Burst/X: Difference between revisions
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|pp tick=13 | |pp tick=13 | ||
|pp normal=6 | |pp normal=6 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=8105 | |sound effect id=8105 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Burst X.png|thumb|right|Burst/X]] | __NOTOC__ [[File:Burst X.png|thumb|right|Burst/X]] |
Latest revision as of 18:17, 3 July 2025
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Stats | |
Manufacturer | ![]() |
ATA Required | 171 |
Acc. | 455 |
Base PP | 1274 |
Base ATP | 652 |
Max ATP | 835 |
Variance | 78 |
Attack Range | 2600 |
An experimental weapon made by GRM in order to complete their ultimate rifle.
Item Properties
Properties Tables
Item ID: | 010E0D00 |
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Name: | Burst/X |
Description: | An experimental weapon
made by GRM in order to complete their ultimate rifle. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Rifle |
Rifle ID: | 0D |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 171 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 78 |
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Attack Grinds: | 652,667,682,697,712,727,742,757,777,802,835 |
PP Grinds: | 1274,1312,1350,1388,1426,1464,1502,1540,1584,1636,1701 |
Hit Rate: | 455 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 13 |
PP Recovery Per Normal Attack: | 6 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 8105 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 2600 |
Normal Attack Width: | 500 |
Normal Attack Angle: | 546 |
Normal Attack Height: | 2185 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1274 | 1312 | 1350 | 1388 | 1426 | 1464 | 1502 | 1540 | 1584 | 1636 | 1701 |
Att. | 652 | 667 | 682 | 697 | 712 | 727 | 742 | 757 | 777 | 802 | 835 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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Methods to Obtain

An experimental weapon made by GRM in order to complete their ultimate rifle.
日本語の説明文は不明。
Item details
- This item is used in the synthesis of Infinite Corundum.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!