Aggregated Properties
● This weapon is a Kubara copy of Saud.
- Has a 1.3x damage multiplier on normal attacks from this weapon.
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=1961 | |sound effect id=1961 | ||
|nv=S-NV0C03 | |||
|ee=S-EE0C03 | |||
|ar=S-AR0C03 | |||
|da=S-DA0C03 | |||
|rcsm fire time=0 | |rcsm fire time=0 | ||
|rcsm penetration flag=0 | |rcsm penetration flag=0 | ||
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|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |coreable=No | ||
|generate= | |generate=Yes | ||
|jpname=ソルウドック | |||
|remarks=● This weapon is a [[Kubara]] copy of [[Saud]]. | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{ | {{Pricing info test | ||
| | |Type= Weapon | ||
|Rank= 2 | |||
| | |||
|Rarity= 6 | |Rarity= 6 | ||
| | |Shop= Not for sale | ||
| | |[B] buy= 11700 | ||
| | |[B] shop= [[KUBARA SPREAD]]}} | ||
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{{Weapon synth board (Kubara) | {{Weapon synth board (Kubara) | ||
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|- valign="top" | |- valign="top" | ||
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{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
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|Type= | |Type= | ||
|Category= }} | |Category= }} | ||
![]() ![]() ソルウドック | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 295 |
Acc. | 119 |
Base PP | 231 |
Base ATP | 460 |
Max ATP | 733 |
Variance | 55 |
Attack Range | 425 |
An entry-level, mass-produced sword known for its elegant form. Its large-capacity reactor gives it a high PP stat. Probably.
● This weapon is a Kubara copy of Saud.
Item ID: | 01010B03 |
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Name: | Saudoc |
Description: | An entry-level,
mass-produced sword known for its elegant form. Its large-capacity reactor gives it a high PP stat. Probably. |
Rarity: | 6★ |
Rank: | B |
Weapon Type: | Sword |
Sword ID: | 0B |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 295 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 55 |
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Attack Grinds: | 460,487,514,541,568,595,622,649,676,692,733 |
PP Grinds: | 231,240,246,251,256,261,266,271,276,288,306 |
Hit Rate: | 119 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 4 |
PP Recovery Per Tick: | 2 |
PP Recovery Per Normal Attack: | 3 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.3 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 10 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 1961 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 425 |
Normal Attack Width: | 64886 |
Normal Attack Angle: | 10559 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 231 | 240 | 246 | 251 | 256 | 261 | 266 | 271 | 276 | 288 | 306 |
Att. | 460 | 487 | 514 | 541 | 568 | 595 | 622 | 649 | 676 | 692 | 733 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None |
See also: Prototype Weapons System
No Variance | S-NV0C03 |
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Enhanced Element | S-EE0C03 |
Increased Attack Range | S-AR0C03 |
Damage Amplification | S-DA0C03 |
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