Aggregated Properties
- Has a 1.23x damage multiplier on all Photon Arts used with this weapon.
- Has a 1.55x critical damage boost as opposed to the standard 1.5x.
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{{Weapon | |||
|id=010E1500 | |||
|name=Firearm/U | |||
|description=A rifle from GRM's new | |||
weapons development | |||
project. Due to its huge | |||
barrel, it requires | |||
training, but boasts high | |||
accuracy and power. | |||
|rarity=14 | |||
|rank=4 | |||
|buy price=1000000 | |||
|sell price=50000 | |||
|stat required=480 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=0 | |||
|attack grinds=1080,1095,1112,1131,1152,1169,1185,1203,1226,1252,1280 | |||
|pp grinds=1680,1718,1753,1790,1826,1865,1905,1940,1982,2059,2080 | |||
|accuracy=580 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=21 | |||
|pp normal=9 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.55 | |||
|pa mod=1.23 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=2600 | |||
|normal attack width=500 | |||
|normal attack angle=546 | |||
|normal attack height=2185 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=82,0,0,0 | |||
|model id=13 | |||
|visual effect id=136 | |||
|sound bank id=8 | |||
|sound effect id=200 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Firearm_U.png|thumb|right|Firearm/U]]<br>[[File:Firearm_U Shiny.png|thumb|right|"Shiny" Model Variant]] | __NOTOC__ [[File:Firearm_U.png|thumb|right|Firearm/U]]<br>[[File:Firearm_U Shiny.png|thumb|right|"Shiny" Model Variant]] | ||
{{Description | {{Description | ||
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* {{PA boost|Boost=23}} | * {{PA boost|Boost=23}} | ||
* Has a +5% Critical Damage mod. | * Has a +5% Critical Damage mod. | ||
* Has a [[Set Bonus]] with [[Quebbler Suit+]]. | |||
** +450 ATP | |||
** +400 ACC | |||
** +5 END | |||
* This weapon has an ultra rare chance to be obtained as a "shiny". | * This weapon has an ultra rare chance to be obtained as a "shiny". | ||
** The shiny version of this weapon is not a color variant, instead it uses the much larger Firearm model from ''Phantasy Star Online 2.'' | ** The shiny version of this weapon is not a color variant, instead it uses the much larger Firearm model from ''Phantasy Star Online 2.'' | ||
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|Ver.= Clem | |Ver.= Clem | ||
|Type= Weapon | |Type= Weapon | ||
|Category= | |Category= Rifle | ||
|Footer= | |Footer= }} | ||
{{New drop test | |||
|Source= Illusionary Shaft | |||
|Source type= Clear box | |||
|Level= S4 | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Rifle | |||
|Footer= }} | |||
{{New drop test | {{New drop test | ||
|Source= Protectors ω | |Source= Protectors ω |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 480 |
Acc. | 580 |
Base PP | 1680 |
Base ATP | 1080 |
Max ATP | 1280 |
Variance | 0 |
Attack Range | 2600 |
A rifle from GRM's new weapons development project. Due to its huge barrel, it requires training, but boasts high accuracy and power.
Item ID: | 010E1500 |
---|---|
Name: | Firearm/U |
Description: | A rifle from GRM's new
weapons development project. Due to its huge barrel, it requires training, but boasts high accuracy and power. |
Rarity: | 15★ |
Rank: | S |
Weapon Type: | Rifle |
Rifle ID: | 15 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 480 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
---|---|
Attack Grinds: | 1080,1095,1112,1131,1152,1169,1185,1203,1226,1252,1280 |
PP Grinds: | 1680,1718,1753,1790,1826,1865,1905,1940,1982,2059,2080 |
Hit Rate: | 580 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 21 |
PP Recovery Per Normal Attack: | 9 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.55 |
PA Modifier: | 1.23 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 82,0,0,0 |
Model ID: | 13 |
Visual Effect ID: | 136 |
Sound Bank ID: | 8 |
Sound Effect ID: | 200 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 2600 |
Normal Attack Width: | 500 |
Normal Attack Angle: | 546 |
Normal Attack Height: | 2185 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1680 | 1718 | 1753 | 1790 | 1826 | 1865 | 1905 | 1940 | 1982 | 2059 | 2080 |
Att. | 1080 | 1095 | 1112 | 1131 | 1152 | 1169 | 1185 | 1203 | 1226 | 1252 | 1280 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |
Source | Drop Table | Drop Rate |
---|---|---|
Beach Bum Beasts (Ultimate) | Clear Box | 1/625 |
A rifle from GRM's new weapons development project. Due to its huge barrel, it requires training, but boasts high accuracy and power.
日本語の説明文は不明。
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