Clad Shag: Difference between revisions
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{{Weapon | |||
|id=011B1803 | |||
|name=Clad Shag | |||
|description=Sky Clad's resort-type | |||
colony prototype was | |||
modded into an RCSM. Its | |||
intricate design was | |||
created by a master | |||
engineer. | |||
|rarity=10 | |||
|rank=4 | |||
|buy price=570000 | |||
|sell price=28500 | |||
|stat required=226 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=25 | |||
|attack grinds=211,216,221,226,231,241,251,261,271,281,291 | |||
|pp grinds=0,0,0,0,0,0,0,0,0,0,0 | |||
|accuracy=238 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=5 | |||
|pp normal=2 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=No | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=5461 | |||
|normal attack height=8192 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=1 | |||
|fire status level=4 | |||
|fire status chance=50 | |||
|ice status id=6 | |||
|ice status level=4 | |||
|ice status chance=50 | |||
|lightning status id=4 | |||
|lightning status level=4 | |||
|lightning status chance=50 | |||
|ground status id=2 | |||
|ground status level=4 | |||
|ground status chance=50 | |||
|light status id=7 | |||
|light status level=4 | |||
|light status chance=50 | |||
|dark status id=9 | |||
|dark status level=4 | |||
|dark status chance=50 | |||
|equip hand=2 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=19 | |||
|visual effect id=69 | |||
|sound bank id=0 | |||
|sound effect id=30121 | |||
|rcsm fire time=45 | |||
|rcsm penetration flag=1 | |||
|rcsm number of shot=3 | |||
|rcsm bullet type=6 | |||
|rcsm bullet velocity=1700 | |||
|rcsm bullet size=60 | |||
|rcsm bullet range=1550 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Clad Shag.png|thumb|right|Clad Shag]] | __NOTOC__ [[File:Clad Shag.png|thumb|right|Clad Shag]] | ||
{{Description | {{Description | ||
| Line 100: | Line 194: | ||
|Source= Caves of Ice | |Source= Caves of Ice | ||
|Source type= Clear box | |Source type= Clear box | ||
|Level= | |Level= S2 | ||
|Ver.= Clem | |Ver.= Clem | ||
|Type= Weapon | |Type= Weapon | ||
| Line 122: | Line 216: | ||
==Image gallery== | ==Image gallery== | ||
<gallery> | |||
File:Clad Shag 1.png|Bullet effect | |||
File:Clad Shag 1.png|effect | </gallery> | ||
</gallery | |||
[[Category:RCSMs]] | [[Category:RCSMs]] | ||
Latest revision as of 17:27, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 226 |
| Acc. | 238 |
| Base TP | 211 |
| Max TP | 291 |
| Variance | 25 |
| Attack Range | 0 |
Sky Clad's resort-type colony prototype was modded into an RCSM. Its intricate design was created by a master engineer.
Item Properties
Properties Tables
| Item ID: | 011B1803 |
|---|---|
| Name: | Clad Shag |
| Description: | Sky Clad's resort-type
colony prototype was modded into an RCSM. Its intricate design was created by a master engineer. |
| Rarity: | 11★ |
| Rank: | S |
| Weapon Type: | RCSM |
| RCSM ID: | 18 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 226 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 25 |
|---|---|
| Attack Grinds: | 211,216,221,226,231,241,251,261,271,281,291 |
| PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
| Hit Rate: | 238 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 5 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 19 |
| Visual Effect ID: | 69 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 30121 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 5461 |
| Normal Attack Height: | 8192 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 1 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Ice: | |
| ID: | 6 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Lightning: | |
| ID: | 4 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Ground: | |
| ID: | 2 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Light: | |
| ID: | 7 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Dark: | |
| ID: | 9 |
| Level: | 4 |
| SE Override: | 50 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tech. | 211 | 216 | 221 | 226 | 231 | 241 | 251 | 261 | 271 | 281 | 291 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | SE Override |
| None | ||
| Burn LV4 | 50 | |
| Freeze LV4 | 50 | |
| Poison LV4 | 50 | |
| Shock LV4 | 50 | |
| Sleep LV4 | 50 | |
| Confuse LV4 | 50 | |
RCSM Information
| Shot Type | Bullets Per Shot | Shot Interval |
|---|---|---|
| Shot | 3 | 1.5s |
Methods to Obtain

Sky Clad's resort-type colony prototype was modded into an RCSM. Its intricate design was created by a master engineer.
日本語の説明文は不明。
Item details
- No additional details.
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Prototype Info
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Image gallery
-
Bullet effect
Categories:
- 11★ Weapons
- S-rank Weapons
- RCSMs
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element