Enemies: Difference between revisions
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= | <div style="float:right">__TOC__</div> | ||
The below pages list individual statistics, spawn areas and drop tables for each type of enemy. | |||
==Native Creatures (Parum)== | |||
* [[Badira]] | * [[Badira]] | ||
* [[Bal Soza]] | * [[Bal Soza]] | ||
Line 164: | Line 22: | ||
* [[Volfu]] | * [[Volfu]] | ||
==Native Creatures (Neudaiz)== | |||
* [[Ageeta]] | * [[Ageeta]] | ||
* [[Booma]] | * [[Booma]] | ||
Line 185: | Line 43: | ||
* [[Ubakrada]] | * [[Ubakrada]] | ||
==Native Creatures (Moatoob)== | |||
* [[Bafal Bragga]] | * [[Bafal Bragga]] | ||
* [[Bil De Melan]] | * [[Bil De Melan]] | ||
Line 201: | Line 59: | ||
* [[Zoona]] | * [[Zoona]] | ||
==Humanoids== | |||
* [[Alfort Tylor|Alfort Tylor]] | * [[Alfort Tylor|Alfort Tylor]] | ||
* [[AMF Heavy Infantry]] | * [[AMF Heavy Infantry]] | ||
* [[Armed Servant (Basta)]] | * [[Armed Servant (Basta)]] | ||
Line 210: | Line 66: | ||
* [[Armed Servant (Ozuna)]] | * [[Armed Servant (Ozuna)]] | ||
* [[Armed Servant (Taguba)]] | * [[Armed Servant (Taguba)]] | ||
* [[Do Vol|Do Vol]] | * [[Do Vol|Do Vol]] | ||
* [[Ethan Waber|Ethan Waber]] | * [[Ethan Waber|Ethan Waber]] | ||
Line 219: | Line 74: | ||
* [[Lucaim Nav|Lucaim Nav]] | * [[Lucaim Nav|Lucaim Nav]] | ||
* [[No Vol|No Vol]] | * [[No Vol|No Vol]] | ||
* [[Renvolt Magashi|Renvolt Magashi]] | * [[Renvolt Magashi|Renvolt Magashi]] | ||
* [[Rogue (Jasse)]] | * [[Rogue (Jasse)]] | ||
Line 234: | Line 88: | ||
* [[Special Ops (Solda)]] | * [[Special Ops (Solda)]] | ||
* [[Special Ops (Vobis)]] | * [[Special Ops (Vobis)]] | ||
* [[Special Ops (Spada)]] | |||
==Machinery== | |||
* [[Bead Groode]] | * [[Bead Groode]] | ||
* [[Bysha type-Koh21]] | * [[Bysha type-Koh21]] | ||
Line 252: | Line 107: | ||
* [[YG-01Z BUG]] | * [[YG-01Z BUG]] | ||
==SEED-Forms== | |||
* [[Bel Pannon]] | * [[Bel Pannon]] | ||
* [[Carriguine]] | * [[Carriguine]] | ||
Line 275: | Line 130: | ||
* [[Zasharogan]] | * [[Zasharogan]] | ||
==Stateria== | |||
* [[Galvapas]] | * [[Galvapas]] | ||
* [[Lutus Jigga]] | * [[Lutus Jigga]] | ||
Line 283: | Line 138: | ||
* [[Zamvapas]] | * [[Zamvapas]] | ||
==Rare Enemies== | |||
* [[Jaggo]] | * [[Jaggo]] | ||
* [[Jaggo Acte]] | * [[Jaggo Acte]] | ||
* [[Jaggo Amure]] | * [[Jaggo Amure]] | ||
* [[Jaggo Sonichi]] | * [[Jaggo Sonichi]] | ||
* [[Rappy]] | * [[Rappy]] | ||
* [[Rappy Amure]] | * [[Rappy Amure]] | ||
* [[Rappy Latan]] | * [[Rappy Latan]] | ||
* [[Rappy Noel]] | * [[Rappy Noel]] | ||
* [[Rappy Paska]] | * [[Rappy Paska]] | ||
--> | |||
==Event Exclusive Enemies== | |||
These Enemies were found only in Events and for a short while in Ultimate missions, however they have since been removed. | |||
* [[Obel Dallgun]] | |||
* [[Svaltus Champion]] | |||
* [[Bastian O. Bartholomew]] | |||
* [[Kakwane Chief]] | |||
* [[Grinna Bete EX]] | |||
* [[Bul Volna]] | |||
* [[Rappy Kagg]] | |||
==Base Stats== | |||
The following charts display the base stats for enemies at varying levels. [[Bosses]] use these stats in conjunction with their own modifiers. | |||
===C to S4=== | |||
{| style="text-align:center" | |||
| | |||
{| class="wikitable" style="text-align:center" | |||
! LV !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA !! EXP | |||
|- | |||
| 1 || 122 || 72 || 20 || 56 || 10 || 22 || 10 || 20 || 6 | |||
|- | |||
| 5 || 201 || 80 || 30 || 87 || 19 || 45 || 24 || 20 || 14 | |||
|- | |||
| 10 || 381 || 105 || 43 || 127 || 29 || 65 || 42 || 20 || 24 | |||
|- | |||
| 15 || 697 || 145 || 55 || 167 || 49 || 137 || 59 || 20 || 29 | |||
|- | |||
| 20 || 1025 || 204 || 68 || 207 || 56 || 204 || 77 || 20 || 44 | |||
|- | |||
| 25 || 1430 || 252 || 80 || 247 || 71 || 240 || 94 || 20 || 54 | |||
|- | |||
| 30 || 1945 || 433 || 93 || 287 || 112 || 279 || 112 || 20 || 64 | |||
|- | |||
| 35 || 2445 || 499 || 105 || 327 || 129 || 315 || 129 || 20 || 74 | |||
|- | |||
| 40 || 3045 || 565 || 118 || 367 || 147 || 354 || 147 || 20 || 84 | |||
|- | |||
| 45 || 3545 || 631 || 129 || 407 || 164 || 387 || 164 || 20 || 94 | |||
|- | |||
| 50 || 4010 || 696 || 139 || 447 || 182 || 417 || 182 || 20 || 104 | |||
|- | |||
| 55 || 4285 || 810 || 149 || 487 || 199 || 447 || 199 || 20 || 119 | |||
|- | |||
| 60 || 5060 || 910 || 159 || 549 || 217 || 477 || 217 || 20 || 134 | |||
|- | |||
| 65 || 5535 || 1010 || 169 || 609 || 234 || 507 || 234 || 20 || 149 | |||
|- | |||
| 70 || 6310 || 1105 || 179 || 669 || 252 || 537 || 252 || 20 || 164 | |||
|- | |||
| 75 || 6685 || 1180 || 189 || 729 || 269 || 567 || 269 || 20 || 179 | |||
|- | |||
| 80 || 7035 || 1255 || 199 || 789 || 287 || 597 || 287 || 20 || 194 | |||
|- | |||
| 85 || 7385 || 1330 || 209 || 849 || 304 || 627 || 304 || 20 || 209 | |||
|- | |||
| 90 || 7735 || 1405 || 219 || 909 || 322 || 657 || 322 || 20 || 224 | |||
|- | |||
| 95 || 8085 || 1480 || 234 || 969 || 339 || 687 || 339 || 20 || 239 | |||
|- | |||
| 100 || 9535 || 1655 || 259 || 1129 || 350 || 727 || 350 || 20 || 254 | |||
|- | |||
| 105 || 9785 || 1730 || 274 || 1189 || 350 || 757 || 350 || 20 || 274 | |||
|- | |||
| 110 || 10130 || 1805 || 289 || 1249 || 350 || 787 || 350 || 20 || 294 | |||
|- | |||
| 115 || 10480 || 1880 || 304 || 1309 || 350 || 817 || 350 || 20 || 314 | |||
|- | |||
| 120 || 10830 || 1955 || 319 || 1369 || 350 || 847 || 350 || 20 || 334 | |||
|- | |||
| 125 || 11180 || 2030 || 334 || 1429 || 350 || 877 || 350 || 20 || 354 | |||
|- | |||
| 130 || 11530 || 2105 || 349 || 1489 || 350 || 907 || 350 || 20 || 374 | |||
|- | |||
| 135 || 11880 || 2180 || 364 || 1549 || 350 || 927 || 350 || 20 || 394 | |||
|- | |||
| 140 || 12230 || 2255 || 379 || 1659 || 350 || 957 || 350 || 20 || 414 | |||
|- | |||
| 145 || 12580 || 2330 || 394 || 1769 || 350 || 987 || 350 || 20 || 434 | |||
|- | |||
| 150 || 16000 || 2766 || 419 || 1829 || 350 || 1117 || 350 || 20 || 454 | |||
|- | |||
| 155 || 16400 || 2856 || 434 || 1989 || 350 || 1147 || 350 || 20 || 474 | |||
|- | |||
| 160 || 16800 || 2946 || 449 || 2049 || 350 || 1177 || 350 || 20 || 494 | |||
|- | |||
| 165 || 17200 || 3036 || 464 || 2109 || 350 || 1207 || 350 || 20 || 514 | |||
|- | |||
| 170 || 17600 || 3126 || 479 || 2169 || 350 || 1237 || 350 || 20 || 534 | |||
|- | |||
| 175 || 19480 || 3216 || 494 || 2229 || 450 || 1267 || 450 || 20 || 604 | |||
|- | |||
| 180 || 21680 || 3346 || 519 || 2310 || 450 || 1297 || 450 || 20 || 624 | |||
|- | |||
| 185 || 23940 || 3476 || 544 || 2390 || 450 || 1327 || 450 || 20 || 644 | |||
|- | |||
| 190 || 39400 || 5825 || 569 || 2470 || 450 || 1357 || 450 || 20 || 750 | |||
|- | |||
| 195 || 44220 || 5950 || 594 || 2550 || 450 || 1387 || 450 || 20 || 789 | |||
|- | |||
| 200 || 49040 || 6075 || 619 || 2630 || 450 || 1417 || 450 || 20 || 819 | |||
|- | |||
|} | |||
|} | |||
===Ultimate=== | |||
The game client cannot natively display accurate levels for non-boss enemies above 200. All normal enemies will display at Lv200, but their stats will reflect their actual level. | |||
{| style="text-align:center" | |||
| | |||
{| class="wikitable" style="text-align:center" | |||
! LV !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA !! EXP | |||
|- | |||
||201 | |||
||56000 | |||
||9100 | |||
||850 | |||
||2630 | |||
||900 | |||
||1417 | |||
||900 | |||
||21 | |||
||1500 | |||
|- | |||
||250 | |||
||85000 | |||
||9100 | |||
||800 | |||
||2630 | |||
||0 | |||
||1417 | |||
||0 | |||
||21 | |||
||1200 | |||
|} | |||
|} | |||
==Enemy Variations== | |||
Variations are similar to [[Status Effects]]. They are static rather than temporary and benefit one or many enemies in a group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the ''Shield'' may actually be carrying a shield-like item.<br><br> | |||
<!-- {| class="wikitable" | |||
! Icon !! Name !! Effect | |||
|- | |||
| style="text-align:center" | {{Crown}} || style="text-align:center" | Crown || Signifies enemy leader; Guard on all damage; [[Vanda]], [[Gohmon]], etc. may rally around leader for support spells. | |||
|- | |||
| style="text-align:center" | {{Sword}} || style="text-align:center" | Sword || Increased [[Stats#ATP|ATP]], [[Stats#ATA|ATA]], and [[Stats#TP|TP]]. | |||
|- | |||
| style="text-align:center" | {{Shield}} || style="text-align:center" | Shield || Increased [[Stats#DFP|DFP]] and [[Stats#EVP|EVP]]. Increased [[Stats#STA|STA]]. | |||
|- | |||
| style="text-align:center" | {{Staff}} || style="text-align:center" | Staff || Increased [[Stats#MST|MST]]. | |||
|- | |||
| style="text-align:center" | {{Boot}} || style="text-align:center" | Boot || Increased [[Stats#EVP|EVP]] and movement speed. | |||
|} --> | |||
'''Guard''' is a mechanic that some enemies have that reduces damage from a specific weapon type by a percentage. When an enemy is listed as having Damage Reduction for a weapon type, it will reduce damage from that weapon type by 50%.<br><br> | |||
Variations will alter enemy experience payout. The following table identifies the multiplier that is applied to each. | |||
{| class="wikitable" style="text-align:center" | |||
! Enemy Buff !! Multiplier !! Enemy Buff !! Multiplier | |||
|- | |||
| {{Sword}} || 120% || {{Crown}} || 150% | |||
|- | |||
| {{Shield}} || 120% || {{Crown}} {{Sword}} || 180% | |||
|- | |||
| {{Shield}} {{Staff}} {{Boot}} || 120% || {{Crown}} {{Shield}} || 180% | |||
|- | |||
| {{Sword}} {{Shield}} || 144% || {{Crown}} {{Shield}} {{Staff}} {{Boot}} || 180% | |||
|- | |||
| {{Sword}} {{Shield}} {{Boot}} || 144% || {{Crown}} {{Sword}} {{Shield}} || 216% | |||
|- | |||
| {{Sword}} {{Shield}} {{Staff}} {{Boot}} || 144% || {{Crown}} {{Sword}} {{Shield}} {{Boot}} || 216% | |||
|- | |||
| colspan="2"|{{Crown}} {{Sword}} {{Shield}} {{Staff}} {{Boot}} || colspan="2"| 216% | |||
|} |
Latest revision as of 16:20, 2 March 2025
The below pages list individual statistics, spawn areas and drop tables for each type of enemy.
Native Creatures (Parum)
- Badira
- Bal Soza
- Distova
- Gainozeros
- Go Bajilla
- Go Vahra
- Gol Dolva
- Golmoro
- Grass Assassin
- Jarba
- Koltova
- Mizura
- Polavohra
- Polty
- Shagreece
- Vahra
- Volfu
Native Creatures (Neudaiz)
- Ageeta
- Booma
- Go Booma
- Gohmon
- Goshin
- Jigo Booma
- Kagajibari
- Kakwane
- Kamatoze
- Komazli
- Kudetob
- Olgohmon
- Ollaka
- Rappy Gugg
- Rappy Igg
- Rappy Polec
- Sageeta
- Tengohg
- Ubakrada
Native Creatures (Moatoob)
- Bafal Bragga
- Bil De Melan
- Bil De Vear
- Bul Buna
- Drua Gohra
- Jishagara
- Kog Nadd
- Lapucha
- Nava Ludda
- Naval
- Vanda
- Vanda Merha
- Vanda Orga
- Zoona
Humanoids
- Alfort Tylor
- AMF Heavy Infantry
- Armed Servant (Basta)
- Armed Servant (Obme)
- Armed Servant (Ozuna)
- Armed Servant (Taguba)
- Do Vol
- Ethan Waber
- Fulyen Curtz
- Hiru Vol
- Karl F. Howzer
- Liina Sukaya
- Lucaim Nav
- No Vol
- Renvolt Magashi
- Rogue (Jasse)
- Rogue (Ogg)
- Rogue Mazz
- Rogue Wikko
- SEED-Guardian (Kn)
- SEED-Guardian (Sa)
- SEED-Guardian (Sh)
- SEED-Guardian (Tw)
- SEED-Lab Staff
- Special Ops (Assault)
- Special Ops (Kanohne)
- Special Ops (Solda)
- Special Ops (Vobis)
- Special Ops (Spada)
Machinery
- Bead Groode
- Bysha type-Koh21
- Bysha type-Otsu32
- Dilla Griena
- Gohma Dilla
- Gohma Methna
- Grinna Bete C
- Grinna Bete S
- GSM-05 Seeker
- GSM-05B Bomalta
- GSM-05M Tirentos
- Shinowa Hidoki
- YG-01K BUGGE
- YG01U BUGGES
- YG-01Z BUG
SEED-Forms
- Bel Pannon
- Carriguine
- Darbelan
- Deljaban
- Delnadian
- Delp Slami
- Delsaban
- Dilnazen
- Galdeen
- Gaozoran
- Jusnagun
- Orcdillan
- Pannon
- SEED-Ardite
- SEED-Argine
- SEED-Magashi
- SEED-Vance
- SEED-Venas
- SEED-Vitace
- Sendillan
- Zasharogan
Stateria
Rare Enemies
Event Exclusive Enemies
These Enemies were found only in Events and for a short while in Ultimate missions, however they have since been removed.
- Obel Dallgun
- Svaltus Champion
- Bastian O. Bartholomew
- Kakwane Chief
- Grinna Bete EX
- Bul Volna
- Rappy Kagg
Base Stats
The following charts display the base stats for enemies at varying levels. Bosses use these stats in conjunction with their own modifiers.
C to S4
|
Ultimate
The game client cannot natively display accurate levels for non-boss enemies above 200. All normal enemies will display at Lv200, but their stats will reflect their actual level.
|
Enemy Variations
Variations are similar to Status Effects. They are static rather than temporary and benefit one or many enemies in a group. Note that monsters with these variations often have some sort of visual sign as well. For example, an enemy with the Shield may actually be carrying a shield-like item.
Guard is a mechanic that some enemies have that reduces damage from a specific weapon type by a percentage. When an enemy is listed as having Damage Reduction for a weapon type, it will reduce damage from that weapon type by 50%.
Variations will alter enemy experience payout. The following table identifies the multiplier that is applied to each.
Enemy Buff | Multiplier | Enemy Buff | Multiplier |
---|---|---|---|
![]() |
120% | ![]() |
150% |
![]() |
120% | ![]() ![]() |
180% |
![]() ![]() ![]() |
120% | ![]() ![]() |
180% |
![]() ![]() |
144% | ![]() ![]() ![]() ![]() |
180% |
![]() ![]() ![]() |
144% | ![]() ![]() ![]() |
216% |
![]() ![]() ![]() ![]() |
144% | ![]() ![]() ![]() ![]() |
216% |
![]() ![]() ![]() ![]() ![]() |
216% |