|
|
(28 intermediate revisions by 7 users not shown) |
Line 1: |
Line 1: |
| <div style="float:right">__TOC__</div> | | <div style="float:right">__TOC__</div> |
|
| |
|
| Bullets can be used to grant [[Elements|elements]] to ranged [[Weapons|weapons]], and to increase their [[Stats#ATP|Att.]], at the cost of both [[Stats#ATA|Acc.]] and [[Stats#PP|PP]] for each attack using that particular weapon. Bullets can be taught to characters using [[Photon Art Disks|bullet disks]], and can only be used by attaching them to a ranged weapon of the appropriate weapon type. Only one bullet can be attached to a weapon at once. A player can also purchase special Bullet disks using [[PA Fragment]] at [[Bullet License]] GUARDIANS Branch on Parum. All [[PA Fragment]] bullets are neutral, but often have unique or special properties.<br/> | | Bullets can be used to grant [[Elements|elements]] to ranged [[Weapons|weapons]], and to increase their [[Stats#ATP|Att.]], at the cost of both [[Stats#ATA|Acc.]] and [[Stats#PP|PP]] for each attack using that particular weapon. Bullets can be taught to characters using [[Photon Art Disks|bullet disks]], and can only be used by attaching them to a ranged weapon of the appropriate weapon type. Only one bullet can be attached to a weapon at once. A player can also purchase special Bullet disks using [[PA Fragment]]s at the [[PA Trading Post]], accessible from the [[Resident Security Department]] or the GUARDIANS Branch on Parum, Moatoob or Neudaiz. All [[PA Fragment]] bullets are neutral, but often have unique or special properties.<br/> |
|
| |
|
| Bullets increase in level based on the number of successful hits per shot. Depending on the weapon, the rate at which bullets level can vary. At levels 11, 21, 31 or 41 bullets will sometimes improve their status effect level or number of bullets per shot. The elemental strength of bullets usually increases at levels 11, 21, 31, and 41. Bullets gain up to 10% more damage based on distance from enemies. Furthermore, while zoomed in, they gain 10% extra damage. | | Bullets increase in level based on the number of successful hits per shot. Depending on the weapon, the rate at which bullets level can vary. At levels 11, 21, 31 or 41 bullets will sometimes improve their status effect level or number of bullets per shot. The elemental strength of bullets usually increases at levels 11, 21, 31, and 41. Bullets gain up to 10% more damage based on distance from enemies. Furthermore, while zoomed in, they gain 10% extra damage. |
Line 8: |
Line 8: |
|
| |
|
| {| class="wikitable" style="text-align:center" | | {| class="wikitable" style="text-align:center" |
| ! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT || GM || AM | | ! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT !! FM !! GM !! MF !! AM |
| |- | | |- |
| | Bullet Cap<br>(before [[GAS]]) || 10 || 20 || 10 || 30 || 40 || 20 || 30 || 40 || 30 || 40 || 30 || 30 || 50 || 30 | | | Bullet Cap<br>(before [[GAS]]) || 10 || 20 || 10 || 30 || 40 || 20 || 30 || 40 || 30 || 40 || 30 || 30 || 1 || 50 || 1 || 30 |
| |} | | |} |
|
| |
|
Line 19: |
Line 19: |
| ! Element !! Status effect !! G.R.M. name !! Yohmei name !! TENORA name | | ! Element !! Status effect !! G.R.M. name !! Yohmei name !! TENORA name |
| |- | | |- |
| || {{Fire}} || [[Status Effects#Burn|Burn]] || Burn/Burning || Ensei- || Banga | | || {{Element|Fire}} || [[Status Effects#Burn|Burn]] || Burn/Burning || Ensei- || Banga |
| |- | | |- |
| || {{Ice}} || [[Status Effects#Freeze|Freeze]] || Freeze/Frozen || Reisei- || Riga | | || {{Element|ice}} || [[Status Effects#Freeze|Freeze]] || Freeze/Frozen || Reisei- || Riga |
| |- | | |- |
| || {{Lightning}} || [[Status Effects#Shock|Shock]] || Plasma || Raisei- || Inga | | || {{Element|lightning}} || [[Status Effects#Shock|Shock]] || Plasma || Raisei- || Inga |
| |- | | |- |
| || {{Ground}} || [[Status Effects#Silence|Silence]] || Grav || Jisei- || Diga | | || {{Element|ground}} || [[Status Effects#Silence|Silence]] || Grav || Jisei- || Diga |
| |- | | |- |
| || {{Light}} || [[Status Effects#Confuse|Confuse]] || Rising || Yousei- || Yoga | | || {{Element|light}} || [[Status Effects#Confuse|Confuse]] || Rising || Yousei- || Yoga |
| |- | | |- |
| || {{Dark}} || [[Status Effects#Virus|Infection]] || Dark || Insei- || Megiga | | || {{Element|dark}} || [[Status Effects#Virus|Infection]] || Dark || Insei- || Megiga |
| |} | | |} |
| * Rising Prism (light-element laser bullet PA) inflicts [[Sleep]], rather than [[Confuse]]. | | * Rising Prism (light-element laser bullet PA) inflicts [[Sleep]], rather than [[Confuse]]. |
|
| |
|
| == Rifle bullets == | | == Weapons == |
| | <!-- Centered Tab Names and Tabbed Navigation --> |
| | <tabber> |
| | |-|Rifles= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 45: |
Line 48: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 211% - 220% || 222% - 240% || 242% - 260% || 263% - 290% || 293% - 320% | | | 211% - 220% || 222% - 240% || 242% - 260% || 263% - 290% || 293% - 360% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 73: |
Line 76: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Burning Shot || [[Burn]] | | | Burning Shot || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Frozen Shot || [[Freeze]] | | | Frozen Shot || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Plasma Shot || [[Shock]] | | | Plasma Shot || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Grav Shot || [[Poison]] | | | Grav Shot || [[Poison]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Rising Shot || [[Confuse]] | | | Rising Shot || [[Confuse]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Dark Shot || [[Infection]] | | | Dark Shot || [[Infection]] |
| |} | | |} |
Line 91: |
Line 94: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |1000 Meseta | | |1000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |5000 Meseta | | |5000 Meseta |
| |} | | |} |
Line 128: |
Line 131: |
| |- | | |- |
| !Price | | !Price |
| |90 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 161: |
Line 164: |
| |- | | |- |
| !Price | | !Price |
| |50 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| * Mayalee Shot has hard flinch at all levels. | | * Mayalee Shot has hard flinch at all levels. |
|
| |
|
| ==Shotgun Bullets==
| | |-|Shotguns= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 205: |
Line 208: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Barada Banga || [[Burn]] | | | Barada Banga || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Barada Riga || [[Freeze]] | | | Barada Riga || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Barada Inga || [[Shock]] | | | Barada Inga || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Barada Diga || [[Silence]] | | | Barada Diga || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Barada Yoga || [[Confuse]] | | | Barada Yoga || [[Confuse]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Barada Megiga || [[Infection]] | | | Barada Megiga || [[Infection]] |
| |} | | |} |
Line 223: |
Line 226: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |1000 Meseta | | |1000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |5000 Meseta | | |5000 Meseta |
| |} | | |} |
Line 236: |
Line 239: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 131% - 140% || 142% - 160% || 162% - 180% || 181% - 190% || 191% - 200% | | | 161% - 170% || 172% - 190% || 192% - 210% || 211% - 220% || 221% - 230% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 251: |
Line 254: |
| |- | | |- |
| ! SE LV | | ! SE LV |
| | [[HP Affects Power]] LV1 || [[HP Affects Power]] LV2 || [[HP Affects Power]] LV3 || [[HP Affects Power]] LV4 || [[HP Affects Power]] LV5 | | | [[HP Affects Power]] LV1 || [[HP Affects Power]] LV2 || [[HP Affects Power]] LV2 || [[HP Affects Power]] LV3 || [[HP Affects Power]] LV3 |
| |- | | |- |
| |} | | |} |
Line 258: |
Line 261: |
| |- | | |- |
| !Price | | !Price |
| |25 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 293: |
Line 296: |
| |- | | |- |
| !Price | | !Price |
| |60 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| ==Longbow Bullets==
| | |-|Longbows= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 308: |
Line 311: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 192% - 210% || 212% - 230% || 232% - 250% || 252% - 270% || 273% - 300% | | | 222% - 240% || 242% - 260% || 262% - 280% || 282% - 300% || 303% - 330% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 336: |
Line 339: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Ensei-sou || [[Burn]] | | | Ensei-sou || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Reisei-sou || [[Freeze]] | | | Reisei-sou || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Raisei-sou || [[Shock]] | | | Raisei-sou || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Jisei-sou || [[Silence]] | | | Jisei-sou || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Yousei-sou || [[Confuse]] | | | Yousei-sou || [[Confuse]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Insei-sou || [[Infection]] | | | Insei-sou || [[Infection]] |
| |} | | |} |
Line 354: |
Line 357: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |1000 Meseta | | |1000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |5000 Meseta | | |5000 Meseta |
| |} | | |} |
Line 367: |
Line 370: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 211% - 220% || 221% - 230% || 231% - 240% || 241% - 250% || 252% - 270% | | | 241% - 250% || 251% - 260% || 261% - 270% || 271% - 280% || 282% - 300% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 393: |
Line 396: |
| |- | | |- |
| !Price | | !Price |
| |75 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 406: |
Line 409: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 231% - 240% || 242% - 260% || 262% - 280% || 284% - 320% || 325% - 370% | | | 261% - 270% || 272% - 290% || 292% - 310% || 314% - 350% || 355% - 400% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 432: |
Line 435: |
| |- | | |- |
| !Price | | !Price |
| |75 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| ==Grenade Bullets==
| | |-|Grenades= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
| | | * Elemental Bullets now flinch enemies instead of [[Blowaway]] as of Update 60. |
| {| | | {| |
| | | | | |
Line 477: |
Line 480: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Boma Banga || [[Burn]] | | | Boma Banga || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Boma Riga || [[Freeze]] | | | Boma Riga || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Boma Inga || [[Shock]] | | | Boma Inga || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Boma Diga || [[Silence]] | | | Boma Diga || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Boma Yoga || [[Confuse]] | | | Boma Yoga || [[Confuse]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Boma Megiga || [[Infection]] | | | Boma Megiga || [[Infection]] |
| |} | | |} |
Line 495: |
Line 498: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |5000 Meseta | | |5000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |10000 Meseta | | |10000 Meseta |
| |} | | |} |
Line 526: |
Line 529: |
| |- | | |- |
| ! SE LV | | ! SE LV |
| | [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV2<br><small>100% proc rate on hit</small> || [[Freeze]] LV2<br><small>100% proc rate on hit</small> || [[Freeze]] LV3<br><small>100% proc rate on hit</small> | | | [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV1<br><small>100% proc rate on hit</small> || [[Freeze]] LV2<br><small>100% proc rate on hit</small> || [[Freeze]] LV3<br><small>100% proc rate on hit</small> || [[Freeze]] LV3<br><small>100% proc rate on hit</small> |
| |- | | |- |
| |} | | |} |
Line 533: |
Line 536: |
| |- | | |- |
| !Price | | !Price |
| |90 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 546: |
Line 549: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 415% - 460% || 505% - 550% || 555% - 600% || 605% - 650% || 655% - 700% | | | 515% - 560% || 605% - 650% || 655% - 700% || 705% - 750% || 755% - 800% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 571: |
Line 574: |
| |- | | |- |
| !Price | | !Price |
| |50 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| | |} |
| | |
| | ===Boma Powga=== |
| | {{Version|clem|options=20px{{!}}link=}} 10000 [[Meseta]] at [[GRD-AS]] or the [[G.R.M. Shop]]<br>''Blows enemies away safely.''<br>{{Rarity|8}} |
| | {| class="wikitable" style="text-align:center" |
| | !{{Grenade icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50 |
| | |- |
| | ! ATP |
| | | 355% - 400% || 405% - 450% || 455% - 500% || 505% - 550% || 555% - 600% |
| | |- |
| | ! ATA |
| | | 90% - 90% || 90% - 90% || 90% - 90% || 90% - 90% || 90% - 90% |
| | |- |
| | ! PP Cost |
| | | 40 || 40 || 40 || 40 || 40 |
| | |- |
| | ! Range<br><small>% of LV1 Handgun</small> |
| | | 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> || 900<br><small>56.6%</small> |
| | |- |
| | ! Bullets |
| | | 1 || 1 || 1 || 1 || 1 |
| | |- |
| | ! Splash targets |
| | | 4 || 4 || 5 || 6 || 6 |
| | |- |
| | ! SE LV |
| | | [[Blowaway]] || [[Blowaway]] || [[Blowaway]] || [[Blowaway]] || [[Blowaway]] |
| | |- |
| |} | | |} |
| | {| class="wikitable" style="text-align:center" |
| | ! colspan="4"| Pricing |
| | |- |
| | !Price |
| | |10000 Meseta |
| | |} |
| | |
| | * Boma Powga is essentially a weaker version of Boma Duranga without Damage Reflection. It allows you to safely blowaway enemies without as much risk. |
|
| |
|
| ==Laser Bullets==
| | |-|Lasers= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 586: |
Line 625: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 153% - 180% || 183% - 210% || 213% - 240% || 243% - 270% || 273% - 300% | | | 203% - 230% || 233% - 260% || 263% - 290% || 293% - 320% || 323% - 350% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 613: |
Line 652: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Burning Prism || [[Burn]] | | | Burning Prism || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Frozen Prism || [[Freeze]] | | | Frozen Prism || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Plasma Prism || [[Shock]] | | | Plasma Prism || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Grav Prism|| [[Silence]] | | | Grav Prism|| [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Rising Prism || [[Sleep]] | | | Rising Prism || [[Sleep]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Dark Prism || [[Infection]] | | | Dark Prism || [[Infection]] |
| |} | | |} |
Line 631: |
Line 670: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |5000 Meseta | | |5000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |10000 Meseta | | |10000 Meseta |
| |} | | |} |
Line 666: |
Line 705: |
| |- | | |- |
| !Price | | !Price |
| |25 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 696: |
Line 735: |
| |- | | |- |
| !Price | | !Price |
| |90 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| * Mayalee Prism has [[Blowaway]] on hit. | | * Mayalee Prism has [[Blowaway]] on hit. |
|
| |
|
| ==Twin Handgun Bullets==
| | |-|Twin Handguns= |
|
| |
|
| * All Twin Handgun bullets can hit two targets simultaneously, when the targets are very close together. | | * Elemental Twin Handgun bullets can hit two targets simultaneously, when the targets are very close together. |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 742: |
Line 781: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Twin Burning || [[Burn]] | | | Twin Burning || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Twin Freeze || [[Freeze]] | | | Twin Freeze || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Twin Plasma || [[Shock]] | | | Twin Plasma || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Twin Grav || [[Silence]] | | | Twin Grav || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Twin Rising || [[Confusion]] | | | Twin Rising || [[Confusion]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Twin Dark || [[Infection]] | | | Twin Dark || [[Infection]] |
| |} | | |} |
Line 760: |
Line 799: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |1000 Meseta | | |1000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |5000 Meseta | | |5000 Meseta |
| |} | | |} |
Line 795: |
Line 834: |
| |- | | |- |
| !Price | | !Price |
| |60 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 806: |
Line 845: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 131% - 140% || 141% - 150% || 151% - 160% || 161% - 170% || 171% - 180% | | | 201% - 210% || 211% - 220% || 221% - 230% || 231% - 240% || 241% - 250% |
| |- | | |- |
| ! ATA | | ! ATA |
| | 56% - 65% || 66% - 75% || 75% - 75% || 75% - 75% || 75% - 75% | | | colspan="5"|120% |
| |- | | |- |
| ! PP Cost | | ! PP Cost |
Line 815: |
Line 854: |
| |- | | |- |
| ! Range<br><small>% of LV1 Handgun</small> | | ! Range<br><small>% of LV1 Handgun</small> |
| | 1000<br><small>62.89%</small> || 1100<br><small>69.18%</small> || 1200<br><small>75.47%</small> || 1300<br><small>81.76%</small> || 1400<br><small>88.05%</small> | | | 2000<br><small>125.78%</small> || 2100<br><small>132.07%</small> || 2200<br><small>138.36%</small> || 2300<br><small>144.65%</small> || 2400<br><small>150.94%</small> |
| |- | | |- |
| ! Bullets | | ! Bullets |
Line 825: |
Line 864: |
| |- | | |- |
| !Price | | !Price |
| |90 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| * Twin Penetration bullets have penetration, so can hit multiple enemies. They cannot hit more than one hitbox on the same enemy. | | * Twin Penetration bullets have penetration, so can hit multiple enemies. They cannot hit more than one hitbox on the same enemy. |
|
| |
|
| ==Handgun Bullets==
| | |-|Handguns= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 842: |
Line 881: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 156% - 165% || 166% - 175% || 178% - 205% || 256% - 265% || 267% - 285% | | | 156% - 165% || 166% - 175% || 178% - 205% || 256% - 265% || 267% - 300% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 869: |
Line 908: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Burning Hit || [[Burn]] | | | Burning Hit || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Frozen Hit || [[Freeze]] | | | Frozen Hit || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Plasma Hit || [[Shock]] | | | Plasma Hit || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Grav Hit || [[Silence]] | | | Grav Hit || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Rising Hit || [[Confusion]] | | | Rising Hit || [[Confusion]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Dark Hit || [[Infection]] | | | Dark Hit || [[Infection]] |
| |} | | |} |
Line 887: |
Line 926: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |1000 Meseta | | |1000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |5000 Meseta | | |5000 Meseta |
| |} | | |} |
Line 900: |
Line 939: |
| |- | | |- |
| ! ATP | | ! ATP |
| | 71% - 80% || 81% - 90% || 91% - 100% || 101% - 110% || 111% - 120% | | | 71% - 80% || 81% - 90% || 91% - 100% || 101% - 110% || 111% - 200% |
| |- | | |- |
| ! ATA | | ! ATA |
Line 909: |
Line 948: |
| |- | | |- |
| ! Range<br><small>% of LV1 Handgun</small> | | ! Range<br><small>% of LV1 Handgun</small> |
| | 1000<br><small>62.89%</small> || 1100<br><small>69.18%</small> || 1200<br><small>75.47%</small> || 1300<br><small>81.76%</small> || 1400<br><small>88.05%</small> | | | 2000<br><small>125.78%</small> || 2100<br><small>132.07%</small> || 2200<br><small>138.36%</small> || 2300<br><small>144.65%</small> || 2400<br><small>150.94%</small> |
| |- | | |- |
| ! Bullets | | ! Bullets |
Line 919: |
Line 958: |
| |- | | |- |
| !Price | | !Price |
| |90 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 954: |
Line 993: |
| |- | | |- |
| !Price | | !Price |
| |60 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| * Mayalee Hit bullets can hit two targets. This is often easier with weapons with a non-standard bullet, such as [[Heaven Avenger]]. | | * Mayalee Hit bullets can hit two targets. This is often easier with weapons with a non-standard bullet, such as [[Heaven Avenger]]. |
|
| |
|
| ==Crossbow Bullets== | | ===Jellen Hit=== |
| | |
| | {| class="wikitable" style="text-align:center" |
| | !{{Handgun icon}} !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50 |
| | |- |
| | ! ATP |
| | | 236% - 245% || 246% - 255% || 257% - 275% || 300% - 309% || 310% - 320% |
| | |- |
| | ! ATA |
| | | 47% - 56% || 57% - 66% || 67% - 76% || 77% - 86% || 86% - 86% |
| | |- |
| | ! PP Cost |
| | | 6 || 7 || 8 || 9 || 10 |
| | |- |
| | ! Range<br><small>% of LV1 Handgun</small> |
| | | 1590<br><small>100%</small> || 1630<br><small>102.52%</small> || 1670<br><small>105.03%</small> || 1710<br><small>107.55%</small> || 1750<br><small>110.06%</small> |
| | |- |
| | ! Bullets |
| | | 1 || 1 || 1 || 1 || 1 |
| | |- |
| | ! SE LV |
| | | [[Lower ATP]] LV1 || [[Lower ATP]] LV2 || [[Lower ATP]] LV3 || [[Lower ATP]] LV3 || [[Lower ATP]] LV3 |
| | |- |
| | |} |
| | {| class="wikitable" style="text-align:center" |
| | ! colspan="4"| Pricing |
| | |- |
| | !Price |
| | |{{Quantity|1|Blank Disk}} and {{Quantity|60|PA Fragment}} |
| | !From |
| | |[[PA Trading Post]] |
| | |} |
| | * Jellen Hit bullets can hit two targets. This is often easier with weapons with a non-standard bullet, such as [[Heaven Avenger]]. |
| | |
| | |-|Crossbows= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
| | Ignore enemy DFP. |
|
| |
|
| {| | | {| |
Line 998: |
Line 1,072: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Yak Banga || [[Burn]] | | | Yak Banga || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Yak Riga || [[Freeze]] | | | Yak Riga || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Yak Inga || [[Shock]] | | | Yak Inga || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Yak Diga || [[Silence]] | | | Yak Diga || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Yak Yoga || [[Confusion]] | | | Yak Yoga || [[Confusion]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Yak Megiga || [[Infection]] | | | Yak Megiga || [[Infection]] |
| |} | | |} |
Line 1,016: |
Line 1,090: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |5000 Meseta | | |5000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |10000 Meseta | | |10000 Meseta |
| |} | | |} |
Line 1,051: |
Line 1,125: |
| |- | | |- |
| !Price | | !Price |
| |75 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 1,084: |
Line 1,158: |
| |- | | |- |
| !Price | | !Price |
| |60 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| ==Card Bullets==
| | |-|Cards= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 1,126: |
Line 1,200: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Ensei-shiki || [[Burn]] | | | Ensei-shiki || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Reisei-shiki || [[Freeze]] | | | Reisei-shiki || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Raisei-shiki || [[Shock]] | | | Raisei-shiki || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Jisei-shiki || [[Silence]] | | | Jisei-shiki || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Yousei-shiki || [[Confuse]] | | | Yousei-shiki || [[Confuse]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Insei-shiki || [[Infection]] | | | Insei-shiki || [[Infection]] |
| |} | | |} |
Line 1,144: |
Line 1,218: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |5000 Meseta | | |5000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |10000 Meseta | | |10000 Meseta |
| |} | | |} |
Line 1,179: |
Line 1,253: |
| |- | | |- |
| !Price | | !Price |
| |60 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
Line 1,201: |
Line 1,275: |
| |- | | |- |
| ! Range<br><small>% of LV1 Handgun</small> | | ! Range<br><small>% of LV1 Handgun</small> |
| | 1700<br><small>106.92%</small> || 1750<br><small>110.06%</small> || 1800<br><small>113.21%</small> || 1850<br><small>116.35%</small> || 1900<br><small>119.5%</small> | | | 3600<br><small>106.92%</small> || 3700<br><small>110.06%</small> || 3800<br><small>113.21%</small> || 3900<br><small>116.35%</small> || 4000<br><small>119.5%</small> |
| |- | | |- |
| ! Bullets | | ! Bullets |
Line 1,214: |
Line 1,288: |
| |- | | |- |
| !Price | | !Price |
| |60 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| ==Machinegun Bullets==
| | |-|Machineguns= |
|
| |
|
| ===Elemental Bullets=== | | ===Elemental Bullets=== |
Line 1,256: |
Line 1,330: |
| ! !! Name !! SE !! !! Name !! SE | | ! !! Name !! SE !! !! Name !! SE |
| |- | | |- |
| !{{Fire}} | | !{{Element|Fire}} |
| | Burning Fury || [[Burn]] | | | Burning Fury || [[Burn]] |
| ! {{Ice}} | | ! {{Element|ice}} |
| | Frozen Fury || [[Freeze]] | | | Frozen Fury || [[Freeze]] |
| |- | | |- |
| !{{Lightning}} | | !{{Element|lightning}} |
| | Plasma Fury || [[Shock]] | | | Plasma Fury || [[Shock]] |
| ! {{Ground}} | | ! {{Element|ground}} |
| | Grav Fury || [[Silence]] | | | Grav Fury || [[Silence]] |
| |- | | |- |
| !{{Light}} | | !{{Element|light}} |
| | Rising Fury || [[Confusion]] | | | Rising Fury || [[Confusion]] |
| ! {{Dark}} | | ! {{Element|dark}} |
| | Dark Fury || [[Infection]] | | | Dark Fury || [[Infection]] |
| |} | | |} |
Line 1,274: |
Line 1,348: |
| ! colspan="4"| Pricing | | ! colspan="4"| Pricing |
| |- | | |- |
| !{{Fire}}{{Ice}}{{Lightning}}{{Ground}} | | !{{Element|Fire}}{{Element|ice}}{{Element|lightning}}{{Element|ground}} |
| |1000 Meseta | | |1000 Meseta |
| !{{Light}}{{Dark}} | | !{{Element|light}}{{Element|dark}} |
| |5000 Meseta | | |5000 Meseta |
| |} | | |} |
Line 1,306: |
Line 1,380: |
| |- | | |- |
| !Price | | !Price |
| |75 [[PA Fragments]] | | |{{Quantity|60|PA Fragment}} |
| !From | | !From |
| |[[Bullet License]] | | |[[PA Trading Post]] |
| |} | | |} |
|
| |
|
| * Mayalee Fury inflicts [[Launch]] on hit. It has very low accuracy so usually requires attacking an enemy from behind. | | * Mayalee Fury inflicts [[Launch]] on hit. It has very low accuracy so usually requires attacking an enemy from behind. |
| | </tabber> |