Aggregated Properties
- Has a 0.85x damage multiplier on normal attacks from this weapon.
(Created page with "{{Weapon |id=01070D03 |name=BOYS Tippies |description=Twin daggers that convey the heart of BOYS. It's OK to swing them around or hit with them. They will risk their lives to help the GUARDIANS! |rarity=8 |rank=3 |buy price=500000 |sell price=25000 |stat required=312 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforc...") |
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|pp tick=2 | |pp tick=2 | ||
|pp normal=4 | |pp normal=4 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 81: | Line 83: | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=52 | |sound effect id=52 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
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Stats | |
Manufacturer | ![]() |
ATP Required | 312 |
Acc. | 248 |
Base PP | 215 |
Base ATP | 311 |
Max ATP | 408 |
Variance | 21 |
Attack Range | 406 |
Twin daggers that convey the heart of BOYS. It's OK to swing them around or hit with them. They will risk their lives to help the GUARDIANS!
Item ID: | 01070D03 |
---|---|
Name: | BOYS Tippies |
Description: | Twin daggers that convey
the heart of BOYS. It's OK to swing them around or hit with them. They will risk their lives to help the GUARDIANS! |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Twin Dagger |
Twin Dagger ID: | 0D |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 312 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 21 |
---|---|
Attack Grinds: | 311,324,331,340,346,354,362,369,378,393,408 |
PP Grinds: | 215,227,241,254,264,275,286,298,308,321,336 |
Hit Rate: | 248 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 2 |
PP Recovery Per Normal Attack: | 4 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 0.85 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 10 |
Visual Effect ID: | 3 |
Sound Bank ID: | 8 |
Sound Effect ID: | 52 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 406 |
Normal Attack Width: | 64686 |
Normal Attack Angle: | 6918 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 215 | 227 | 241 | 254 | 264 | 275 | 286 | 298 | 308 | 321 | 336 |
Att. | 311 | 324 | 331 | 340 | 346 | 354 | 362 | 369 | 378 | 393 | 408 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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