Power Whip: Difference between revisions
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{{Weapon | |||
|id=010C0300 | |||
|name=Power Whip | |||
|description=A whip developed by GRM | |||
for military use. Though it | |||
maintains a high-grade | |||
accuracy rate, it was | |||
designed for great power. | |||
|rarity=7 | |||
|rank=3 | |||
|buy price=660000 | |||
|sell price=33000 | |||
|stat required=286 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=22 | |||
|attack grinds=188,194,197,204,208,214,221,226,234,245,257 | |||
|pp grinds=632,649,667,683,701,716,732,746,764,787,815 | |||
|accuracy=483 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=8 | |||
|pp normal=1 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=633 | |||
|normal attack width=0 | |||
|normal attack angle=28217 | |||
|normal attack height=9648 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=1 | |||
|neutral status level=3 | |||
|neutral status chance=0 | |||
|fire status id=1 | |||
|fire status level=3 | |||
|fire status chance=0 | |||
|ice status id=1 | |||
|ice status level=3 | |||
|ice status chance=0 | |||
|lightning status id=1 | |||
|lightning status level=3 | |||
|lightning status chance=0 | |||
|ground status id=1 | |||
|ground status level=3 | |||
|ground status chance=0 | |||
|light status id=1 | |||
|light status level=3 | |||
|light status chance=0 | |||
|dark status id=1 | |||
|dark status level=3 | |||
|dark status chance=0 | |||
|equip hand=1 | |||
|weapon type flag=0 | |||
|set bonus=0,0,0,0 | |||
|model id=13 | |||
|visual effect id=107 | |||
|sound bank id=0 | |||
|sound effect id=3497 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Power Whip.png|thumb|right|Power Whip]] | __NOTOC__ [[File:Power Whip.png|thumb|right|Power Whip]] | ||
{{Description | {{Description | ||
| Line 68: | Line 161: | ||
{{New drop test | {{New drop test | ||
|Source= Illuminus Collusion | |Source= Illuminus Collusion | ||
|Source type= Clear box | |||
|Level= A | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Whip | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Illuminus Illusion | |||
|Source type= Clear box | |Source type= Clear box | ||
|Level= A | |Level= A | ||
| Line 74: | Line 175: | ||
|Category= Whip | |Category= Whip | ||
|Footer= Y}} | |Footer= Y}} | ||
|} | |} | ||
|} | |} | ||
==Prototype Info== | ==Prototype Info== | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
Latest revision as of 17:16, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 286 |
| Acc. | 483 |
| Base PP | 632 |
| Base ATP | 188 |
| Max ATP | 257 |
| Variance | 22 |
| Attack Range | 633 |
A whip developed by GRM for military use. Though it maintains a high-grade accuracy rate, it was designed for great power.
Item Properties
Properties Tables
| Item ID: | 010C0300 |
|---|---|
| Name: | Power Whip |
| Description: | A whip developed by GRM
for military use. Though it maintains a high-grade accuracy rate, it was designed for great power. |
| Rarity: | 8★ |
| Rank: | A |
| Weapon Type: | Whip |
| Whip ID: | 03 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 286 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 22 |
|---|---|
| Attack Grinds: | 188,194,197,204,208,214,221,226,234,245,257 |
| PP Grinds: | 632,649,667,683,701,716,732,746,764,787,815 |
| Hit Rate: | 483 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 5 |
| PP Recovery Per Tick: | 8 |
| PP Recovery Per Normal Attack: | 1 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 13 |
| Visual Effect ID: | 107 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 3497 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 633 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 28217 |
| Normal Attack Height: | 9648 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 632 | 649 | 667 | 683 | 701 | 716 | 732 | 746 | 764 | 787 | 815 |
| Att. | 188 | 194 | 197 | 204 | 208 | 214 | 221 | 226 | 234 | 245 | 257 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| Burn LV3 | ||
| Burn LV3 | ||
| Burn LV3 | ||
| Burn LV3 | ||
| Burn LV3 | ||
| Burn LV3 | ||
| Burn LV3 | ||
Methods to Obtain

A whip developed by GRM for military use. Though it maintains a high-grade accuracy rate, it was designed for great power.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 8★ Weapons
- A-rank Weapons
- Whips
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element