Template:MissionRow: Difference between revisions
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<includeonly>{{#if: {{{ | <includeonly> | ||
| {{!}} rowspan="2" {{!}} {{{ | {{#if: {{{u_rank|}}} | ||
| {{!}} rowspan="2" {{!}} {{{u_rank|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{req_lv|180}}} {{!}}{{!}} rowspan="2" {{!}} {{{enemy_lv|200+}}} {{!}}{{!}} {{{s_mes|--}}} {{!}}{{!}} {{{s_mp|--}}} {{!}}{{!}} {{{a_mes|--}}} {{!}}{{!}} {{{a_mp|--}}} {{!}}{{!}} {{{b_mes|--}}} {{!}}{{!}} {{{b_mp|--}}} {{!}}{{!}} {{{c_mes|0}}} {{!}}{{!}} {{{c_mp|0}}} | |||
{{!}}- | {{!}}- | ||
{{!}} colspan="2" {{!}} {{{s_mat|}}} {{{s_mat_amt|}}} {{!}}{{!}} colspan="2" {{!}} {{{a_mat|}}} {{{a_mat_amt|}}} {{!}}{{!}} colspan="2" {{!}} {{{b_mat|}}} {{{b_mat_amt|}}} {{!}}{{!}} colspan="2" {{!}} {{{c_mat|}}} {{{c_mat_amt|}}} | {{!}} colspan="2" {{!}} [[{{{s_mat|Ultimate Token}}}]] x{{{s_mat_amt|3}}} {{!}}{{!}} colspan="2" {{!}} [[{{{a_mat|Ultimate Token}}}]] x{{{a_mat_amt|2}}} {{!}}{{!}} colspan="2" {{!}} [[{{{b_mat|Ultimate Token}}}]] x{{{b_mat_amt|1}}} {{!}}{{!}} colspan="2" {{!}} [[{{{c_mat|Ultimate Token}}}]] x{{{c_mat_amt|0}}} | ||
| {{!}} rowspan="2" {{!}} {{{rank|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{req_lv|}}} {{!}}{{!}} rowspan="2" {{!}} {{{enemy_lv|--}}} {{!}}{{!}} {{{s_mes|--}}} {{!}}{{!}} {{{s_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{a_mes|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{a_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{b_mes|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{b_mp|--}}} {{!}}{{!}} rowspan="2" {{!}} {{{c_mes|0}}} {{!}}{{!}} rowspan="2" {{!}} {{{c_mp|0}}} | |||
{{!}}- | |||
{{#if: {{{s_mat|}}} | |||
| {{!}} colspan="2" {{!}} [[{{{s_mat|PA Fragment}}}]] x{{{s_mat_amt|4}}} | |||
| {{!}} colspan="2" {{!}} | |||
}} | |||
}} | }} | ||
</includeonly><noinclude> | </includeonly><noinclude> | ||
==Purpose== | ==Purpose== | ||
Line 12: | Line 20: | ||
- Description: Each parameter represents the level row in the table. | - Description: Each parameter represents the level row in the table. | ||
- Sub-parameters (for each level): | - Sub-parameters (for each level): | ||
* rank: Mission rank. | * rank: C-S4 Mission rank. | ||
* u_rank: U Mission rank. | |||
* req_lv: Required player level. | * req_lv: Required player level. | ||
* enemy_lv: Enemy level. | * enemy_lv: Enemy level. | ||
Line 19: | Line 28: | ||
* b_mes, b_mp: Meseta and Points for Rank B. | * b_mes, b_mp: Meseta and Points for Rank B. | ||
* c_mes, c_mp: Meseta and Points for Rank C. | * c_mes, c_mp: Meseta and Points for Rank C. | ||
* | * s_mat, s_mat_amt: Material reward and Amount for Rank S. | ||
* | * a_mat, a_mat_amt: Material reward and Amount for Rank A. | ||
* b_mat, b_mat_amt: Material reward and Amount for Rank B. | |||
* c_mat, c_mat_amt: Material reward and Amount for Rank C. | |||
</pre> | </pre> | ||
== Examples == | == Examples == | ||
=== Quick Ult === | |||
<pre> | |||
{{MissionTable | |||
| U = {{MissionRow | |||
|u_rank = Ult | |||
|s_mes = 160,000|s_mp = 731 | |||
|a_mes = 120,000|a_mp = 487 | |||
|b_mes = 80,000|b_mp = 244}} | |||
}} | |||
</pre> | |||
==== Output ==== | |||
{{MissionTable | |||
| U = {{MissionRow | |||
|u_rank = Ult | |||
|s_mes = 160,000|s_mp = 731 | |||
|a_mes = 120,000|a_mp = 487 | |||
|b_mes = 80,000|b_mp = 244}} | |||
}} | |||
=== C-S4 === | |||
<pre>{{MissionTable | <pre>{{MissionTable | ||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | | C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | ||
Line 28: | Line 59: | ||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | | A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | ||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | | S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | ||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+ | | S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | ||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+}} | | S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | ||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+}} | | S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = PA Fragment|s_mat_amt = 99}} | ||
}}</pre> | }}</pre> | ||
==== Output ==== | |||
{{MissionTable | |||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | |||
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | |||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | |||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | |||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | |||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 50}} | |||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = PA Fragment|s_mat_amt = 99}} | |||
}} | |||
=== Ultimate === | |||
<pre> | |||
{{MissionTable | |||
| U = {{MissionRow | |||
|u_rank = U | |||
|s_mes = 160,000|s_mp = 665 | |||
|a_mes = 120,000|a_mp = 443 | |||
|b_mes = 80,000|b_mp = 222 | |||
|s_mat = Ultimate Token | |||
|s_mat_amt = 3 | |||
|a_mat = Ultimate Token | |||
|a_mat_amt = 2 | |||
|b_mat = Ultimate Token | |||
|b_mat_amt = 1 | |||
|c_mat = Ultimate Token | |||
|c_mat_amt = 0}} | |||
}} | |||
</pre> | |||
==== Output ==== | |||
{{MissionTable | |||
| U = {{MissionRow | |||
|u_rank = U | |||
|s_mes = 160,000|s_mp = 665 | |||
|a_mes = 120,000|a_mp = 443 | |||
|b_mes = 80,000|b_mp = 222 | |||
|s_mat = Ultimate Token | |||
|s_mat_amt = 3 | |||
|a_mat = Ultimate Token | |||
|a_mat_amt = 2 | |||
|b_mat = Ultimate Token | |||
|b_mat_amt = 1 | |||
|c_mat = Ultimate Token | |||
|c_mat_amt = 0}} | |||
}} | |||
=== C-U === | |||
<pre> | |||
{{MissionTable | |||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | |||
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | |||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | |||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | |||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | |||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | |||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | |||
| U = {{MissionRow|u_rank = U|req_lv = 180|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}} | |||
}} | |||
</pre> | |||
==== Output ==== | |||
{{MissionTable | |||
| C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | |||
| B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | |||
| A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | |||
| S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | |||
| S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | |||
| S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | |||
| S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | |||
| U = {{MissionRow|u_rank = U|req_lv = 180|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}} | |||
}} | |||
</noinclude> | </noinclude> |
Latest revision as of 01:01, 11 January 2025
Purpose
Shortcut template for Mission Requirements and Rewards.
Parameter List
C, B, A, S, S2, S3, S4, U (Positional Parameters) - Description: Each parameter represents the level row in the table. - Sub-parameters (for each level): * rank: C-S4 Mission rank. * u_rank: U Mission rank. * req_lv: Required player level. * enemy_lv: Enemy level. * s_mes, s_mp: Meseta and Points for Rank S. * a_mes, a_mp: Meseta and Points for Rank A. * b_mes, b_mp: Meseta and Points for Rank B. * c_mes, c_mp: Meseta and Points for Rank C. * s_mat, s_mat_amt: Material reward and Amount for Rank S. * a_mat, a_mat_amt: Material reward and Amount for Rank A. * b_mat, b_mat_amt: Material reward and Amount for Rank B. * c_mat, c_mat_amt: Material reward and Amount for Rank C.
Examples
Quick Ult
{{MissionTable | U = {{MissionRow |u_rank = Ult |s_mes = 160,000|s_mp = 731 |a_mes = 120,000|a_mp = 487 |b_mes = 80,000|b_mp = 244}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
Ult | 180 | 200+ | 160,000 | 731 | 120,000 | 487 | 80,000 | 244 | 0 | 0 |
Ultimate Token x3 | Ultimate Token x2 | Ultimate Token x1 | Ultimate Token x0 |
C-S4
{{MissionTable | C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = PA Fragment|s_mat_amt = 99}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1100 | 24 | -- | -- | -- | -- | 0 | 0 |
B | 15 | 30+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
A | 40 | 70+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S | 70 | 100+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S2 | 100 | 150+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S3 | 130 | 175+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S4 | 160 | 190+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
PA Fragment x99 |
Ultimate
{{MissionTable | U = {{MissionRow |u_rank = U |s_mes = 160,000|s_mp = 665 |a_mes = 120,000|a_mp = 443 |b_mes = 80,000|b_mp = 222 |s_mat = Ultimate Token |s_mat_amt = 3 |a_mat = Ultimate Token |a_mat_amt = 2 |b_mat = Ultimate Token |b_mat_amt = 1 |c_mat = Ultimate Token |c_mat_amt = 0}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
U | 180 | 200+ | 160,000 | 665 | 120,000 | 443 | 80,000 | 222 | 0 | 0 |
Ultimate Token x3 | Ultimate Token x2 | Ultimate Token x1 | Ultimate Token x0 |
C-U
{{MissionTable | C = {{MissionRow|rank = C|req_lv = 1|enemy_lv = 10+|s_mes = 1100|s_mp = 24}} | B = {{MissionRow|rank = B|req_lv = 15|enemy_lv = 30+}} | A = {{MissionRow|rank = A|req_lv = 40|enemy_lv = 70+}} | S = {{MissionRow|rank = S|req_lv = 70|enemy_lv = 100+}} | S2 = {{MissionRow|rank = S2|req_lv = 100|enemy_lv = 150+}} | S3 = {{MissionRow|rank = S3|req_lv = 130|enemy_lv = 175+|s_mat_amt = 2}} | S4 = {{MissionRow|rank = S4|req_lv = 160|enemy_lv = 190+|s_mat = Ultimate Token|s_mat_amt = 3}} | U = {{MissionRow|u_rank = U|req_lv = 180|enemy_lv = 200+|s_mes = 160,000|s_mp = 665|a_mes = 120,000|a_mp = 443|b_mes = 80,000|b_mp = 222|s_mat = Ultimate Token|s_mat_amt = 3|a_mat = Ultimate Token|a_mat_amt = 2|b_mat = Ultimate Token|b_mat_amt = 1|c_mat = Ultimate Token|c_mat_amt = 0}} }}
Output
LV | Req. LV | Enemy LV | Rank S | Rank A | Rank B | Rank C | ||||
---|---|---|---|---|---|---|---|---|---|---|
Meseta | Points | Meseta | Points | Meseta | Points | Meseta | Points | |||
C | 1 | 10+ | 1100 | 24 | -- | -- | -- | -- | 0 | 0 |
B | 15 | 30+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
A | 40 | 70+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S | 70 | 100+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S2 | 100 | 150+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S3 | 130 | 175+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
S4 | 160 | 190+ | -- | -- | -- | -- | -- | -- | 0 | 0 |
Ultimate Token x3 | ||||||||||
U | 180 | 200+ | 160,000 | 665 | 120,000 | 443 | 80,000 | 222 | 0 | 0 |
Ultimate Token x3 | Ultimate Token x2 | Ultimate Token x1 | Ultimate Token x0 |