Gale Bringer/U*: Difference between revisions

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Latest revision as of 18:08, 3 July 2025

S Rank Axe Gale Bringer/U*
Item image is missing.
15★
Stats
Manufacturer TENORA WORKS
ATP Required 1500
Acc. 500
Base PP 500
Base ATP 2000
Max ATP 2500
Variance 180
Attack Range 415

An axe with red blades that harbor madness. It strikes with a gale's fury.

Item Properties

Aggregated Properties

  • Has a 1.5x damage multiplier on normal attacks from this weapon.
  • Has a 1.32x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01051B02
Name: Gale Bringer/U*
Description: An axe with red blades

that harbor madness. It strikes with a gale's fury.

Rarity: 15★
Rank: S
Weapon Type: Axe
Axe ID: 1B
Manufacturer: TENORA WORKS
Restrictions
Stat Requirement To Equip: 1500
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 180
Attack Grinds: 2000,2050,2100,2150,2200,2250,2300,2350,2400,2450,2500
PP Grinds: 500,520,540,560,580,500,540,580,620,660,700
Hit Rate: 500
Maximum Grind: 10
Max Targets Per Normal Attack: 3
PP Recovery Per Tick: 3
PP Recovery Per Normal Attack: 2
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1.5
Critical Attack Modifier: 1.5
PA Modifier: 1.32
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 0
Set Bonus IDs: 0,0,0,0
Model ID: 13
Visual Effect ID: 3
Sound Bank ID: 0
Sound Effect ID: 6057
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 415
Normal Attack Width: 64886
Normal Attack Angle: 9102
Normal Attack Height: 11469
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 500 520 540 560 580 500 540 580 620 660 700
Att. 2000 2050 2100 2150 2200 2250 2300 2350 2400 2450 2500

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain