Aggregated Properties
- Has a 0.85x damage multiplier on normal attacks from this weapon.
(Created page with "{{Weapon |id=01063803 |name=Twin Drive |description=Twin sabers used by a certain Guardian who loved music. They seem to be missing something, however. |rarity=11 |rank=4 |buy price=700000 |sell price=35000 |stat required=1520 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=46 |attack grinds=...") |
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|pp tick=7 | |pp tick=7 | ||
|pp normal=3 | |pp normal=3 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 80: | Line 82: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=6569 | |sound effect id=6569 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 1520 |
Acc. | 340 |
Base PP | 390 |
Base ATP | 391 |
Max ATP | 466 |
Variance | 46 |
Attack Range | 402 |
Twin sabers used by a certain Guardian who loved music. They seem to be missing something, however.
Item ID: | 01063803 |
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Name: | Twin Drive |
Description: | Twin sabers used by a
certain Guardian who loved music. They seem to be missing something, however. |
Rarity: | 12★ |
Rank: | S |
Weapon Type: | Twin Saber |
Twin Saber ID: | 38 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 1520 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 46 |
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Attack Grinds: | 391,396,401,406,410,413,421,429,439,451,466 |
PP Grinds: | 390,401,414,425,440,449,464,474,488,504,523 |
Hit Rate: | 340 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 7 |
PP Recovery Per Normal Attack: | 3 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 0.85 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 22 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 6569 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 402 |
Normal Attack Width: | 64686 |
Normal Attack Angle: | 9201 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 390 | 401 | 414 | 425 | 440 | 449 | 464 | 474 | 488 | 504 | 523 |
Att. | 391 | 396 | 401 | 406 | 410 | 413 | 421 | 429 | 439 | 451 | 466 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None |