Kog Nadd: Difference between revisions
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(→Stats: Update 66 (Reduced Kog Nadd tech resist to 25%).) |
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|Half damage ranged= o | |Half damage ranged= o | ||
|Half damage TECHNIC= o}} | |Half damage TECHNIC= o}} | ||
25% TECHNIC Resist. | |||
==Drops and Locations== | ==Drops and Locations== |
Revision as of 17:39, 22 October 2023
Kog Nadd | |
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Version | Phantasy Star Universe |
Enemy Size | Large |
Classification | Normal Enemy |
Elements | ![]() |
Kog Nadds are large, rhinoceros-esque creatures native to Moatoob, though use in laboratories has led them to make scarce appearances elsewhere. They are well-defended creatures, taking half damage from bullets and TECHNICs and being adorned with large spikes that can damage striking-specialists.
Abilities
- Can inflict contact damage thanks to their spikes, though this damage is negligible with high enough defense.
- Will bite players close to its front, trying to knock them down.
- Will swing its tail at players that approach from behind, also trying to knock them down.
- Charges towards ranged attackers if agitated enough.
- Becomes frenzied after being damaged to a certain extant, proceeding to charge about the area several times, regardless of whether or not it will hit anything. It casts Jellen after its final charge.
Stats
25% TECHNIC Resist.
Drops and Locations
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