Fraudukuc: Difference between revisions
Strawdonkey (talk | contribs) No edit summary |
No edit summary |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Weapon | |||
|id=011B0303 | |||
|name=Fraudukuc | |||
|description=An imitation of a | |||
Frauduke, popular with | |||
rogues. While powered by | |||
an older reactor, repeated | |||
upgrading should bring it | |||
up to speed. | |||
|rarity=10 | |||
|rank=4 | |||
|buy price=570000 | |||
|sell price=28500 | |||
|stat required=139 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=34 | |||
|attack grinds=291,297,302,309,313,321,325,332,335,343,352 | |||
|pp grinds=0,0,0,0,0,0,0,0,0,0,0 | |||
|accuracy=261 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=5 | |||
|pp normal=2 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=No | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=5461 | |||
|normal attack height=8192 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=18 | |||
|fire status level=1 | |||
|fire status chance=100 | |||
|ice status id=20 | |||
|ice status level=1 | |||
|ice status chance=100 | |||
|lightning status id=24 | |||
|lightning status level=1 | |||
|lightning status chance=100 | |||
|ground status id=5 | |||
|ground status level=1 | |||
|ground status chance=30 | |||
|light status id=7 | |||
|light status level=1 | |||
|light status chance=30 | |||
|dark status id=9 | |||
|dark status level=1 | |||
|dark status chance=30 | |||
|equip hand=2 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=2 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=0 | |||
|rcsm fire time=102 | |||
|rcsm penetration flag=1 | |||
|rcsm number of shot=3 | |||
|rcsm bullet type=1 | |||
|rcsm bullet velocity=1700 | |||
|rcsm bullet size=60 | |||
|rcsm bullet range=1370 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Fraudukuc.png|thumb|right|Fraudukuc]] | __NOTOC__ [[File:Fraudukuc.png|thumb|right|Fraudukuc]] | ||
{{Description | {{Description | ||
Line 43: | Line 137: | ||
|Type= No board | |Type= No board | ||
|Shop= Not for sale}} | |Shop= Not for sale}} | ||
|| | |} | ||
|| | |} | ||
{{Weapon synth board | {| border="0" width="100%" | ||
{| border="0" align="center" | |||
|- valign="top" | |||
| | |||
{{Weapon synth board (Kubara) | |||
|Kubara= Copy | |||
|Type= Ranged | |Type= Ranged | ||
|Grade= S | |Grade= S | ||
Line 51: | Line 150: | ||
|Mfr.= K | |Mfr.= K | ||
|Category= RCSM | |Category= RCSM | ||
|Type= Ranged | |||
|Board= [B] Fraudukuc | |Board= [B] Fraudukuc | ||
|Hands= 1}} | |Hands= 1}} | ||
| | || | ||
| | |||
{{Grinding info test | {{Grinding info test | ||
|Category= RCSM | |Category= RCSM | ||
Line 96: | Line 191: | ||
{{New drop test | {{New drop test | ||
|Source= Raffon Lakeshore | |Source= Raffon Lakeshore | ||
|Source type= Area drop | |||
|Level= 150-174 | |||
|Ver.= Clem | |||
|Type= Board | |||
|Category= Machinegun | |||
|Footer= }} | |||
{{New drop test | |||
|Source= AMF Metro Linear | |||
|Source type= Area drop | |Source type= Area drop | ||
|Level= 150-174 | |Level= 150-174 | ||
Line 112: | Line 215: | ||
{{Prototype Info | {{Prototype Info | ||
|NV= F-NV0404 | |NV= F-NV0404 | ||
| | |EE= F-EE0404 | ||
| | |AR= | ||
| | |DA= F-DA0404}} | ||
|} | |} | ||
|} | |} |
Latest revision as of 18:27, 3 July 2025
![]() ![]() | |
---|---|
Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATA Required | 139 |
Acc. | 261 |
Base TP | 291 |
Max TP | 352 |
Variance | 34 |
Attack Range | 0 |
An imitation of a Frauduke, popular with rogues. While powered by an older reactor, repeated upgrading should bring it up to speed.
Item Properties
Properties Tables
Item ID: | 011B0303 |
---|---|
Name: | Fraudukuc |
Description: | An imitation of a
Frauduke, popular with rogues. While powered by an older reactor, repeated upgrading should bring it up to speed. |
Rarity: | 11★ |
Rank: | S |
Weapon Type: | RCSM |
RCSM ID: | 03 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 139 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 34 |
---|---|
Attack Grinds: | 291,297,302,309,313,321,325,332,335,343,352 |
PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
Hit Rate: | 261 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 5 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 2 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 8192 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 18 |
Level: | 1 |
SE Override: | 100 |
Status When Weapon Is Ice: | |
ID: | 20 |
Level: | 1 |
SE Override: | 100 |
Status When Weapon Is Lightning: | |
ID: | 24 |
Level: | 1 |
SE Override: | 100 |
Status When Weapon Is Ground: | |
ID: | 5 |
Level: | 1 |
SE Override: | 30 |
Status When Weapon Is Light: | |
ID: | 7 |
Level: | 1 |
SE Override: | 30 |
Status When Weapon Is Dark: | |
ID: | 9 |
Level: | 1 |
SE Override: | 30 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tech. | 291 | 297 | 302 | 309 | 313 | 321 | 325 | 332 | 335 | 343 | 352 |
Status Information
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | SE Override |
![]() |
None | |
![]() |
Lower ATP LV1 | 100 |
![]() |
Lower DFP LV1 | 100 |
![]() |
Silence LV1 | 30 |
![]() |
Lower ATA/EVP LV1 | 100 |
![]() |
Sleep LV1 | 30 |
![]() |
Confuse LV1 | 30 |
RCSM Information
Shot Type | Bullets Per Shot | Shot Interval |
---|---|---|
Spread | 3 | 3.4s |
Methods to Obtain

An imitation of a Frauduke, popular with rogues. While powered by an older reactor, repeated upgrading should bring it up to speed.
日本語の説明文は不明。
Item details
- * This weapon is an illegal Kubara copy of Frauduke.
|
|
|
|
|
|
Prototype Info
|
Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 11★ Weapons
- S-rank Weapons
- RCSMs
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element