Handgun: Difference between revisions

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{{Weapon
|id=01140000
|name=Handgun
|description=A mass-produced handgun
that fires photon bullets.
Its stability and ease of
use make it a good choice
for those just starting
out.
|rarity=0
|rank=1
|buy price=350
|sell price=70
|stat required=11
|sex=Male,Female
|race=Human,Newman,CAST,Beast
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|variance=3
|attack grinds=30,39,47,55,63,70,77,84,91,104,120
|pp grinds=337,353,366,379,392,408,424,440,459,478,497
|accuracy=21
|max grind=10
|max target=1
|pp tick=8
|pp normal=5
|pen override=No
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|grind rate variance=10
|atp=0
|ata=0
|dfp=0
|tp=0
|evp=0
|mst=0
|sta=0
|normal attack mod=1
|critical attack mod=1.5
|pa mod=1
|pp mod=1
|se mod=1
|striking range=0
|striking speed=0
|bullet range=0
|bullet speed=0
|technic range=0
|technic speed=0
|miss=Yes
|back attack=Yes
|hitflag=0
|weapon range=325
|normal attack width=64786
|normal attack angle=6190
|normal attack height=8738
|self status id=0
|self status level=0
|self status chance=0
|neutral status id=0
|neutral status level=0
|neutral status chance=0
|fire status id=0
|fire status level=0
|fire status chance=0
|ice status id=0
|ice status level=0
|ice status chance=0
|lightning status id=0
|lightning status level=0
|lightning status chance=0
|ground status id=0
|ground status level=0
|ground status chance=0
|light status id=0
|light status level=0
|light status chance=0
|dark status id=0
|dark status level=0
|dark status chance=0
|equip hand=2
|weapon type flag=1
|set bonus=0,0,0,0
|model id=0
|visual effect id=0
|sound bank id=0
|sound effect id=2473
|rcsm fire time=0
|rcsm penetration flag=0
|rcsm number of shot=0
|rcsm bullet type=0
|rcsm bullet velocity=0
|rcsm bullet size=0
|rcsm bullet range=0
|coreable=No
|generate=Yes
}}
__NOTOC__ [[File:Handgun.png|thumb|right|Handgun]]
__NOTOC__ [[File:Handgun.png|thumb|right|Handgun]]
{{Description
{{Description

Latest revision as of 18:22, 3 July 2025

C Rank Handgun Handgun
Item image is missing.
1★
Stats
Manufacturer GRM
ATA Required 11
Acc. 21
Base PP 337
Base ATP 30
Max ATP 120
Variance 3
Attack Range 325

A mass-produced handgun that fires photon bullets. Its stability and ease of use make it a good choice for those just starting out.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 01140000
Name: Handgun
Description: A mass-produced handgun

that fires photon bullets. Its stability and ease of use make it a good choice for those just starting out.

Rarity: 1★
Rank: C
Weapon Type: Handgun
Handgun ID: 00
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 11
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 3
Attack Grinds: 30,39,47,55,63,70,77,84,91,104,120
PP Grinds: 337,353,366,379,392,408,424,440,459,478,497
Hit Rate: 21
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 8
PP Recovery Per Normal Attack: 5
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 0
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 2473
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 325
Normal Attack Width: 64786
Normal Attack Angle: 6190
Normal Attack Height: 8738
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 337 353 366 379 392 408 424 440 459 478 497
Att. 30 39 47 55 63 70 77 84 91 104 120

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain

Handgun

A mass-produced handgun that fires photon bullets. Its stability and ease of use make it a good choice for those just starting out.
日本語の説明文は不明。

Item details

  • Humans and CASTs begin the game with this weapon in their inventory.
  • This weapon is standard-issue to all Hunter-class GUARDIANS upon graduation from training.

Stats, synthesis, etc.

Weapon Stats
Cat. Handguns Mfr. GRM Rarity 1★ Ver. AOTI
PP 337 Att. 30 PP regen 8 Acc. 21
ATA
req.
11 Vari-
ance
3 Status effect
None
Board Stats
Photon Im-photon x1 Ore Acenaline x1
Metal Meganite x1 Wood Par Wood x1
[B] uses 5 Synth Rate 80-100%
Synth Time 0:05 [B] used [B] Handgun
Pricing information
Weapon Board
Buy price 350 Buy price 180
Sell price 35 Sell price 17
Shop location GRD-AS, G.R.M. Shop Shop location MA-GRMS: Holtes
Grinding information
Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 337 353 366 379 392 408 424 440 459 478 497
Att. 30 39 47 55 63 70 77 84 91 104 120
Drop information
Source Level Ver. Type
Sendillian 1-9 Handguns

Prototype Info

Potential prototypesWhat's this?
Increased attack range {{{AR}}}
No variance H-NV0101
Enhanced element {{{EE}}}
Damage amplification H-DA0101
Status effect amplification H-SE0101
Fire damage amplification H-AMP-F0101
Ice damage amplification H-AMP-I0101
Electric damage amplification H-AMP-E0101
Ground damage amplification H-AMP-G0101
Light damage amplification H-AMP-L0101
Dark damage amplification H-AMP-D0101


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