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| <noinclude>{{{{FULLPAGENAME}}/doc}}
| | {{Weapon/Article|remarks={{{remarks|}}}|description=#test}} |
| </noinclude><!--{{#if:{{NAMESPACE}}|| UNCOMMENT THIS OUT WHEN DEPLOYING-->__NOEDITSECTION__
| | free text bottom text |
| {{Infobox Equipment
| |
| |image={{{name|{{FULLPAGENAME}}}}}.png
| |
| |type=01
| |
| |subtype={{{weapon type}}}
| |
| |id={{{id}}}
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| |mfr={{{manufacturer}}}
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| |name={{{name}}}
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| |rarity={{{rarity}}}
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| |rank={{{rank}}}
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| |stat requirement={{{stat required}}}
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| |acc={{{accuracy}}}
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| |account bound={{{account bound}}}
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| |min attack={{#invoke:String|match|s={{{attack grinds}}}|pattern=%d+|start=1|match=1|plain=true|nomatch=0}}
| |
| |max attack={{#invoke:String|match|s={{{attack grinds}}}|pattern=%d+|start=1|match=-1|plain=true|nomatch=0}}
| |
| |min pp={{#invoke:String|match|s={{{pp grinds}}}|pattern=%d+|start=1|match=1|plain=true|nomatch=0}}
| |
| |status={{{neutral status id}}}
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| |status level={{{neutral status level}}}
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| |status chance={{{neutral status chance}}}
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| |var={{{variance}}}
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| |weapon range={{{weapon range}}}
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| }}
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| | |
| <i>{{{description|No description provided.[[Category: Items with missing descriptions]]}}}</i>
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| | |
| == Item Properties ==
| |
| <tabber>
| |
| |-|Summary=
| |
| {{#ifexpr: {{{accuracy}}} > 9998 | * Cannot miss.}}<!-- HIDDEN STANDARDIZATION LOGIC
| |
| Rods: Standard ATTACK MOD is 1.2. Standard CRITICAL MOD is 1.4.
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| Wands: Standard ATTACK MOD is 1.1. Standard CRITICAL MOD is 1.3.
| |
| TCSMs: Standard SE MOD is 1.4. Standard CRITICAL MOD is 1.3.
| |
| -->{{#ifexpr: {{{normal attack mod}}} <> {{#switch:{{{weapon type}}}|Rod=1.2|Wand=1.1|default=1}}| * Has a non-standard {{{normal attack mod}}}x damage multiplier on all attacks from this weapon.}}{{#ifexpr: {{{pa mod}}} <> 1 | * Has a {{{pa mod}}}x damage multiplier on all Photon Arts used with this weapon.}}{{#ifexpr: {{{critical attack mod}}} <> {{#switch:{{{weapon type}}}|Rod=1.4|Wand=1.3|TCSM=1.3|default=1.5}}| * Has a {{{critical attack mod}}}x critical damage boost as opposed to the standard {{#switch:{{{weapon type}}}|Rod=1.4|Wand=1.3|TCSM=1.3|default=1.5}}x.}}{{#ifeq: {{{coreable}}} | Yes | * This weapon can be exchanged for a [[Ultimate Weapons|{{{weapon type}}} Core ({{{rank}}})]].}}
| |
| |-|All Properties=
| |
| {| class="wikitable" | |
| |+ General Properties
| |
| ! Item ID:
| |
| | {{{id}}}
| |
| |-
| |
| ! Name:
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| | {{{name}}} | |
| |- | |
| ! Description:
| |
| | {{{description}}}
| |
| |-
| |
| ! Rarity:
| |
| | {{{rarity}}}★ [[Category:{{{rarity}}}★ Weapons]]
| |
| |-
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| ! Rank:
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| | {{{rank}}} [[Category: {{{rank}}}-rank Weapons]]
| |
| |-
| |
| ! Weapon Type:
| |
| | {{{weapon type}}} [[Category: {{{weapon type|}}}s]]
| |
| |-
| |
| ! {{{weapon type}}} ID:
| |
| | {{{category id}}}
| |
| |-
| |
| ! Manufacturer:
| |
| | {{{manufacturer}}} [[Category:Items manufactured by {{{manufacturer}}}]]
| |
| |}
| |
| {| class="wikitable"
| |
| |+ Restrictions
| |
| |-
| |
| ! Stat Requirement To Equip:
| |
| | {{{stat required}}}
| |
| |-
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| ! Implicitly Usable on Sexes:
| |
| | {{{sex|}}}
| |
| |-
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| ! Implicitly Usable on Races:
| |
| | {{{race|}}}
| |
| |-
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| ! Implicitly Usable on Types:
| |
| | {{{class|}}}
| |
| |}
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| {| class="wikitable"
| |
| |+ Stats
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| ! Attack Variance:
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| | {{{variance|0}}}
| |
| |-
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| ! Attack Grinds:
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| | {{{attack grinds}}}
| |
| |-
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| ! PP Grinds:
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| | {{{pp grinds}}}
| |
| |-
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| ! Hit Rate:
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| | {{{accuracy|}}}
| |
| |-
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| ! Maximum Grind:
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| | {{{max grind|10}}}
| |
| |-
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| ! Max Targets Per Normal Attack:
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| | {{{max target|Unknown}}}
| |
| |-
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| ! PP Recovery Per Tick:
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| | {{{pp tick|0}}}
| |
| |-
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| ! PP Recovery Per Normal Attack:
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| | {{{pp normal|0}}}
| |
| |-
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| ! Legal Elements:
| |
| | {{{elements|}}}
| |
| |}
| |
| {| class="wikitable"
| |
| |+ Modifiers
| |
| ! ATP Boost:
| |
| | {{{atp|0}}} {{#ifexpr: {{{atp|}}} <> 0 | [[Category: Weapons that alter ATP]]}}
| |
| |-
| |
| ! ATA Boost:
| |
| | {{{ata|0}}} {{#ifexpr: {{{ata|}}} <> 0 | [[Category: Weapons that alter ATA]]}}
| |
| |-
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| ! DFP Boost:
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| | {{{dfp|0}}} {{#ifexpr: {{{dfp|}}} <> 0 | [[Category: Weapons that alter DFP]]}}
| |
| |-
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| ! TP Boost:
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| | {{{tp|0}}} {{#ifexpr: {{{tp|}}} <> 0 | [[Category: Weapons that alter TP]]}}
| |
| |-
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| ! EVP Boost:
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| | {{{evp|0}}} {{#ifexpr: {{{evp|}}} <> 0 | [[Category: Weapons that alter EVP]]}}
| |
| |-
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| ! MST Boost:
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| | {{{mst|0}}} {{#ifexpr: {{{mst|}}} <> 0 | [[Category: Weapons that alter MST]]}}
| |
| |-
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| ! STA Boost:
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| | {{{sta|0}}} {{#ifexpr: {{{sta|}}} <> 0 | [[Category: Weapons that alter STA]]}}
| |
| |-
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| ! Attack Modifier:
| |
| | {{{normal attack mod|1}}} {{#ifexpr: {{{normal attack mod|}}} <> 1 | [[Category: Weapons that have an altered Attack Modifier]]}}
| |
| |-
| |
| ! Critical Attack Modifier:
| |
| | {{{critical attack mod|1}}} {{#ifexpr: {{{critical attack mod|}}} <> 1 | [[Category: Weapons that have an altered Critical Attack Modifier]]}}
| |
| |-
| |
| ! PA Modifier:
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| | {{{pa mod|1}}} {{#ifexpr: {{{pa mod|}}} <> 1 | [[Category: Weapons that have an altered PA Modifier]]}}
| |
| |-
| |
| ! PP Modifier:
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| | {{{pp mod|1}}} {{#ifexpr: {{{pp mod|}}} <> 1 | [[Category: Weapons that have an altered PP Modifier]]}}
| |
| |-
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| ! SE Modifier:
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| | {{{se mod|1}}} {{#ifexpr: {{{se mod|}}} <> 1 | [[Category: Weapons that have an altered SE Modifier]]}}
| |
| |-
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| ! Striking Range:
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| | {{{striking range|0}}} {{#ifexpr: {{{striking range|}}} <> 0 | [[Category: Weapons that have altered striking range]]}}
| |
| |-
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| ! Striking Speed:
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| | {{{striking speed|0}}} {{#ifexpr: {{{striking speed|}}} <> 0 | [[Category: Weapons that have altered striking speed]]}}
| |
| |-
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| ! Bullet Range:
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| | {{{bullet range|0}}} {{#ifexpr: {{{bullet range|}}} <> 0 | [[Category: Weapons that have altered bullet range]]}}
| |
| |-
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| ! Bullet Speed:
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| | {{{bullet speed|0}}} {{#ifexpr: {{{bullet speed|}}} <> 0 | [[Category: Weapons that have altered bullet speed]]}}
| |
| |-
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| ! TECHNIC Range:
| |
| | {{{technic range|0}}} {{#ifexpr: {{{technic range|}}} <> 0 | [[Category: Weapons that have altered TECHNIC range]]}}
| |
| |-
| |
| ! TECHNIC Speed:
| |
| | {{{technic speed|0}}} {{#ifexpr: {{{technic speed|}}} <> 0 | [[Category: Weapons that have altered TECHNIC speed]]}}
| |
| |}
| |
| {| class="wikitable"
| |
| |+ Metadata
| |
| ! Equip Hand:
| |
| | {{{equip hand|null}}}
| |
| |-
| |
| ! Weapon Type Flag:
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| | {{{weapon type flag|null}}}
| |
| |-
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| ! Set Bonus IDs:
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| | {{{set bonus|None}}}
| |
| |-
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| ! Model ID:
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| | {{{model id|null}}}
| |
| |-
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| ! Visual Effect ID:
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| | {{{visual effect id|}}}
| |
| |-
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| ! Sound Bank ID:
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| | {{{sound bank id}}}
| |
| |-
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| ! Sound Effect ID:
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| | {{{sound effect id}}}
| |
| |}
| |
| {| class="wikitable"
| |
| |+ Attack Data
| |
| ! Can Miss:
| |
| | {{{miss|Yes}}}
| |
| |-
| |
| ! Can Back Attack:
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| | {{{back attack|Yes}}}
| |
| |-
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| ! Hitflag ID:
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| | {{{hitflag|null}}}
| |
| |-
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| ! Weapon Range:
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| | {{{weapon range}}}
| |
| |-
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| ! Normal Attack Width:
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| | {{{normal attack width}}}
| |
| |-
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| ! Normal Attack Angle:
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| | {{{normal attack angle}}}
| |
| |-
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| ! Normal Attack Height:
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| | {{{normal attack height}}}
| |
| |}
| |
| {| class="wikitable"
| |
| |+ Status Information
| |
| ! colspan="2" | Status to Self On Hit:
| |
| |-
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| ! ID:
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| | {{{self status id|0}}} {{#ifexpr: {{{self status id|}}} > 0 | [[Category: Weapons that inflict status to self]]}}
| |
| |-
| |
| ! Level:
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| | {{{self status level|0}}}
| |
| |-
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| ! Chance:
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| | {{{self status chance|0}}}
| |
| |-
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| ! colspan="2" | Status When Weapon Is Neutral:
| |
| |-
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| !ID:
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| |{{{neutral status id|0}}} {{#ifexpr: {{{neutral status id|}}} > 0 | [[Category: Weapons that inflict status while Neutral Element]]}}
| |
| |-
| |
| !Level:
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| |{{{neutral status level|0}}}
| |
| |-
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| !Chance:
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| |{{{neutral status chance|0}}}
| |
| |-
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| ! colspan="2" | Status When Weapon Is Fire:
| |
| |-
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| !ID:
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| |{{{fire status id|0}}} {{#ifexpr: {{{fire status id|}}} > 0 | [[Category: Weapons that inflict status while Fire Element]]}}
| |
| |-
| |
| !Level:
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| |{{{fire status level|0}}}
| |
| |-
| |
| !Chance:
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| |{{{fire status chance|0}}}
| |
| |-
| |
| ! colspan="2" | Status When Weapon Is Ice:
| |
| |-
| |
| !ID:
| |
| |{{{ice status id|0}}} {{#ifexpr: {{{ice status id|}}} > 0 | [[Category: Weapons that inflict status while Ice Element]]}}
| |
| |-
| |
| !Level:
| |
| |{{{ice status level|0}}}
| |
| |-
| |
| !Chance:
| |
| |{{{ice status chance|0}}}
| |
| |-
| |
| ! colspan="2" | Status When Weapon Is Lightning:
| |
| |-
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| !ID:
| |
| |{{{lightning status id|0}}} {{#ifexpr: {{{lightning status id|}}} > 0 | [[Category: Weapons that inflict status while Lightning Element]]}}
| |
| |-
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| !Level:
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| |{{{lightning status level|0}}}
| |
| |-
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| !Chance:
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| |{{{lightning status chance|0}}}
| |
| |-
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| ! colspan="2" | Status When Weapon Is Ground:
| |
| |-
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| !ID:
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| |{{{ground status id|0}}} {{#ifexpr: {{{ground status id|}}} > 0 | [[Category: Weapons that inflict status while Ground Element]]}}
| |
| |-
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| !Level:
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| |{{{ground status level|0}}}
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| |-
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| !Chance:
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| |{{{ground status chance|0}}}
| |
| |-
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| ! colspan="2" | Status When Weapon Is Light:
| |
| |-
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| !ID:
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| |{{{light status id|0}}} {{#ifexpr: {{{light status id|}}} > 0 | [[Category: Weapons that inflict status while Light Element]]}}
| |
| |-
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| !Level:
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| |{{{light status level|0}}}
| |
| |-
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| !Chance:
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| |{{{light status chance|0}}}
| |
| |-
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| ! colspan="2" | Status When Weapon Is Dark:
| |
| |-
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| !ID:
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| |{{{dark status id|0}}} {{#ifexpr: {{{light status id|}}} > 0 | [[Category: Weapons that inflict status while Dark Element]]}}
| |
| |-
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| !Level:
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| |{{{dark status level|0}}}
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| |-
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| !Chance:
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| |{{{dark status chance|0}}}
| |
| |}
| |
| {|class="wikitable"
| |
| |+Meta Properties
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| !Exchangeable for a Core
| |
| |{{{coreable|No}}} {{#ifeq: {{{coreable|}}} | Yes | [[Category: Weapons exchangeable for Weapon Cores]]}}
| |
| |}</tabber>
| |
| == Grinding Information ==
| |
| {{{!}}class="wikitable"
| |
| !Stat
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| {{!}}{{#arraymap:0,1,2,3,4,5,6,7,8,9,10|,|x|x/10|{{!}}{{!}}}} <!-- hack: this should look at max grind and count upwards from 0 -->
| |
| {{!}}-
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| !PP
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| {{!}}{{#arraymap:{{{pp grinds}}}|,|x|x|{{!}}{{!}}}}
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| {{!}}-
| |
| !{{#switch: {{{weapon type|}}}
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| |Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA
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| |Rod|Wand|TCSM=TP
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| |#default=ATP}}
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| {{!}}{{#arraymap:{{{attack grinds}}}|,|x|x|{{!}}{{!}}}}
| |
| {{!}}}<!--
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| Set bonus lookup (reserving space)
| |
| {{#cargo_query:tables=Boards, Shops
| |
| |fields=Boards.name, Shops.id
| |
| |where=make_id = "{{{id}}}"
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| |join on=Boards.make_id = Shops.id
| |
| |named args=yes
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| |format=template
| |
| |template=Cargo Rows/Purchase
| |
| |intro= === Purchase ===
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| {{{!}}class="wikitable sortable"
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| ! MAKE HEADERS
| |
| |outro= {{!}}}
| |
| |default=
| |
| }}-->
| |
| == Methods to Obtain ==
| |
| <!--
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| Shop query for both weapon and all boards that produce the weapon
| |
| -->{{#cargo_query:tables=Boards, Shops
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| |fields=Boards.name, Shops.id
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| |where=make_id = "{{{id}}}"
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| |join on=Boards.make_id = Shops.id
| |
| |named args=yes
| |
| |format=template
| |
| |template=Cargo Rows/Purchase
| |
| |intro= === Purchase ===
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| {{{!}}class="wikitable sortable"
| |
| ! MAKE HEADERS
| |
| |outro= {{!}}}
| |
| |default=
| |
| }}<!--
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| Board query
| |
| -->{{#cargo_query:tables=Boards, Board_Materials
| |
| |fields=Boards.name
| |
| |join on= Boards.id = Board_Materials.id
| |
| |where=make_id = "{{{id}}}"
| |
| |named args=yes
| |
| |format=template
| |
| |template=Cargo Rows/Synthesis
| |
| |intro= === Synthesis ===
| |
| {{{!}}class="wikitable sortable"
| |
| ! MAKE HEADER
| |
| |outro= {{!}}}
| |
| |default=
| |
| }}<!--
| |
| Drop query
| |
| -->{{#cargo_query:tables=Drops
| |
| |fields=_pageName, source, table_label, tickets
| |
| |where=item_id = "{{{id}}}"
| |
| |named args=yes
| |
| |format=template
| |
| |template=Cargo Rows/Drops
| |
| |intro= ===Drops===
| |
| {{{!}}class="wikitable sortable"
| |
| ! Source
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| ! Drop Table
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| ! Drop Rate
| |
| |outro= {{!}}}
| |
| |default=
| |
| }}{{#if:{{{da|}}}|==Possible Prototypes==
| |
| {{See also|Prototype Weapons System}}
| |
| {{{!}}class="wikitable"
| |
| {{#if:{{{nv|}}}|!No Variance
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| {{!}}{{{nv}}}
| |
| {{!}}-}}
| |
| {{#if:{{{ee|}}}|!Enhanced Element
| |
| {{!}}{{{ee}}}
| |
| {{!}}-}}
| |
| {{#if:{{{ar|}}}|!Increased Attack Range
| |
| {{!}}{{{ar}}}
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| {{!}}-}}
| |
| {{#if:{{{se|}}}|!Status Effect Amplification
| |
| {{!}}{{{se}}}
| |
| {{!}}-}}
| |
| {{#if:{{{da|}}}|!Damage Amplification
| |
| {{!}}{{{da}}}
| |
| {{!}}-}}
| |
| {{#if:{{{ampf|}}}|!Fire Damage Amplification
| |
| {{!}}{{{ampf}}}
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| {{!}}-}}
| |
| {{#if:{{{ampi|}}}|!Ice Damage Amplification
| |
| {{!}}{{{ampi}}}
| |
| {{!}}-}}
| |
| {{#if:{{{ampe|}}}|!Lightning Damage Amplification
| |
| {{!}}{{{ampe}}}
| |
| {{!}}-}}
| |
| {{#if:{{{ampg|}}}|!Ground Damage Amplification
| |
| {{!}}{{{ampg}}}
| |
| {{!}}-}}
| |
| {{#if:{{{ampl|}}}|!Light Damage Amplification
| |
| {{!}}{{{ampl}}}
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| {{!}}-}}
| |
| {{#if:{{{ampd|}}}|!Dark Damage Amplification
| |
| {{!}}{{{ampd}}}
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| {{!}}-}}
| |
| }}
| |
| <!--}}-->
| |