Aggregated Properties
- Bullets fired from this weapon fire in a parabolic arc.
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__NOTOC__ [[File:Robopitch Grenade. | {{Weapon | ||
|id=01110E03 | |||
|name=Robopitch Grenade | |||
|description=A grenade modeled after | |||
an ancient throwing toy. | |||
Its roots lie in a | |||
long-forgotten sport | |||
called "base-ball". | |||
|rarity=5 | |||
|rank=2 | |||
|buy price=70000 | |||
|sell price=3500 | |||
|stat required=113 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=49 | |||
|attack grinds=412,412,412,412,412,412,412,412,412,412,412 | |||
|pp grinds=962,998,1042,1071,1118,1144,1184,1206,1253,1271,1325 | |||
|accuracy=92 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=4 | |||
|pp normal=2 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=350 | |||
|normal attack width=13000 | |||
|normal attack angle=27307 | |||
|normal attack height=9102 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=0 | |||
|visual effect id=69 | |||
|sound bank id=8 | |||
|sound effect id=47 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Robopitch Grenade B.jpg|thumb|right|Robopitch Grenade]] | |||
{{Description | {{Description | ||
|EN= A grenade modeled after an ancient throwing toy. Its roots lie in a long-forgotten sport called base-ball"." | |EN= A grenade modeled after an ancient throwing toy. Its roots lie in a long-forgotten sport called base-ball"." | ||
| Line 5: | Line 98: | ||
{{6 stars}} | {{6 stars}} | ||
==Item details== | ==Item details== | ||
* | * Makes the "SEGA" noise from the opening of Sonic the Hedgehog with every shot. | ||
==Stats, Synthesis, etc.== | ==Stats, Synthesis, etc.== | ||
| Line 96: | Line 189: | ||
==Image gallery== | ==Image gallery== | ||
<gallery> | |||
File:Robopitch Grenade 1.jpg|Bullet effect | |||
File:Robopitch Grenade 1. | </gallery> | ||
</gallery | |||
[[Category:Grenades]] | [[Category:Grenades]] | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 113 |
| Acc. | 92 |
| Base PP | 962 |
| Base ATP | 412 |
| Max ATP | 412 |
| Variance | 49 |
| Attack Range | 350 |
A grenade modeled after an ancient throwing toy. Its roots lie in a long-forgotten sport called "base-ball".
| Item ID: | 01110E03 |
|---|---|
| Name: | Robopitch Grenade |
| Description: | A grenade modeled after
an ancient throwing toy. Its roots lie in a long-forgotten sport called "base-ball". |
| Rarity: | 6★ |
| Rank: | B |
| Weapon Type: | Grenade |
| Grenade ID: | 0E |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 113 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 49 |
|---|---|
| Attack Grinds: | 412,412,412,412,412,412,412,412,412,412,412 |
| PP Grinds: | 962,998,1042,1071,1118,1144,1184,1206,1253,1271,1325 |
| Hit Rate: | 92 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 5 |
| PP Recovery Per Tick: | 4 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 0 |
| Visual Effect ID: | 69 |
| Sound Bank ID: | 8 |
| Sound Effect ID: | 47 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 350 |
| Normal Attack Width: | 13000 |
| Normal Attack Angle: | 27307 |
| Normal Attack Height: | 9102 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 962 | 998 | 1042 | 1071 | 1118 | 1144 | 1184 | 1206 | 1253 | 1271 | 1325 |
| Att. | 412 | 412 | 412 | 412 | 412 | 412 | 412 | 412 | 412 | 412 | 412 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||

A grenade modeled after an ancient throwing toy. Its roots lie in a long-forgotten sport called base-ball"."
日本語の説明文は不明。
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Bullet effect