Template:Weapon stats test: Difference between revisions

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| rowspan="2" style="background:#E0FFFF;color:#000000" | '''{{#switch: {{{Category|}}}
| rowspan="2" style="background:#E0FFFF;color:#000000" | '''{{#switch: {{{Category|}}}
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Laser Cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Laser Cannon|Twin handgun|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA
|Rod|Wand|TCSM= TP
|Rod|Wand|TCSM= TP
|#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" style="background:#E0FFFF;color:#000000" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" style="background:#E0FFFF;color:#000000" | '''Status effect'''
|#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" style="background:#E0FFFF;color:#000000" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" style="background:#E0FFFF;color:#000000" | '''Status effect'''

Revision as of 23:45, 14 May 2022

Template parameters

  • Category: Identify the weapon's category (of the 27) in this field.
  • Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
  • Rarity: Identify the weapon's numeric rarity in this field.
  • Ver.: Identify the version of the game this weapon is from using either PSU, AOTI or AOTI GAC.
  • PP: List the weapon's base PP here.
  • Att.: List the weapon's base attack power here.
  • Tech.: List the weapon's base TECHNIC power here.
  • Acc.: List the weapon's accuracy here.
  • Req.: List the weapon's requirement here.
  • Variance: List the weapon's variance here. If unknown, leave this field blank.
  • Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
  • Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
  • Effect LV: If the weapon has a status effect, list the level of the effect here.
  • If any values are unknown, leave the field blank! There is no need to enter question marks!

Blank template

{{Weapon stats test
|Category= 
|Mfr.= 
|Rarity= 
|Ver.= 
|PP= 
|Att.= 
|Tech.= 
|Acc.= 
|Req.= 
|Variance= 
|Status effect= 
|Effect LV= }}