Sonichi: Difference between revisions
No edit summary |
No edit summary Tag: Manual revert |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 23: | Line 23: | ||
|pen override=No | |pen override=No | ||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |elements=Neutral,Fire,Ice,Lightning,Ground,Light | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 79: | Line 80: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=30121 | |sound effect id=30121 | ||
|nv=S-NV0804 | |||
|ee=S-EE0804 | |||
|da=S-DA0804 | |||
|rcsm fire time=70 | |rcsm fire time=70 | ||
|rcsm penetration flag=68 | |rcsm penetration flag=68 | ||
Line 87: | Line 91: | ||
|rcsm bullet range=1800 | |rcsm bullet range=1800 | ||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
|remarks=● Part of the 2020 Clementine Holiday Event. | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{Pricing info test | {{Pricing info test | ||
|Type= No board | |Type= No board | ||
Line 137: | Line 104: | ||
|Rarity= 9 | |Rarity= 9 | ||
|Shop= Not for sale}} | |Shop= Not for sale}} | ||
|} | |} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
Line 143: | Line 109: | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
Line 175: | Line 127: | ||
|Category= RCSM | |Category= RCSM | ||
|Footer= Y}} | |Footer= Y}} | ||
Latest revision as of 18:08, 8 July 2025
![]() ![]() | |
---|---|
Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATA Required | 89 |
Acc. | 101 |
Base TP | 117 |
Max TP | 208 |
Variance | 25 |
Attack Range | 0 |
A RCSM recreated using ancient archaeological data.
Item Properties
Properties Tables
Item ID: | 011B0703 |
---|---|
Name: | Sonichi |
Description: | A RCSM recreated using
ancient archaeological data. |
Rarity: | 4★ |
Rank: | B |
Weapon Type: | RCSM |
RCSM ID: | 07 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 89 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 25 |
---|---|
Attack Grinds: | 117,126,133,144,150,161,169,179,184,195,208 |
PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
Hit Rate: | 101 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 5 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 5 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 30121 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 4 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 8192 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 10 |
Level: | 3 |
SE Override: | 40 |
Status When Weapon Is Ice: | |
ID: | 10 |
Level: | 3 |
SE Override: | 40 |
Status When Weapon Is Lightning: | |
ID: | 10 |
Level: | 3 |
SE Override: | 40 |
Status When Weapon Is Ground: | |
ID: | 10 |
Level: | 3 |
SE Override: | 40 |
Status When Weapon Is Light: | |
ID: | 12 |
Level: | 3 |
SE Override: | 100 |
Status When Weapon Is Dark: | |
ID: | 14 |
Level: | 3 |
SE Override: | 40 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tech. | 117 | 126 | 133 | 144 | 150 | 161 | 169 | 179 | 184 | 195 | 208 |
Status Information
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | SE Override |
![]() |
None | |
![]() |
Charm LV3 | 40 |
![]() |
Charm LV3 | 40 |
![]() |
Charm LV3 | 40 |
![]() |
Charm LV3 | 40 |
![]() |
HP Steal LV3 | 100 |
![]() |
HP Affects Power LV3 | 40 |
RCSM Information
Shot Type | Bullets Per Shot | Shot Interval |
---|---|---|
Shot | 1 | 2.33s |
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance | S-NV0804 |
---|---|
Enhanced Element | S-EE0804 |
Damage Amplification | S-DA0804 |
Methods to Obtain
|
|
Categories:
- 4★ Weapons
- B-rank Weapons
- RCSMs
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element