Enemies: Difference between revisions
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The below pages list individual statistics, spawn areas and drop tables for each type of enemy. | |||
The | |||
==Native Creatures (Parum)== | ==Native Creatures (Parum)== | ||
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* [[Rappy Paska]] | * [[Rappy Paska]] | ||
--> | --> | ||
==Base Stats== | |||
The following charts display the base stats for enemies at varying levels. [[Bosses]] use these stats in conjunction with their own modifiers. | |||
{| style="text-align:center" | |||
| | |||
{| class="wikitable" style="text-align:center" | |||
! LV !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA !! EXP | |||
|- | |||
| 1 || 122 || 72 || 20 || 56 || 10 || 22 || 10 || 20 || 6 | |||
|- | |||
| 5 || 201 || 80 || 30 || 87 || 19 || 45 || 24 || 20 || 10 | |||
|- | |||
| 10 || 381 || 105 || 43 || 127 || 29 || 65 || 42 || 20 || 19 | |||
|- | |||
| 15 || 697 || 145 || 55 || 167 || 49 || 137 || 59 || 20 || 29 | |||
|- | |||
| 20 || 1145 || 204 || 68 || 207 || 56 || 204 || 77 || 20 || 44 | |||
|- | |||
| 25 || 1530 || 252 || 80 || 247 || 71 || 240 || 94 || 20 || 54 | |||
|- | |||
| 30 || 2345 || 433 || 93 || 287 || 112 || 279 || 112 || 20 || 64 | |||
|- | |||
| 35 || 2945 || 499 || 105 || 327 || 129 || 315 || 129 || 20 || 74 | |||
|- | |||
| 40 || 3545 || 565 || 118 || 367 || 147 || 354 || 147 || 20 || 84 | |||
|- | |||
| 45 || 4145 || 631 || 129 || 407 || 164 || 387 || 164 || 20 || 94 | |||
|- | |||
| 50 || 4810 || 696 || 139 || 447 || 182 || 417 || 182 || 20 || 104 | |||
|- | |||
| 55 || 5185 || 810 || 149 || 487 || 199 || 447 || 199 || 20 || 119 | |||
|- | |||
| 60 || 5560 || 910 || 159 || 549 || 217 || 477 || 217 || 20 || 134 | |||
|- | |||
| 65 || 5935 || 1010 || 169 || 609 || 234 || 507 || 234 || 20 || 149 | |||
|- | |||
| 70 || 6310 || 1105 || 179 || 669 || 252 || 537 || 252 || 20 || 164 | |||
|- | |||
| 75 || 6685 || 1180 || 189 || 729 || 269 || 567 || 269 || 20 || 179 | |||
|- | |||
| 80 || 7035 || 1255 || 199 || 789 || 287 || 597 || 287 || 20 || 194 | |||
|- | |||
| 85 || 7385 || 1330 || 209 || 849 || 304 || 627 || 304 || 20 || 209 | |||
|- | |||
| 90 || 7735 || 1405 || 219 || 909 || 322 || 657 || 322 || 20 || 224 | |||
|- | |||
| 95 || 8085 || 1480 || 234 || 969 || 339 || 687 || 339 || 20 || 239 | |||
|} | |||
|| | |||
{| class="wikitable" style="text-align:center" | |||
! LV !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA !! EXP | |||
|- | |||
| 100 || 9535 || 1655 || 259 || 1129 || 350 || 727 || 350 || 20 || 254 | |||
|- | |||
| 105 || 9785 || 1730 || 274 || 1189 || 350 || 757 || 350 || 20 || 274 | |||
|- | |||
| 110 || 10130 || 1805 || 289 || 1249 || 350 || 787 || 350 || 20 || 294 | |||
|- | |||
| 115 || 10480 || 1880 || 304 || 1309 || 350 || 817 || 350 || 20 || 314 | |||
|- | |||
| 120 || 10830 || 1955 || 319 || 1369 || 350 || 847 || 350 || 20 || 334 | |||
|- | |||
| 125 || 11180 || 2030 || 334 || 1429 || 350 || 877 || 350 || 20 || 354 | |||
|- | |||
| 130 || 11530 || 2105 || 349 || 1489 || 350 || 907 || 350 || 20 || 374 | |||
|- | |||
| 135 || 11880 || 2180 || 364 || 1549 || 350 || 927 || 350 || 20 || 394 | |||
|- | |||
| 140 || 12230 || 2255 || 379 || 1659 || 350 || 957 || 350 || 20 || 414 | |||
|- | |||
| 145 || 12580 || 2330 || 394 || 1769 || 350 || 987 || 350 || 20 || 434 | |||
|- | |||
| 150 || 16000 || 2766 || 419 || 1829 || 350 || 1117 || 350 || 20 || 454 | |||
|- | |||
| 155 || 16400 || 2856 || 434 || 1989 || 350 || 1147 || 350 || 20 || 474 | |||
|- | |||
| 160 || 16800 || 2946 || 449 || 2049 || 350 || 1177 || 350 || 20 || 494 | |||
|- | |||
| 165 || 17200 || 3036 || 464 || 2109 || 350 || 1207 || 350 || 20 || 514 | |||
|- | |||
| 170 || 17600 || 3126 || 479 || 2169 || 350 || 1237 || 350 || 20 || 534 | |||
|- | |||
| 175 || 19480 || 3216 || 494 || 2229 || 350 || 1267 || 350 || 20 || 579 | |||
|- | |||
| 180 || -- || -- || -- || -- || -- || -- || -- || 20 || -- | |||
|- | |||
| 185 || -- || -- || -- || -- || -- || -- || -- || 20 || -- | |||
|- | |||
| 190 || -- || -- || -- || -- || -- || -- || -- || 20 || -- | |||
|- | |||
| 195 || -- || -- || -- || -- || -- || -- || -- || 20 || -- | |||
|- | |||
|} | |||
|} | |||
==Enemy Variations== | |||
Variations are similar to [[Status Effects]]. They are static rather than temporary and benefit one or many enemies in a group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the ''Shield'' may actually be carrying a shield-like item.<br><br> | |||
<!-- {| class="wikitable" | |||
! Icon !! Name !! Effect | |||
|- | |||
| style="text-align:center" | {{Crown}} || style="text-align:center" | Crown || Signifies enemy leader; Guard on all damage; [[Vanda]], [[Gohmon]], etc. may rally around leader for support spells. | |||
|- | |||
| style="text-align:center" | {{Sword}} || style="text-align:center" | Sword || Increased [[Stats#ATP|ATP]], [[Stats#ATA|ATA]], and [[Stats#TP|TP]]. | |||
|- | |||
| style="text-align:center" | {{Shield}} || style="text-align:center" | Shield || Increased [[Stats#DFP|DFP]] and [[Stats#EVP|EVP]]. Increased [[Stats#STA|STA]]. | |||
|- | |||
| style="text-align:center" | {{Staff}} || style="text-align:center" | Staff || Increased [[Stats#MST|MST]]. | |||
|- | |||
| style="text-align:center" | {{Boot}} || style="text-align:center" | Boot || Increased [[Stats#EVP|EVP]] and movement speed. | |||
|} --> | |||
'''Guard''' is a mechanic that some enemies have that reduces damage from a specific weapon type by a percentage. When an enemy is listed as having Damage Reduction for a weapon type, it will reduce damage from that weapon type by 50%.<br><br> | |||
Variations will alter enemy experience payout. The following table identifies the multiplier that is applied to each. | |||
{| class="wikitable" style="text-align:center" | |||
! Enemy Buff !! Multiplier !! Enemy Buff !! Multiplier | |||
|- | |||
| {{Sword}} || 120% || {{Crown}} || 150% | |||
|- | |||
| {{Shield}} || 120% || {{Crown}} {{Sword}} || 180% | |||
|- | |||
| {{Shield}} {{Staff}} {{Boot}} || 120% || {{Crown}} {{Shield}} || 180% | |||
|- | |||
| {{Sword}} {{Shield}} || 144% || {{Crown}} {{Shield}} {{Staff}} {{Boot}} || 180% | |||
|- | |||
| {{Sword}} {{Shield}} {{Boot}} || 144% || {{Crown}} {{Sword}} {{Shield}} || 216% | |||
|- | |||
| {{Sword}} {{Shield}} {{Staff}} {{Boot}} || 144% || {{Crown}} {{Sword}} {{Shield}} {{Boot}} || 216% | |||
|- | |||
| colspan="2"|{{Crown}} {{Sword}} {{Shield}} {{Staff}} {{Boot}} || colspan="2"| 216% | |||
|} |
Revision as of 11:11, 26 September 2021
The below pages list individual statistics, spawn areas and drop tables for each type of enemy.
Native Creatures (Parum)
- Badira
- Bal Soza
- Distova
- Gainozeros
- Go Bajilla
- Go Vahra
- Gol Dolva
- Golmoro
- Grass Assassin
- Jarba
- Koltova
- Mizura
- Polavohra
- Polty
- Shagreece
- Vahra
- Volfu
Native Creatures (Neudaiz)
- Ageeta
- Booma
- Go Booma
- Gohmon
- Goshin
- Jigo Booma
- Kagajibari
- Kakwane
- Kamatoze
- Komazli
- Kudetob
- Olgohmon
- Ollaka
- Rappy Gugg
- Rappy Igg
- Rappy Polec
- Sageeta
- Tengohg
- Ubakrada
Native Creatures (Moatoob)
- Bafal Bragga
- Bil De Melan
- Bil De Vear
- Bul Buna
- Drua Gohra
- Jishagara
- Kog Nadd
- Lapucha
- Nava Ludda
- Naval
- Vanda
- Vanda Merha
- Vanda Orga
- Zoona
Humanoids
- AMF Heavy Infantry
- Armed Servant (Basta)
- Armed Servant (Obme)
- Armed Servant (Ozuna)
- Armed Servant (Taguba)
- Renvolt Magashi
- Rogue (Jasse)
- Rogue (Ogg)
- Rogue Mazz
- Rogue Wikko
- SEED-Guardian (Kn)
- SEED-Guardian (Sa)
- SEED-Guardian (Sh)
- SEED-Guardian (Tw)
- SEED-Lab Staff
- Special Ops (Assault)
- Special Ops (Kanohne)
- Special Ops (Solda)
- Special Ops (Vobis)
Machinery
- Bead Groode
- Bysha type-Koh21
- Bysha type-Otsu32
- Dilla Griena
- Gohma Dilla
- Gohma Methna
- Grinna Bete C
- Grinna Bete S
- GSM-05 Seeker
- GSM-05B Bomalta
- GSM-05M Tirentos
- Shinowa Hidoki
- YG-01K BUGGE
- YG01U BUGGES
- YG-01Z BUG
SEED-Forms
- Bel Pannon
- Carriguine
- Darbelan
- Deljaban
- Delnadian
- Delp Slami
- Delsaban
- Dilnazen
- Galdeen
- Gaozoran
- Jusnagun
- Orcdillan
- Pannon
- SEED-Ardite
- SEED-Argine
- SEED-Magashi
- SEED-Vance
- SEED-Venas
- SEED-Vitace
- Sendillan
- Zasharogan
Stateria
Rare Enemies
Base Stats
The following charts display the base stats for enemies at varying levels. Bosses use these stats in conjunction with their own modifiers.
|
|
Enemy Variations
Variations are similar to Status Effects. They are static rather than temporary and benefit one or many enemies in a group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the Shield may actually be carrying a shield-like item.
Guard is a mechanic that some enemies have that reduces damage from a specific weapon type by a percentage. When an enemy is listed as having Damage Reduction for a weapon type, it will reduce damage from that weapon type by 50%.
Variations will alter enemy experience payout. The following table identifies the multiplier that is applied to each.
Enemy Buff | Multiplier | Enemy Buff | Multiplier |
---|---|---|---|
![]() |
120% | ![]() |
150% |
![]() |
120% | ![]() ![]() |
180% |
![]() ![]() ![]() |
120% | ![]() ![]() |
180% |
![]() ![]() |
144% | ![]() ![]() ![]() ![]() |
180% |
![]() ![]() ![]() |
144% | ![]() ![]() ![]() |
216% |
![]() ![]() ![]() ![]() |
144% | ![]() ![]() ![]() ![]() |
216% |
![]() ![]() ![]() ![]() ![]() |
216% |