Template:Test: Difference between revisions
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Line 24: | Line 24: | ||
|Knuckles4=115.2% | |Knuckles4=115.2% | ||
|Knuckles5=120% | |Knuckles5=120% | ||
|Double | |Double saber1=100% | ||
|Double | |Double saber2=105% | ||
|Double | |Double saber3=110.1% | ||
|Double | |Double saber4=114.8% | ||
|Double | |Double saber5=120.2% | ||
|Axe1=100% | |Axe1=100% | ||
|Axe2=105% | |Axe2=105% | ||
Line 34: | Line 34: | ||
|Axe4=114.9% | |Axe4=114.9% | ||
|Axe5=120% | |Axe5=120% | ||
|Twin | |Twin saber1=100% | ||
|Twin | |Twin saber2=105% | ||
|Twin | |Twin saber3=110.1% | ||
|Twin | |Twin saber4=114.9% | ||
|Twin | |Twin saber5=120% | ||
|Twin | |Twin saber6=149.3% | ||
|Twin | |Twin saber7=164.1% | ||
|Twin | |Twin saber8=171.6% | ||
|Twin | |Twin dagger1=100% | ||
|Twin | |Twin dagger2=104.9% | ||
|Twin | |Twin dagger3=110.1% | ||
|Twin | |Twin dagger4=115% | ||
|Twin | |Twin dagger5=120% | ||
|Twin | |Twin dagger6=131.1% | ||
|Twin | |Twin claw1=100% | ||
|Twin | |Twin claw2=105% | ||
|Twin | |Twin claw3=109.8% | ||
|Twin | |Twin claw4=114.9% | ||
|Twin | |Twin claw5=120% | ||
|Saber1=100% | |Saber1=100% | ||
|Saber2=105.1% | |Saber2=105.1% | ||
Line 63: | Line 63: | ||
|Dagger1=100% | |Dagger1=100% | ||
|Dagger2=105% | |Dagger2=105% | ||
| | |Dagger3=109.8% | ||
| | |Dagger4=114.9% | ||
| | |Dagger5=120% | ||
| | |Dagger6=133.3% | ||
|Claw1=100% | |Claw1=100% | ||
|Claw2=105.1% | |Claw2=105.1% |
Latest revision as of 00:48, 8 February 2021
Template parameters
Hello this is a test template that was used when figuring out how to display range info on a useful fashion. It's probably out of date now and isn't used anywhere, so don't worry about it!
This template should only be used for striking weapons, as it includes a specific Range field. For other types of weapons, use Template:Weapon stats test instead. The template will still broadly function for non-striking weapons, but will show an erroneous Range value.
- Category: Identify the weapon's category (of the 27) in this field.
- Mfr.: Identify the weapon's manufacturer by using either G for G.R.M., Y for Yohmei, T for TENORA WORKS or K for Kubara.
- Rarity: Identify the weapon's numeric rarity in this field.
- Range: Identify the striking weapon's range. This will default to 1 if left blank or omitted.
- PP: List the weapon's base PP here.
- Att.: List the weapon's base attack power here.
- Acc.: List the weapon's accuracy here.
- Req.: List the weapon's requirement here.
- Variance: List the weapon's variance here. If unknown, leave this field blank.
- Status effect: List the weapon's status effect (if it has one) here. In the case of a few whips which are available with only two elements, list both effects. If the weapon has no status effect, enter None.
- Status effect 2: In very rare cases, a striking weapon can have two different effects which depend on its element. In such a case, enter the second status effect here (the first letter should be lowercase), otherwise this field can be deleted.
- Effect LV: If the weapon has a status effect, list the level of the effect here.
- If any values are unknown, leave the field blank! There is no need to enter question marks!
Blank template
{{Weapon stats test |Category= |Mfr.= |Rarity= |Ver.= |PP= |Att.= |Acc.= |Req.= |Variance= |Status effect= |Effect LV= |Range= }}