Template:Weapon stats test: Difference between revisions
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| rowspan="2" style="background:#E0FFFF;color:#000000" | '''{{#switch: {{{Category|}}} | | rowspan="2" style="background:#E0FFFF;color:#000000" | '''{{#switch: {{{Category|}}} | ||
|Rifle|Shotgun|Longbow|Grenade|Laser cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA | |Rifle|Shotgun|Longbow|Grenade|Laser cannon|Laser Cannon|Twin handgun|Handgun|Crossbow|Card|Machinegun|RCSM =ATA | ||
|Rod|Wand|TCSM= TP | |Rod|Wand|TCSM= TP | ||
|#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" style="background:#E0FFFF;color:#000000" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" style="background:#E0FFFF;color:#000000" | '''Status effect''' | |#default= ATP}}<br/>req.''' || rowspan="2" | {{#if: {{{Req.|}}}|{{{Req.}}}|?}} || rowspan="2" style="background:#E0FFFF;color:#000000" | '''Vari-<br/>ance''' || rowspan="2" | {{#if: {{{Variance|}}}|{{{Variance}}}|?}} || colspan="4" style="background:#E0FFFF;color:#000000" | '''Status effect''' |
Revision as of 16:06, 17 November 2021
Template parameters
- Category: Identify the weapon's category (of the 27) in this field.
- Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
- Rarity: Identify the weapon's numeric rarity in this field.
- Ver.: Identify the version of the game this weapon is from using either PSU, AOTI or AOTI GAC.
- PP: List the weapon's base PP here.
- Att.: List the weapon's base attack power here.
- Tech.: List the weapon's base TECHNIC power here.
- Acc.: List the weapon's accuracy here.
- Req.: List the weapon's requirement here.
- Variance: List the weapon's variance here. If unknown, leave this field blank.
- Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
- Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
- Effect LV: If the weapon has a status effect, list the level of the effect here.
- If any values are unknown, leave the field blank! There is no need to enter question marks!
Blank template
{{Weapon stats test |Category= |Mfr.= |Rarity= |Ver.= |PP= |Att.= |Tech.= |Acc.= |Req.= |Variance= |Status effect= |Effect LV= }}