Infinite Corundum: Difference between revisions

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{{Weapon
|id=010E0E00
|name=Infinite Corundum
|description=The components in this
rifle are crafted from an
alloy that affords
unparalleled stability and
enough power to shatter
worlds.
|rarity=12
|rank=4
|buy price=1200000
|sell price=60000
|stat required=420
|sex=Male,Female
|race=Human,Newman,CAST,Beast
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|variance=132
|attack grinds=1100,1112,1124,1136,1148,1160,1172,1184,1200,1220,1250
|pp grinds=1580,1615,1650,1685,1720,1755,1790,1825,1865,1915,1980
|accuracy=620
|max grind=10
|max target=1
|pp tick=20
|pp normal=6
|pen override=No
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|grind rate variance=10
|atp=0
|ata=0
|dfp=0
|tp=0
|evp=0
|mst=0
|sta=0
|normal attack mod=1
|critical attack mod=1.5
|pa mod=1.1
|pp mod=1
|se mod=1
|striking range=0
|striking speed=0
|bullet range=0
|bullet speed=0
|technic range=0
|technic speed=0
|miss=Yes
|back attack=Yes
|hitflag=0
|weapon range=2600
|normal attack width=500
|normal attack angle=546
|normal attack height=2185
|self status id=0
|self status level=0
|self status chance=0
|neutral status id=0
|neutral status level=0
|neutral status chance=0
|fire status id=0
|fire status level=0
|fire status chance=0
|ice status id=0
|ice status level=0
|ice status chance=0
|lightning status id=0
|lightning status level=0
|lightning status chance=0
|ground status id=0
|ground status level=0
|ground status chance=0
|light status id=0
|light status level=0
|light status chance=0
|dark status id=0
|dark status level=0
|dark status chance=0
|equip hand=0
|weapon type flag=1
|set bonus=0,0,0,0
|model id=12
|visual effect id=69
|sound bank id=8
|sound effect id=57
|rcsm fire time=0
|rcsm penetration flag=0
|rcsm number of shot=0
|rcsm bullet type=0
|rcsm bullet velocity=0
|rcsm bullet size=0
|rcsm bullet range=0
|coreable=No
|generate=Yes
}}
__NOTOC__ [[File:Infinite Corundum.png|thumb|right|Infinite Corundum]]
__NOTOC__ [[File:Infinite Corundum.png|thumb|right|Infinite Corundum]]
{{Description
{{Description

Latest revision as of 18:17, 3 July 2025

S Rank Rifle Infinite Corundum
Item image is missing.
13★
Stats
Manufacturer GRM
ATA Required 420
Acc. 620
Base PP 1580
Base ATP 1100
Max ATP 1250
Variance 132
Attack Range 2600

The components in this rifle are crafted from an alloy that affords unparalleled stability and enough power to shatter worlds.

Item Properties

Aggregated Properties

  • Has a 1.1x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 010E0E00
Name: Infinite Corundum
Description: The components in this

rifle are crafted from an alloy that affords unparalleled stability and enough power to shatter worlds.

Rarity: 13★
Rank: S
Weapon Type: Rifle
Rifle ID: 0E
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 420
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 132
Attack Grinds: 1100,1112,1124,1136,1148,1160,1172,1184,1200,1220,1250
PP Grinds: 1580,1615,1650,1685,1720,1755,1790,1825,1865,1915,1980
Hit Rate: 620
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 20
PP Recovery Per Normal Attack: 6
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1.1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 0
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 12
Visual Effect ID: 69
Sound Bank ID: 8
Sound Effect ID: 57
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 2600
Normal Attack Width: 500
Normal Attack Angle: 546
Normal Attack Height: 2185
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1580 1615 1650 1685 1720 1755 1790 1825 1865 1915 1980
Att. 1100 1112 1124 1136 1148 1160 1172 1184 1200 1220 1250

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain

Infinite Corundum

The components in this rifle are crafted from an alloy that affords unparalleled stability and enough power to shatter worlds.
日本語の説明文は不明。

Item details

Stats, Synthesis, etc.

Weapon Stats
Cat. Rifle Mfr. GRM Rarity 12★ Ver.
PP 1580 Att. 1100 PP regen 20 Acc. 620
ATA
req.
420 Vari-
ance
132 Status effect
None
Pricing information
Weapon Board
Buy price N/A Buy price 100000
Sell price 17340 Sell price 1585
Shop location Not for sale Shop location MA-GRMS: Holtes
Board stats
Rifle Burst/X x1 Stone Varna Waterstone x10
Metal Gurtite x20 Unit Liberta Circuit x1
[B] uses 1 Synth rate Base: 100%%
Synth time Instant [B] name [B] Infinte Corundum
Grinding information
Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1580 1615 1650 1685 1720 1755 1790 1825 1865 1915 1980
Att. 1100 1112 1124 1136 1148 1160 1172 1184 1200 1220 1250
Drop information
Source Level Ver. Type
No known drop sources.


Prototype Info

Potential prototypesWhat's this?
Increased attack range {{{AR}}}
No variance IC-NV0F01
Enhanced element {{{EE}}}
Damage amplification IC-DA0F01
Status effect amplification IC-SE0F01
Fire damage amplification IC-AMP-F0F01
Ice damage amplification IC-AMP-I0F01
Electric damage amplification IC-AMP-E0F01
Ground damage amplification IC-AMP-G0F01
Light damage amplification IC-AMP-L0F01
Dark damage amplification IC-AMP-D0F01

Image gallery