Bulletdance: Difference between revisions
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|pp tick=16 | |pp tick=16 | ||
|pp normal=7 | |pp normal=7 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 81: | Line 83: | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=21 | |sound effect id=21 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
[[Image:Bulletdance.png|thumb|right|Bulletdance]] | [[Image:Bulletdance.png|thumb|right|Bulletdance]] |
Latest revision as of 18:24, 3 July 2025
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Stats | |
Manufacturer | ![]() |
ATA Required | 185 |
Acc. | 111 |
Base PP | 895 |
Base ATP | 73 |
Max ATP | 95 |
Variance | 8 |
Attack Range | 0 |
A super high-end, custom-made machinegun. It is said that its high rate of fire makes it look as though the bullets are dancing.
Item Properties
Properties Tables
Item ID: | 01170A00 |
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Name: | Bulletdance |
Description: | A super high-end,
custom-made machinegun. It is said that its high rate of fire makes it look as though the bullets are dancing. |
Rarity: | 11★ |
Rank: | S |
Weapon Type: | Machinegun |
Machinegun ID: | 0A |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 185 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 8 |
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Attack Grinds: | 73,75,77,79,81,83,85,87,89,92,95 |
PP Grinds: | 895,923,943,963,985,1010,1038,1069,1100,1133,1175 |
Hit Rate: | 111 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 16 |
PP Recovery Per Normal Attack: | 7 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
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Weapon Type Flag: | 2 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 10 |
Visual Effect ID: | 89 |
Sound Bank ID: | 8 |
Sound Effect ID: | 21 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | 895 | 923 | 943 | 963 | 985 | 1010 | 1038 | 1069 | 1100 | 1133 | 1175 |
Att. | 73 | 75 | 77 | 79 | 81 | 83 | 85 | 87 | 89 | 92 | 95 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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Methods to Obtain

A super high-end, custom-made machinegun, it is said that its high rate of fire makes it look as though the bullets are dancing.
日本語の説明文は不明。
Item details
- The Japanese name of this weapon is バレットダンス.
- Fires unique-looking bullets, but still shows the color of bullet element.
Item stats
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Prototype Info
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Image gallery
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Bullet effect