Updates/April 2022: Difference between revisions

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**Leaving a party will cause the player to be unable to re-join that mission until it has been cleared or abandoned.
**Leaving a party will cause the player to be unable to re-join that mission until it has been cleared or abandoned.
**Players can no longer leave parties during boss fights.
**Players can no longer leave parties during boss fights.
**Players can no longer be revived by Giresta or any Resurrection items.
**Players can no longer be revived by Giresta or Moon Atomizers.
*Fixed an issue where Body Units that provided SE resistances would not be removed upon removing the unit.
*Fixed an issue where Body Units that provided SE resistances would not be removed upon removing the unit.
*Fixed an issue where Boss AI would cease to function if a player was waiting in the boss portal while the rest of the party was fighting it.
*Fixed an issue where Boss AI would cease to function if a player was waiting in the boss portal while the rest of the party was fighting it.

Revision as of 18:30, 4 April 2022

Update 32

April 4, 2022

Missions

Items

Nanoblast

  • Decreased defense modifier of the Defense Nanoblast from 220% to 200%, and reduced active timer from 75 seconds to 60 seconds.

Photon Arts

  • Grand Crusher power modifier increased from 190% to 220%.
  • Bogga Zubba power modifier increased from 350% to 450%. Target count increased from 4 to 5.
  • Bogga Danga power modifier for the first combo increased from 280% to 360%. Power modifier for the second combo increased from 320% to 440%. Power modifier for the third combo increased from 460% to 550%. Target count increased by 1 on the first and second combo.
  • Ikk Hikk power modifier for the first combo increased from 462% to 550%. Power modifier for the second combo increased from 330% to 600%. Target count increased by 1 on the first combo. Hitbox radius increase for all combos.
  • Bogga Robado power modifier for the first combo increased from 230% to 330%, second combo from 270% to 420%, and third combo 300% to 430%.
  • Bogga Ranpa power modifier for the first combo increased from 330% to 400%, second combo from 255% to 280%, third combo to 600%. First combo hitbox radius increased.
  • Anga Jabroga power modifier increased from 410% to 550%.
  • Anga Grudda power modifier for the first combo increased from 170% to 200%, second combo from 290% to 320%.
  • Anga Redda power modifier for the third combo increased from 800% to 1010%.
  • Dus Robado power modifier for the second combo increased by 50% at all levels, and the second combo increased by 100% at all levels.
  • Dus Daggas power modifier for the third combo increased by 20% at all levels.
  • Dus Majarra power modifier for the second combo increased by 40% at all levels.
  • Cross Hurricane power modifier for the first combo increased from 230% to 450%, second combo from 300% to 400%, and third combo from 450% to 500%. Hitbox radius increased on all combos.
  • Dus Skadd hitbox size for the third combo has been reduced.
  • Shousen Totsuzan-ga attack range increased for both combos.
  • All elemental handgun bullets have received a 45% increase to their power modifier. The element % has been adjusted to be 13/21/30/40/50. Ranged increased by 400 at LV31+.
  • Mayalee Hit power modifier increased by 125%.
  • All Twin Handgun elemental bullets now hit 2 targets, and bullet size has been slightly increased.

Titles

System

  • The following changes have been made to Hardcore Mode:
    • Leaving a party will cause the player to be unable to re-join that mission until it has been cleared or abandoned.
    • Players can no longer leave parties during boss fights.
    • Players can no longer be revived by Giresta or Moon Atomizers.
  • Fixed an issue where Body Units that provided SE resistances would not be removed upon removing the unit.
  • Fixed an issue where Boss AI would cease to function if a player was waiting in the boss portal while the rest of the party was fighting it.