Template:Weapon/Cargo: Difference between revisions

From Phantasy Star Universe Clementine
(change elements from boolean array to string array)
(cleanup schema)
Line 8: Line 8:
|rarity = Integer (allowed values=0,1,2,3,4,5,6,7,8,9,10,11,12,13,14)
|rarity = Integer (allowed values=0,1,2,3,4,5,6,7,8,9,10,11,12,13,14)
|rank = Integer (allowed values=1,2,3,4) <!-- rarity is 0-indexed, rank is not -->
|rank = Integer (allowed values=1,2,3,4) <!-- rarity is 0-indexed, rank is not -->
|buy_price = Integer <!-- Unused. Should we ditch this field? -->
<!-- UNUSED: |buy_price = Integer -->
|sell_price = Integer <!-- same as above -->
<!-- UNUSED: |sell_price = Integer -->
<!-- Derived Properties -->
<!-- Derived Properties -->
|category_id = String (mandatory)
|category_id = String (mandatory)
Line 44: Line 44:
|pp_mod = Float
|pp_mod = Float
|se_mod = Float
|se_mod = Float
|striking_range = Float
<!-- UNUSED: |striking_range = Float -->
|striking_speed = Float
<!-- UNUSED: |striking_speed = Float -->
|bullet_range = Float
<!-- UNUSED: |bullet_range = Float -->
|bullet_speed = Float
<!-- UNUSED: |bullet_speed = Float -->
|technic_range = Float
<!-- UNUSED: |technic_range = Float -->
|technic_speed = Float
<!-- UNUSED: |technic_speed = Float -->
<!-- Attack Data -->
<!-- Attack Data -->
|can_miss = Boolean
|can_miss = Boolean
Line 81: Line 81:
|equip_hand = Integer
|equip_hand = Integer
|weapon_type_flag = Integer
|weapon_type_flag = Integer
<!-- UNUSED: |action_label = Integer -->
|set_bonus = List (,) of Integer
|set_bonus = List (,) of Integer
|model_id = Integer
|model_id = Integer
|visual_effect_id = Integer
|visual_effect_id = Integer
|sound_effect_id_1 = Integer
<!-- sound_effect_id Properties -->
|sound_effect_id_2 = Integer
|sound_bank_id = Integer
|hitbox = List (,) of Integer
|sound_effect_id = Integer
<!-- Hitbox Properties -->
|range = Integer
|normal_attack_width = Integer
|unknown_1 = Integer
|unknown_2 = Integer
}}</noinclude>
}}</noinclude>

Revision as of 16:38, 20 March 2024

Template used for declaring weapon properties in Cargo.

Error: "range" cannot be used as a Cargo field name, because it is an SQL keyword.