Bando's HD Enemy Texture Pack: Difference between revisions

From Phantasy Star Universe Clementine
(Created page with "yea yea yea here it is πŸ’€ πŸ’₯ Bando's HD Enemy Texture Pack v1 πŸ’₯ shout out to Agrajag and Shadowth for creating the tools needed for this to come to fruition. T...")
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yea yea yea here it isΒ  πŸ’€
yea yea yea here it isΒ  πŸ’€


πŸ’₯Β  Bando's HD Enemy Texture Pack v1Β  πŸ’₯
==πŸ’₯Β  Bando's HD Enemy Texture Pack v1Β  πŸ’₯==


shout out to Agrajag and Shadowth for creating the tools needed for this to come to fruition.
shout out to Agrajag and Shadowth for creating the tools needed for this to come to fruition.


This is the first pack I'm releasing of my personal PSU upscale project that I've been working on in my spare time.There will be an updated v2 that will have the bosses and enemy effects up-scaled as well.
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This is the first pack I'm releasing of my personal PSU upscale project that I've been working on in my spare time.
There will be an updated v2 that will have the bosses and enemy effects up-scaled as well.


As always make sure to make a back up of your data folder before doing any editing.
As always make sure to make a back up of your data folder before doing any editing.


The AI I used was ESRGAN with a 4x upscale model, plus all alpha layers and mipmapping have been kept intact.
The AI I used was ESRGAN with a 4x upscale model, plus all alpha layers and mipmapping have been kept intact.


Install Instructions: Unzip archive, then drag and drop all the files into the Data folder in your PSU Clementine install folder, and replace.
Install Instructions: Unzip archive, then drag and drop all the files into the Data folder in your PSU Clementine install folder, and replace.


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==Enemy Fixes==
- Enemy Fixes -
*12/15/20Β  Kakwane
12/15/20Β  Kakwane
*12/17/20Β  Rappy Gugg
12/17/20Β  Rappy Gugg
Β  Β 
Β  Β 
All enemies are finished and included.
All enemies are finished and included.


Check enemy fixes for updates!
Check enemy fixes for updates!


[[Image:Bandoenemy1.gif]]


v2 will be coming within the next few days!
[[Image:Bandoenemy2.gif]]
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Download Link: https://drive.google.com/file/d/1AWYFVpD9vjK8CwCFV4_FNYKgUn2M8SEM/view?usp=sharing
Download Link: https://drive.google.com/file/d/1AWYFVpD9vjK8CwCFV4_FNYKgUn2M8SEM/view?usp=sharing

Revision as of 15:11, 19 March 2021

yea yea yea here it is πŸ’€

πŸ’₯ Bando's HD Enemy Texture Pack v1 πŸ’₯

shout out to Agrajag and Shadowth for creating the tools needed for this to come to fruition.

This is the first pack I'm releasing of my personal PSU upscale project that I've been working on in my spare time.There will be an updated v2 that will have the bosses and enemy effects up-scaled as well.

As always make sure to make a back up of your data folder before doing any editing.

The AI I used was ESRGAN with a 4x upscale model, plus all alpha layers and mipmapping have been kept intact.

Install Instructions: Unzip archive, then drag and drop all the files into the Data folder in your PSU Clementine install folder, and replace.

Enemy Fixes

  • 12/15/20 Kakwane
  • 12/17/20 Rappy Gugg

All enemies are finished and included.

Check enemy fixes for updates!

Download Link: https://drive.google.com/file/d/1AWYFVpD9vjK8CwCFV4_FNYKgUn2M8SEM/view?usp=sharing

Enemy Fixes: https://drive.google.com/drive/folders/1_L8oAC5H-FJDPM14Jtn4FjQ8Mmg15Ap7?usp=sharing