Gimlet: Difference between revisions
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__NOTOC__ [[File:Gimlet.png|thumb|right|Gimlet]] | __NOTOC__ [[File:Gimlet.png|thumb|right|Gimlet]] |
Latest revision as of 19:38, 8 July 2025
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Stats | |
Manufacturer | ![]() |
ATP Required | 768 |
Acc. | 700 |
Base PP | 630 |
Base ATP | 830 |
Max ATP | 1030 |
Variance | 40 |
Attack Range | 462 |
A dagger thought to have been used by a gravekeeper. It is said to have been made with the bones of the dead.
Item Properties
Properties Tables
Item ID: | 010A1E02 |
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Name: | Gimlet |
Description: | A dagger thought to have
been used by a gravekeeper. It is said to have been made with the bones of the dead. |
Rarity: | 12★ |
Rank: | S |
Weapon Type: | Dagger |
Dagger ID: | 1E |
Manufacturer: | TENORA WORKS |
Stat Requirement To Equip: | 768 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 40 |
---|---|
Attack Grinds: | 830,840,860,880,902,925,945,969,995,1010,1030 |
PP Grinds: | 630,648,667,687,708,730,749,772,797,823,850 |
Hit Rate: | 700 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 6 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 4 |
Sound Bank ID: | 0 |
Sound Effect ID: | 1449 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 462 |
Normal Attack Width: | 64786 |
Normal Attack Angle: | 5825 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Status When Weapon Is Fire: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Status When Weapon Is Ice: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Status When Weapon Is Lightning: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Status When Weapon Is Ground: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Status When Weapon Is Light: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Status When Weapon Is Dark: | |
ID: | 14 |
Level: | 4 |
SE Override: | 100 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 630 | 648 | 667 | 687 | 708 | 730 | 749 | 772 | 797 | 823 | 850 |
Att. | 830 | 840 | 860 | 880 | 902 | 925 | 945 | 969 | 995 | 1010 | 1030 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | SE Override |
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HP Affects Power LV4 | 100 |
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HP Affects Power LV4 | 100 |
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HP Affects Power LV4 | 100 |
![]() |
HP Affects Power LV4 | 100 |
![]() |
HP Affects Power LV4 | 100 |
![]() |
HP Affects Power LV4 | 100 |
![]() |
HP Affects Power LV4 | 100 |
Methods to Obtain

A dagger thought to have been used by a gravekeeper. It is said to have been made with the bones of the dead.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 12★ Weapons
- S-rank Weapons
- Daggers
- Items manufactured by TENORA WORKS
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element