Preta: Difference between revisions

From Phantasy Star Universe Clementine
(Created page with "{{Weapon |id=011B0503 |name=Preta |description=An RCSM recreated based on ancient archaological data. |rarity=11 |rank=4 |buy price=800000 |sell price=40000 |stat required=161 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=2 |attack grinds=20,25,30,35,40,50,60,70,80,90,100 |pp grinds=0,0,0,0...")
 
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|pp tick=5
|pp tick=5
|pp normal=2
|pp normal=2
|pen override=No
|elements=Neutral,Fire,Ice,Lightning,Ground,Light
|elements=Neutral,Fire,Ice,Lightning,Ground,Light
|grind rate variance=10
|atp=0
|atp=0
|ata=0
|ata=0
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|sound bank id=0
|sound bank id=0
|sound effect id=0
|sound effect id=0
|rcsm fire time=48
|rcsm penetration flag=1
|rcsm number of shot=2
|rcsm bullet type=1
|rcsm bullet velocity=1700
|rcsm bullet size=60
|rcsm bullet range=1370
|coreable=No
|generate=Yes
}}
}}

Latest revision as of 18:27, 3 July 2025

S Rank RCSM Preta
Item image is missing.
12★
Stats
Manufacturer Kubara product
ATA Required 161
Acc. 300
Base TP 20
Max TP 100
Variance 2
Attack Range 0

An RCSM recreated based on ancient archaological data.

Item Properties

Aggregated Properties

Properties Tables

General Properties
Item ID: 011B0503
Name: Preta
Description: An RCSM recreated based

on ancient archaological data.

Rarity: 12★
Rank: S
Weapon Type: RCSM
RCSM ID: 05
Manufacturer: Kubara
Restrictions
Stat Requirement To Equip: 161
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 2
Attack Grinds: 20,25,30,35,40,50,60,70,80,90,100
PP Grinds: 0,0,0,0,0,0,0,0,0,0,0
Hit Rate: 300
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 5
PP Recovery Per Normal Attack: 2
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 1
Set Bonus IDs: 0,0,0,0
Model ID: 4
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 0
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 5461
Normal Attack Height: 8192
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 1
Level: 4
SE Override: 50
Status When Weapon Is Ice:
ID: 6
Level: 4
SE Override: 50
Status When Weapon Is Lightning:
ID: 4
Level: 4
SE Override: 50
Status When Weapon Is Ground:
ID: 8
Level: 4
SE Override: 50
Status When Weapon Is Light:
ID: 7
Level: 4
SE Override: 50
Status When Weapon Is Dark:
ID: 9
Level: 4
SE Override: 50

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 0 0 0 0 0 0 0 0 0 0 0
Tech. 20 25 30 35 40 50 60 70 80 90 100

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect SE Override
Neutral Element None
Fire Element Burn LV4 50
Ice Element Freeze LV4 50
Ground Element Stun LV4 50
Lightning Element Shock LV4 50
Light Element Sleep LV4 50
Dark Element Confuse LV4 50

RCSM Information

Shot Type Bullets Per Shot Shot Interval
Spread 2 1.6s

Methods to Obtain