Galdike/X: Difference between revisions
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|pp tick=0 | |pp tick=0 | ||
|pp normal=0 | |pp normal=0 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |elements=Neutral,Fire,Ice,Lightning,Ground,Light | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 79: | Line 81: | ||
|sound bank id=9 | |sound bank id=9 | ||
|sound effect id=2563 | |sound effect id=2563 | ||
|rcsm fire time=87 | |||
|rcsm penetration flag=1 | |||
|rcsm number of shot=3 | |||
|rcsm bullet type=6 | |||
|rcsm bullet velocity=1700 | |||
|rcsm bullet size=60 | |||
|rcsm bullet range=1550 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Galdike X.png|thumb|right|Galdike/X]] | __NOTOC__ [[File:Galdike X.png|thumb|right|Galdike/X]] | ||
Latest revision as of 17:27, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 168 |
| Acc. | 225 |
| Base TP | 318 |
| Max TP | 393 |
| Variance | 38 |
| Attack Range | 0 |
An experimental weapon made by GRM in order to complete their ultimate RCSM.
Item Properties
Properties Tables
| Item ID: | 011B1700 |
|---|---|
| Name: | Galdike/X |
| Description: | An experimental weapon
made by GRM in order to complete their ultimate RCSM. |
| Rarity: | 9★ |
| Rank: | A |
| Weapon Type: | RCSM |
| RCSM ID: | 17 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 168 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 38 |
|---|---|
| Attack Grinds: | 318,324,330,336,342,348,354,360,368,378,393 |
| PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
| Hit Rate: | 225 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 0 |
| PP Recovery Per Normal Attack: | 0 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 1 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 9 |
| Sound Effect ID: | 2563 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 5461 |
| Normal Attack Height: | 8192 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 1 |
| Level: | 3 |
| SE Override: | 40 |
| Status When Weapon Is Ice: | |
| ID: | 6 |
| Level: | 3 |
| SE Override: | 40 |
| Status When Weapon Is Lightning: | |
| ID: | 4 |
| Level: | 3 |
| SE Override: | 40 |
| Status When Weapon Is Ground: | |
| ID: | 2 |
| Level: | 3 |
| SE Override: | 40 |
| Status When Weapon Is Light: | |
| ID: | 7 |
| Level: | 3 |
| SE Override: | 40 |
| Status When Weapon Is Dark: | |
| ID: | 9 |
| Level: | 3 |
| SE Override: | 40 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tech. | 318 | 324 | 330 | 336 | 342 | 348 | 354 | 360 | 368 | 378 | 393 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | SE Override |
| None | ||
| Burn LV3 | 40 | |
| Freeze LV3 | 40 | |
| Poison LV3 | 40 | |
| Shock LV3 | 40 | |
| Sleep LV3 | 40 | |
| Confuse LV3 | 40 | |
RCSM Information
| Shot Type | Bullets Per Shot | Shot Interval |
|---|---|---|
| Shot | 3 | 2.9s |
Methods to Obtain

An experimental weapon made by GRM in order to complete their ultimate RCSM.
日本語の説明文は不明。
Item details
- This item is used in the synthesis of Dilla Kahna.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 9★ Weapons
- A-rank Weapons
- RCSMs
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element