Frauduke: Difference between revisions
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|id=011B0A00 | |id=011B0A00 | ||
|name=Frauduke | |name=Frauduke | ||
|description=A GRM RCSM. Its | |||
|description=A GRM RCSM. Its flower-like elegant appearance hides unthinkable destructive power. | flower-like elegant | ||
appearance hides | |||
unthinkable destructive | |||
power. | |||
|rarity=10 | |rarity=10 | ||
|rank=4 | |rank=4 | ||
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|sell price=57000 | |sell price=57000 | ||
|stat required=139 | |stat required=139 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=36 | |variance=36 | ||
|attack grinds=304,310,315,320,325,331,337,344,351,359,368 | |attack grinds=304,310,315,320,325,331,337,344,351,359,368 | ||
Line 27: | Line 24: | ||
|pp normal=0 | |pp normal=0 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light | |elements=Neutral,Fire,Ice,Lightning,Ground,Light | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
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|coreable=No | |coreable=No | ||
|generate=Yes | |generate=Yes | ||
|jpname=フラウドゥーク | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" |
Latest revision as of 18:27, 3 July 2025
![]() ![]() フラウドゥーク | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 139 |
Acc. | 237 |
Base TP | 304 |
Max TP | 368 |
Variance | 36 |
Attack Range | 0 |
A GRM RCSM. Its flower-like elegant appearance hides unthinkable destructive power.
Item Properties
Properties Tables
Item ID: | 011B0A00 |
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Name: | Frauduke |
Description: | A GRM RCSM. Its
flower-like elegant appearance hides unthinkable destructive power. |
Rarity: | 11★ |
Rank: | S |
Weapon Type: | RCSM |
RCSM ID: | 0A |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 139 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 36 |
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Attack Grinds: | 304,310,315,320,325,331,337,344,351,359,368 |
PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
Hit Rate: | 237 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 0 |
PP Recovery Per Normal Attack: | 0 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
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Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 4 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 30121 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 8192 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Fire: | |
ID: | 1 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Ice: | |
ID: | 6 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Lightning: | |
ID: | 4 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Ground: | |
ID: | 8 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Light: | |
ID: | 7 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Dark: | |
ID: | 9 |
Level: | 4 |
SE Override: | 50 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tech. | 304 | 310 | 315 | 320 | 325 | 331 | 337 | 344 | 351 | 359 | 368 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | SE Override |
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None LV4 | 50 |
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Burn LV4 | 50 |
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Freeze LV4 | 50 |
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Stun LV4 | 50 |
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Shock LV4 | 50 |
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Sleep LV4 | 50 |
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Confuse LV4 | 50 |
RCSM Information
Shot Type | Bullets Per Shot | Shot Interval |
---|---|---|
Laser | 1 | 2.1s |
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance | F-NV0B01 |
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Enhanced Element | F-EE0B01 |
Damage Amplification | F-DA0B01 |
Methods to Obtain
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Categories:
- 11★ Weapons
- S-rank Weapons
- RCSMs
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element