Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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{{Weapon | |||
|id=01190D01 | |||
|name=Promora | |||
|description=An improved wand jointly | |||
developed by the | |||
GUARDIANS and corporate | |||
partners. Its balanced | |||
output is maximized as it | |||
is upgraded. | |||
|rarity=10 | |||
|rank=4 | |||
|buy price=1140000 | |||
|sell price=57000 | |||
|stat required=392 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=75 | |||
|attack grinds=625,634,644,654,666,678,692,708,726,746,771 | |||
|pp grinds=722,754,788,824,862,902,947,997,1052,1112,1186 | |||
|accuracy=9999 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=9 | |||
|pp normal=3 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1.1 | |||
|critical attack mod=1.3 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=0 | |||
|normal attack height=0 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=1 | |||
|weapon type flag=3 | |||
|set bonus=0,0,0,0 | |||
|model id=6 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=65535 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[Image:Promora.png|thumb|right|Promora]] | __NOTOC__ [[Image:Promora.png|thumb|right|Promora]] | ||
{{Description | {{Description | ||
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== Item details == | == Item details == | ||
* {{JP name|Article=W|JP=プロモラ}} | * {{JP name|Article=W|JP=プロモラ}} | ||
== Stats, grinding, etc. == | == Stats, grinding, etc. == | ||
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|Category= Wand | |Category= Wand | ||
|Rarity= 11 | |Rarity= 11 | ||
|Tick= 9 | |||
|Mfr.= Y | |Mfr.= Y | ||
|Ver.= AOTI | |Ver.= AOTI |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
TP Required | 392 |
Acc. | 9999 |
Base PP | 722 |
Base TP | 625 |
Max TP | 771 |
Variance | 75 |
Attack Range | 0 |
An improved wand jointly developed by the GUARDIANS and corporate partners. Its balanced output is maximized as it is upgraded.
Item ID: | 01190D01 |
---|---|
Name: | Promora |
Description: | An improved wand jointly
developed by the GUARDIANS and corporate partners. Its balanced output is maximized as it is upgraded. |
Rarity: | 11★ |
Rank: | S |
Weapon Type: | Wand |
Wand ID: | 0D |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 392 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 75 |
---|---|
Attack Grinds: | 625,634,644,654,666,678,692,708,726,746,771 |
PP Grinds: | 722,754,788,824,862,902,947,997,1052,1112,1186 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 9 |
PP Recovery Per Normal Attack: | 3 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.1 |
Critical Attack Modifier: | 1.3 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 6 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 65535 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 722 | 754 | 788 | 824 | 862 | 902 | 947 | 997 | 1052 | 1112 | 1186 |
Tech. | 625 | 634 | 644 | 654 | 666 | 678 | 692 | 708 | 726 | 746 | 771 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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An improved wand jointly developed by the GUARDIANS and corporate partners. Its balanced output is maximized as it is upgraded.
日本語の説明文は不明。
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