Aggregated Properties
- Has a 1.1x damage multiplier on all Photon Arts used with this weapon.
No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 23: | Line 23: | ||
|pp tick=5 | |pp tick=5 | ||
|pp normal=1 | |pp normal=1 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 80: | Line 82: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=2565 | |sound effect id=2565 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Hurricane Spinner.png|thumb|right|Hurricane Spinner]] | __NOTOC__ [[File:Hurricane Spinner.png|thumb|right|Hurricane Spinner]] | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 589 |
| Acc. | 86 |
| Base PP | 241 |
| Base ATP | 412 |
| Max ATP | 514 |
| Variance | 49 |
| Attack Range | 578 |
A whip developed independently by GRM, with exceptional power and the ability to inhibit its targets' movements.
| Item ID: | 010C0600 |
|---|---|
| Name: | Hurricane Spinner |
| Description: | A whip developed
independently by GRM, with exceptional power and the ability to inhibit its targets' movements. |
| Rarity: | 13★ |
| Rank: | S |
| Weapon Type: | Whip |
| Whip ID: | 06 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 589 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 49 |
|---|---|
| Attack Grinds: | 412,424,431,440,448,458,471,477,486,501,514 |
| PP Grinds: | 241,249,256,265,269,276,285,295,309,324,342 |
| Hit Rate: | 86 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 6 |
| PP Recovery Per Tick: | 5 |
| PP Recovery Per Normal Attack: | 1 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 11 |
| Visual Effect ID: | 141 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 2565 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 578 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 28217 |
| Normal Attack Height: | 9648 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 8 |
| Level: | 2 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 241 | 249 | 256 | 265 | 269 | 276 | 285 | 295 | 309 | 324 | 342 |
| Att. | 412 | 424 | 431 | 440 | 448 | 458 | 471 | 477 | 486 | 501 | 514 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| Stun LV2 | ||
| Stun LV2 | ||
| Stun LV2 | ||
| Stun LV2 | ||
| Stun LV2 | ||
| Stun LV2 | ||
| Stun LV2 | ||

A whip developed independently by GRM, with exceptional power and the ability to inhibit its targets' movements.
日本語の説明文は不明。
|
|
||||||||||||||||||||||||||||||||||||||||||||||
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||