Serpentine/X: Difference between revisions

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{{Weapon
|id=01140F00
|name=Serpentine/X
|description=An experimental weapon
made by GRM in order to
complete their ultimate
handgun.
|rarity=8
|rank=3
|buy price=1000000
|sell price=50000
|stat required=108
|sex=Male,Female
|race=Human,Newman,CAST,Beast
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|variance=19
|attack grinds=356,366,373,380,388,396,406,417,428,440,455
|pp grinds=682,702,725,740,756,772,792,814,825,849,879
|accuracy=152
|max grind=10
|max target=1
|pp tick=16
|pp normal=5
|pen override=No
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|grind rate variance=10
|atp=0
|ata=0
|dfp=0
|tp=0
|evp=0
|mst=0
|sta=0
|normal attack mod=1
|critical attack mod=1.5
|pa mod=1
|pp mod=1
|se mod=1
|striking range=0
|striking speed=0
|bullet range=0
|bullet speed=0
|technic range=0
|technic speed=0
|miss=Yes
|back attack=Yes
|hitflag=0
|weapon range=325
|normal attack width=64786
|normal attack angle=6190
|normal attack height=8738
|self status id=0
|self status level=0
|self status chance=0
|neutral status id=0
|neutral status level=0
|neutral status chance=0
|fire status id=0
|fire status level=0
|fire status chance=0
|ice status id=0
|ice status level=0
|ice status chance=0
|lightning status id=0
|lightning status level=0
|lightning status chance=0
|ground status id=0
|ground status level=0
|ground status chance=0
|light status id=0
|light status level=0
|light status chance=0
|dark status id=0
|dark status level=0
|dark status chance=0
|equip hand=2
|weapon type flag=1
|set bonus=0,0,0,0
|model id=12
|visual effect id=69
|sound bank id=0
|sound effect id=2473
|rcsm fire time=0
|rcsm penetration flag=0
|rcsm number of shot=0
|rcsm bullet type=0
|rcsm bullet velocity=0
|rcsm bullet size=0
|rcsm bullet range=0
|coreable=No
|generate=Yes
}}
__NOTOC__ [[File:Serpentine X.png|thumb|right|Serpentine/X]]
__NOTOC__ [[File:Serpentine X.png|thumb|right|Serpentine/X]]
{{Description
{{Description
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{{9 stars}}
{{9 stars}}
==Item details==
==Item details==
* No additional information.
* This item is used in the synthesis of [[Serpentine]].


==Stats, Synthesis, etc.==
==Stats, Synthesis, etc.==
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|Source= Two-Headed Ruins
|Source= Two-Headed Ruins
|Source type= Clear box
|Source type= Clear box
|Level= S3
|Level= S2
|Ver.= Clem
|Ver.= Clem
|Type= Weapon
|Type= Weapon
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|}
|}
|}
|}
==Prototype Info==
==Prototype Info==
{| border="0" width="100%"
{| border="0" width="100%"
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==Image gallery==
==Image gallery==
{{Image gallery}}
<gallery>
<!-- <gallery>
File:Serpentine X 1.png|Bullet effect.
File:Serpentine X 1.png|effect
</gallery>
</gallery> -->
[[Category:Handguns]]
[[Category:Handguns]]

Latest revision as of 18:22, 3 July 2025

A Rank Handgun Serpentine/X
Item image is missing.
9★
Stats
Manufacturer GRM
ATA Required 108
Acc. 152
Base PP 682
Base ATP 356
Max ATP 455
Variance 19
Attack Range 325

An experimental weapon made by GRM in order to complete their ultimate handgun.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 01140F00
Name: Serpentine/X
Description: An experimental weapon

made by GRM in order to complete their ultimate handgun.

Rarity: 9★
Rank: A
Weapon Type: Handgun
Handgun ID: 0F
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 108
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 19
Attack Grinds: 356,366,373,380,388,396,406,417,428,440,455
PP Grinds: 682,702,725,740,756,772,792,814,825,849,879
Hit Rate: 152
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 16
PP Recovery Per Normal Attack: 5
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 12
Visual Effect ID: 69
Sound Bank ID: 0
Sound Effect ID: 2473
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 325
Normal Attack Width: 64786
Normal Attack Angle: 6190
Normal Attack Height: 8738
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 682 702 725 740 756 772 792 814 825 849 879
Att. 356 366 373 380 388 396 406 417 428 440 455

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain

Serpentine/X

An experimental weapon made by GRM in order to complete their ultimate handgun.
日本語の説明文は不明。

Item details

Stats, Synthesis, etc.

Weapon Stats
Cat. Handguns Mfr. GRM Rarity 9★ Ver.
PP 682 Att. 356 PP regen 16 Acc. 152
ATA
req.
108 Vari-
ance
19 Status effect
None
Pricing information
Buy price N/A
Sell price 8630
Shop location Not for sale
Grinding information
Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 682 702 725 740 756 772 792 814 825 849 879
Att. 356 366 373 380 388 396 406 417 428 440 455
Drop information
Source Level Ver. Type
Train Rescue clear box S3 Handguns
Two-Headed Ruins clear box S2 Handguns

Prototype Info

Potential prototypesWhat's this?
Increased attack range {{{AR}}}
No variance S-NV1001
Enhanced element {{{EE}}}
Damage amplification S-DA1001
Status effect amplification S-SE1001
Fire damage amplification S-AMP-F1001
Ice damage amplification S-AMP-I1001
Electric damage amplification S-AMP-E1001
Ground damage amplification S-AMP-G1001
Light damage amplification S-AMP-L1001
Dark damage amplification S-AMP-D1001

Image gallery