Preta: Difference between revisions
(Created page with "{{Weapon |id=011B0503 |name=Preta |description=An RCSM recreated based on ancient archaological data. |rarity=11 |rank=4 |buy price=800000 |sell price=40000 |stat required=161 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=2 |attack grinds=20,25,30,35,40,50,60,70,80,90,100 |pp grinds=0,0,0,0...") |
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|pp tick=5 | |pp tick=5 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |elements=Neutral,Fire,Ice,Lightning,Ground,Light | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 78: | Line 80: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=0 | |sound effect id=0 | ||
|rcsm fire time=48 | |||
|rcsm penetration flag=1 | |||
|rcsm number of shot=2 | |||
|rcsm bullet type=1 | |||
|rcsm bullet velocity=1700 | |||
|rcsm bullet size=60 | |||
|rcsm bullet range=1370 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
Latest revision as of 18:27, 3 July 2025
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 161 |
Acc. | 300 |
Base TP | 20 |
Max TP | 100 |
Variance | 2 |
Attack Range | 0 |
An RCSM recreated based on ancient archaological data.
Item Properties
Properties Tables
Item ID: | 011B0503 |
---|---|
Name: | Preta |
Description: | An RCSM recreated based
on ancient archaological data. |
Rarity: | 12★ |
Rank: | S |
Weapon Type: | RCSM |
RCSM ID: | 05 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 161 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 2 |
---|---|
Attack Grinds: | 20,25,30,35,40,50,60,70,80,90,100 |
PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
Hit Rate: | 300 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 5 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 4 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 8192 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 1 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Ice: | |
ID: | 6 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Lightning: | |
ID: | 4 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Ground: | |
ID: | 8 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Light: | |
ID: | 7 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Dark: | |
ID: | 9 |
Level: | 4 |
SE Override: | 50 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tech. | 20 | 25 | 30 | 35 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
Status Information
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | SE Override |
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None | |
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Burn LV4 | 50 |
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Freeze LV4 | 50 |
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Stun LV4 | 50 |
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Shock LV4 | 50 |
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Sleep LV4 | 50 |
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Confuse LV4 | 50 |
RCSM Information
Shot Type | Bullets Per Shot | Shot Interval |
---|---|---|
Spread | 2 | 1.6s |
Methods to Obtain
Categories:
- 12★ Weapons
- S-rank Weapons
- RCSMs
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element