}}} | |||
|- | |||
! Legal Elements: | |||
| {{{elements|}}} | |||
|} | |||
{| class="wikitable" | |||
|+ Modifiers | |||
! ATP Boost: | |||
| {{{atp|0}}} {{#ifexpr: {{{atp|}}} <> 0 | [[Category: Weapons that alter ATP]]}} | |||
|- | |||
! ATA Boost: | |||
| {{{ata|0}}} {{#ifexpr: {{{ata|}}} <> 0 | [[Category: Weapons that alter ATA]]}} | |||
|- | |||
! DFP Boost: | |||
| {{{dfp|0}}} {{#ifexpr: {{{dfp|}}} <> 0 | [[Category: Weapons that alter DFP]]}} | |||
|- | |||
! TP Boost: | |||
| {{{tp|0}}} {{#ifexpr: {{{tp|}}} <> 0 | [[Category: Weapons that alter TP]]}} | |||
|- | |||
! EVP Boost: | |||
| {{{evp|0}}} {{#ifexpr: {{{evp|}}} <> 0 | [[Category: Weapons that alter EVP]]}} | |||
|- | |||
! MST Boost: | |||
| {{{mst|0}}} {{#ifexpr: {{{mst|}}} <> 0 | [[Category: Weapons that alter MST]]}} | |||
|- | |||
! STA Boost: | |||
| {{{sta|0}}} {{#ifexpr: {{{sta|}}} <> 0 | [[Category: Weapons that alter STA]]}} | |||
|- | |||
! Attack Modifier: | |||
| {{{normal attack mod|1}}} {{#ifexpr: {{{normal attack mod|}}} <> 1 | [[Category: Weapons that have an altered Attack Modifier]]}} | |||
|- | |||
! Critical Attack Modifier: | |||
| {{{critical attack mod|1}}} {{#ifexpr: {{{critical attack mod|}}} <> 1 | [[Category: Weapons that have an altered Critical Attack Modifier]]}} | |||
|- | |||
! PA Modifier: | |||
| {{{pa mod|1}}} {{#ifexpr: {{{pa mod|}}} <> 1 | [[Category: Weapons that have an altered PA Modifier]]}} | |||
|- | |||
! PP Modifier: | |||
| {{{pp mod|1}}} {{#ifexpr: {{{pp mod|}}} <> 1 | [[Category: Weapons that have an altered PP Modifier]]}} | |||
|- | |||
! SE Modifier: | |||
| {{{se mod|1}}} {{#ifexpr: {{{se mod|}}} <> 1 | [[Category: Weapons that have an altered SE Modifier]]}} | |||
|- | |||
! Striking Range: | |||
| {{{striking range|0}}} {{#ifexpr: {{{striking range|}}} <> 0 | [[Category: Weapons that have altered striking range]]}} | |||
|- | |||
! Striking Speed: | |||
| {{{striking speed|0}}} {{#ifexpr: {{{striking speed|}}} <> 0 | [[Category: Weapons that have altered striking speed]]}} | |||
|- | |||
! Bullet Range: | |||
| {{{bullet range|0}}} {{#ifexpr: {{{bullet range|}}} <> 0 | [[Category: Weapons that have altered bullet range]]}} | |||
|- | |||
! Bullet Speed: | |||
| {{{bullet speed|0}}} {{#ifexpr: {{{bullet speed|}}} <> 0 | [[Category: Weapons that have altered bullet speed]]}} | |||
|- | |||
! TECHNIC Range: | |||
| {{{technic range|0}}} {{#ifexpr: {{{technic range|}}} <> 0 | [[Category: Weapons that have altered TECHNIC range]]}} | |||
|- | |||
! TECHNIC Speed: | |||
| {{{technic speed|0}}} {{#ifexpr: {{{technic speed|}}} <> 0 | [[Category: Weapons that have altered TECHNIC speed]]}} | |||
|} | |||
{| class="wikitable" | |||
|+ Metadata | |||
! Equip Hand: | |||
| {{{equip hand|null}}} | |||
|- | |||
! Weapon Type Flag: | |||
| {{{weapon type flag|null}}} | |||
|- | |||
! Set Bonus IDs: | |||
| {{{set bonus|None}}} | |||
|- | |||
! Model ID: | |||
| {{{model id|null}}} | |||
|- | |||
! Visual Effect ID: | |||
| {{{visual effect id|}}} | |||
|- | |||
! Sound Bank ID: | |||
| {{{sound bank id}}} | |||
|- | |||
! Sound Effect ID: | |||
| {{{sound effect id}}} | |||
|} | |||
{| class="wikitable" | |||
|+ Attack Data | |||
! Can Miss: | |||
| {{{miss|Yes}}} | |||
|- | |||
! Can Back Attack: | |||
| {{{back attack|Yes}}} | |||
|- | |||
! Hitflag ID: | |||
| {{{hitflag|null}}} | |||
|- | |||
! Weapon Range: | |||
| {{{weapon range}}} | |||
|- | |||
! Normal Attack Width: | |||
| {{{normal attack width}}} | |||
|- | |||
! Normal Attack Angle: | |||
| {{{normal attack angle}}} | |||
|- | |||
! Normal Attack Height: | |||
| {{{normal attack height}}} | |||
|} | |||
{| class="wikitable" | |||
|+ Status Information | |||
! colspan="2" | Status to Self On Hit: | |||
|- | |||
! ID: | |||
| {{{self status id|0}}} {{#ifexpr: {{{self status id|}}} > 0 | [[Category: Weapons that inflict status to self]]}} | |||
|- | |||
! Level: | |||
| {{{self status level|0}}} | |||
|- | |||
! Chance: | |||
| {{{self status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Neutral: | |||
|- | |||
!ID: | |||
|{{{neutral status id|0}}} {{#ifexpr: {{{neutral status id|}}} > 0 | [[Category: Weapons that inflict status while Neutral Element]]}} | |||
|- | |||
!Level: | |||
|{{{neutral status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{neutral status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Fire: | |||
|- | |||
!ID: | |||
|{{{fire status id|0}}} {{#ifexpr: {{{fire status id|}}} > 0 | [[Category: Weapons that inflict status while Fire Element]]}} | |||
|- | |||
!Level: | |||
|{{{fire status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{fire status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Ice: | |||
|- | |||
!ID: | |||
|{{{ice status id|0}}} {{#ifexpr: {{{ice status id|}}} > 0 | [[Category: Weapons that inflict status while Ice Element]]}} | |||
|- | |||
!Level: | |||
|{{{ice status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{ice status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Lightning: | |||
|- | |||
!ID: | |||
|{{{lightning status id|0}}} {{#ifexpr: {{{lightning status id|}}} > 0 | [[Category: Weapons that inflict status while Lightning Element]]}} | |||
|- | |||
!Level: | |||
|{{{lightning status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{lightning status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Ground: | |||
|- | |||
!ID: | |||
|{{{ground status id|0}}} {{#ifexpr: {{{ground status id|}}} > 0 | [[Category: Weapons that inflict status while Ground Element]]}} | |||
|- | |||
!Level: | |||
|{{{ground status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{ground status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Light: | |||
|- | |||
!ID: | |||
|{{{light status id|0}}} {{#ifexpr: {{{light status id|}}} > 0 | [[Category: Weapons that inflict status while Light Element]]}} | |||
|- | |||
!Level: | |||
|{{{light status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{light status chance|0}}} | |||
|- | |||
! colspan="2" | Status When Weapon Is Dark: | |||
|- | |||
!ID: | |||
|{{{dark status id|0}}} {{#ifexpr: {{{light status id|}}} > 0 | [[Category: Weapons that inflict status while Dark Element]]}} | |||
|- | |||
!Level: | |||
|{{{dark status level|0}}} | |||
|- | |||
!Chance: | |||
|{{{dark status chance|0}}} | |||
|} | |||
{|class="wikitable" | |||
|+Meta Properties | |||
!Exchangeable for a Core | |||
|{{{coreable|No}}} {{#ifeq: {{{coreable|}}} | Yes | [[Category: Weapons exchangeable for Weapon Cores]]}} | |||
|}</tabber> | |||
== Grinding Information == | |||
{{{!}}class="wikitable" | |||
!Stat | |||
{{!}}{{#arraymap:0,1,2,3,4,5,6,7,8,9,10|,|x|x/10|{{!}}{{!}}}} <!-- hack: this should look at max grind and count upwards from 0 --> | |||
{{!}}- | |||
!PP | |||
{{!}}{{#arraymap:{{{pp grinds}}}|,|x|x|{{!}}{{!}}}} | |||
{{!}}- | |||
!{{#switch: {{{weapon type|}}} | |||
|Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA | |||
|Rod|Wand|TCSM=TP | |||
|#default=ATP}} | |||
{{!}}{{#arraymap:{{{attack grinds}}}|,|x|x|{{!}}{{!}}}} | |||
{{!}}}<!-- | |||
Set bonus lookup (reserving space) | |||
{{#cargo_query:tables=Boards, Shops | |||
|fields=Boards.name, Shops.id | |||
|where=make_id = "{{{id}}}" | |||
|join on=Boards.make_id = Shops.id | |||
|named args=yes | |||
|format=template | |||
|template=Cargo Rows/Purchase | |||
|intro= === Purchase === | |||
{{{!}}class="wikitable sortable" | |||
! MAKE HEADERS | |||
|outro= {{!}}} | |||
|default= | |||
}}--> | |||
== Methods to Obtain == | |||
<!-- | |||
Shop query for both weapon and all boards that produce the weapon | |||
-->{{#cargo_query:tables=Boards, Shops | |||
|fields=Boards.name, Shops.id | |||
|where=make_id = "{{{id}}}" | |||
|join on=Boards.make_id = Shops.id | |||
|named args=yes | |||
|format=template | |||
|template=Cargo Rows/Purchase | |||
|intro= === Purchase === | |||
{{{!}}class="wikitable sortable" | |||
! MAKE HEADERS | |||
|outro= {{!}}} | |||
|default= | |||
}}<!-- | |||
Board query | |||
-->{{#cargo_query:tables=Boards, Board_Materials | |||
|fields=Boards.name | |||
|join on= Boards.id = Board_Materials.id | |||
|where=make_id = "{{{id}}}" | |||
|named args=yes | |||
|format=template | |||
|template=Cargo Rows/Synthesis | |||
|intro= === Synthesis === | |||
{{{!}}class="wikitable sortable" | |||
! MAKE HEADER | |||
|outro= {{!}}} | |||
|default= | |||
}}<!-- | |||
Drop query | |||
-->{{#cargo_query:tables=Drops | |||
|fields=_pageName, source, table_label, tickets | |||
|where=item_id = "{{{id}}}" | |||
|named args=yes | |||
|format=template | |||
|template=Cargo Rows/Drops | |||
|intro= ===Drops=== | |||
{{{!}}class="wikitable sortable" | |||
! Source | |||
! Drop Table | |||
! Drop Rate | |||
|outro= {{!}}} | |||
|default= | |||
}}{{#if:{{{da|}}}|==Possible Prototypes== | |||
{{See also|Prototype Weapons System}} | |||
{{{!}}class="wikitable" | |||
{{#if:{{{nv|}}}|!No Variance | |||
{{!}}{{{nv}}} | |||
{{!}}-}} | |||
{{#if:{{{ee|}}}|!Enhanced Element | |||
{{!}}{{{ee}}} | |||
{{!}}-}} | |||
{{#if:{{{ar|}}}|!Increased Attack Range | |||
{{!}}{{{ar}}} | |||
{{!}}-}} | |||
{{#if:{{{se|}}}|!Status Effect Amplification | |||
{{!}}{{{se}}} | |||
{{!}}-}} | |||
{{#if:{{{da|}}}|!Damage Amplification | |||
{{!}}{{{da}}} | |||
{{!}}-}} | |||
{{#if:{{{ampf|}}}|!Fire Damage Amplification | |||
{{!}}{{{ampf}}} | |||
{{!}}-}} | |||
{{#if:{{{ampi|}}}|!Ice Damage Amplification | |||
{{!}}{{{ampi}}} | |||
{{!}}-}} | |||
{{#if:{{{ampe|}}}|!Lightning Damage Amplification | |||
{{!}}{{{ampe}}} | |||
{{!}}-}} | |||
{{#if:{{{ampg|}}}|!Ground Damage Amplification | |||
{{!}}{{{ampg}}} | |||
{{!}}-}} | |||
{{#if:{{{ampl|}}}|!Light Damage Amplification | |||
{{!}}{{{ampl}}} | |||
{{!}}-}} | |||
{{#if:{{{ampd|}}}|!Dark Damage Amplification | |||
{{!}}{{{ampd}}} | |||
{{!}}-}} | |||
}} | |||
<!--}}--> |
Revision as of 11:58, 16 May 2024
{{{name}}} | |
---|---|
Item image is missing. | |
{{{rarity}}} | |
Stats | |
Manufacturer | |
ATP Required | {{{stat required}}} |
Acc. | {{{accuracy}}} |
Base PP | 0 |
Base ATP | 0 |
Max ATP | 0 |
Variance | {{{variance}}} |
Attack Range | {{{weapon range}}} |
No description provided.
Item Properties
Item ID: | {{{id}}} |
---|---|
Name: | {{{name}}} |
Description: | {{{description}}} |
Rarity: | {{{rarity}}}★ [[Category:{{{rarity}}}★ Weapons]] |
Rank: | {{{rank}}} [[Category: {{{rank}}}-rank Weapons]] |
Weapon Type: | {{{weapon type}}} |
{{{weapon type}}} ID: | {{{category id}}} |
Manufacturer: | {{{manufacturer}}} [[Category:Items manufactured by {{{manufacturer}}}]] |
Stat Requirement To Equip: | {{{stat required}}} |
---|---|
Implicitly Usable on Sexes: | |
Implicitly Usable on Races: | |
Implicitly Usable on Types: |
Attack Variance: | 0 |
---|---|
Attack Grinds: | {{{attack grinds}}} |
PP Grinds: | {{{pp grinds}}} |
Hit Rate: | |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | Unknown |
PP Recovery Per Tick: | 0 |
PP Recovery Per Normal Attack: | 0 |
Legal Elements: |
ATP Boost: | 0 Expression error: Unexpected <> operator. |
---|---|
ATA Boost: | 0 Expression error: Unexpected <> operator. |
DFP Boost: | 0 Expression error: Unexpected <> operator. |
TP Boost: | 0 Expression error: Unexpected <> operator. |
EVP Boost: | 0 Expression error: Unexpected <> operator. |
MST Boost: | 0 Expression error: Unexpected <> operator. |
STA Boost: | 0 Expression error: Unexpected <> operator. |
Attack Modifier: | 1 Expression error: Unexpected <> operator. |
Critical Attack Modifier: | 1 Expression error: Unexpected <> operator. |
PA Modifier: | 1 Expression error: Unexpected <> operator. |
PP Modifier: | 1 Expression error: Unexpected <> operator. |
SE Modifier: | 1 Expression error: Unexpected <> operator. |
Striking Range: | 0 Expression error: Unexpected <> operator. |
Striking Speed: | 0 Expression error: Unexpected <> operator. |
Bullet Range: | 0 Expression error: Unexpected <> operator. |
Bullet Speed: | 0 Expression error: Unexpected <> operator. |
TECHNIC Range: | 0 Expression error: Unexpected <> operator. |
TECHNIC Speed: | 0 Expression error: Unexpected <> operator. |
Equip Hand: | null |
---|---|
Weapon Type Flag: | null |
Set Bonus IDs: | None |
Model ID: | null |
Visual Effect ID: | |
Sound Bank ID: | {{{sound bank id}}} |
Sound Effect ID: | {{{sound effect id}}} |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | null |
Weapon Range: | {{{weapon range}}} |
Normal Attack Width: | {{{normal attack width}}} |
Normal Attack Angle: | {{{normal attack angle}}} |
Normal Attack Height: | {{{normal attack height}}} |
Status to Self On Hit: | |
---|---|
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Light: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 Expression error: Unexpected > operator. |
Level: | 0 |
Chance: | 0 |
Exchangeable for a Core | No |
---|
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | {{{pp grinds}}} | ||||||||||
ATP | {{{attack grinds}}} |
Methods to Obtain
Error 1054: Unknown column 'make_id' in 'WHERE'
Function: CargoSQLQuery::run Query: SELECT `mwhd_cargo__Shops`.`_pageID` AS `cargo_backlink_page_id_Shops`,`mwhd_cargo__Boards`.`_pageID` AS `cargo_backlink_page_id_Boards`,`mwhd_cargo__Boards`.`name` AS `name`,`mwhd_cargo__Shops`.`id` AS `id` FROM `mwhd_cargo__Boards` LEFT OUTER JOIN `mwhd_cargo__Shops` ON ((`mwhd_cargo__Boards`.`make_id`=`mwhd_cargo__Shops`.`id`)) WHERE make_id = "{{{id}}}" ORDER BY `mwhd_cargo__Shops`.`_pageID`,`mwhd_cargo__Boards`.`_pageID`,`mwhd_cargo__Boards`.`name`,`mwhd_cargo__Shops`.`id` LIMIT 100
Error: Table Board_Materials not found.