Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
- Has a 2x Status Effect infliction rate boost as opposed to the standard 1.0x.
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Stats | |
Manufacturer | ![]() |
ATA Required | 420 |
Acc. | 520 |
Base PP | 1400 |
Base ATP | 450 |
Max ATP | 520 |
Variance | 0 |
Attack Range | 0 |
A GRM machinegun built for performance rather than mass production. Made with precious rare metals excavated deep within the RELICS.
Item ID: | 01171300 |
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Name: | Genesis/Z |
Description: | A GRM machinegun built
for performance rather than mass production. Made with precious rare metals excavated deep within the RELICS. |
Rarity: | 15★ |
Rank: | S |
Weapon Type: | Machinegun |
Machinegun ID: | 13 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 420 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
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Attack Grinds: | 450,455,459,464,468,473,477,486,495,504,520 |
PP Grinds: | 1400,1456,1512,1568,1624,1680,1736,1792,1848,1904,1960 |
Hit Rate: | 520 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 59 |
PP Recovery Per Normal Attack: | 10 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 2 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
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Weapon Type Flag: | 2 |
Set Bonus IDs: | 94,0,0,0 |
Model ID: | 16 |
Visual Effect ID: | 150 |
Sound Bank ID: | 8 |
Sound Effect ID: | 202 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1400 | 1456 | 1512 | 1568 | 1624 | 1680 | 1736 | 1792 | 1848 | 1904 | 1960 |
Att. | 450 | 455 | 459 | 464 | 468 | 473 | 477 | 486 | 495 | 504 | 520 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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